Personally I'm not impressed at all with the new weapon skill choices. I think they look nice but do not perform as well as they should. Sometimes SE hits, and sometimes they miss. Personally I believe this is a miss.
Here is how the new weapon skills should have been done (imo):
This would have given each job that completeness factor at level 99. Being we cannot go past 99, why shouldn't we get a level 99 job specific weapon skill?
- New weapon skills should have been job specific.
- Modifiers that are better suited for job that use them.
MND on sword... really??? For the most part the modifiers are the norm you would expect for some of the jobs that will use them.
- In order to unlock the weapon skill, you would need 8/8 merit upgrades into your jobs primary weapon(s).
This way you cannot have every new weapon skill, just your main 2-3 jobs that you use the most. Gear would not allow you to reach the required skill level to unlock the weapon skill. Then meriting the weapon skill would work as it does now enhancing the modifiers.
These are just a few things that came through my head when approaching level 99 increase. Now that we are 99 and have these new weapon skills I feel they lack in some areas, while others (*cough* SAM *cough*) are way overpowered, or that its just that the other weapon skills fall short in power and should be raised in strength to balance (yes is used that evil word) them out.
Thoughts? Suggestions?