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Thread: Regen V

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  1. #1
    Player Tesahade's Avatar
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    Mar 2011
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    Character
    Niflheim
    World
    Fenrir
    Main Class
    SCH Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    Ultimately what you're asking for is to give SCH something they have nothing of any other ailment for a type of barspell. On the basis that a JA/Stratagem could become redundant should it be dispelled.
    Dispel is the only enfeebling magic that is not like all the others and leaves no lasting effect like sleep, poison, blind, paralyze, silence, ect. And a Bardark would be effective mostly against the spell Dispel and not necessarily all the other mob move dispels, seeing as they are not all dark elemental. I do not disagree that a bardark and light need to be added to the bar spells but there effectiveness on avoiding dispel isn't going to be all that good.

    I understand the annoyance, especially with the Dispel happy enemies recently, but this type of "bonus" makes no sense for SCH.
    And why do you feel that way? Even though Sch does not receive all that many native buff spells we still have more of a mastery of enhancing magic then other jobs in that we can make them AoE and last twice as long. You also make it sound as if this dispel resistance can be spammed but it is attached to our strat Prepetuance. On the other hand if it being attached to Prep is to unbalance what about in the new merit category a strat that give that effect to an enhancing spell that cost 2 strats? Then if it its own strat then i would see it working like AoE in that it does have some give and take. You get a dispel resistant spell but the duration of the spell is cut in half. then you counter that with Prep
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  2. #2
    Player Daniel_Hatcher's Avatar
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    Mar 2011
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    San d'Oria
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    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Tesahade View Post
    Dispel is the only enfeebling magic that is not like all the others and leaves no lasting effect like sleep, poison, blind, paralyze, silence, ect. And a Bardark would be effective mostly against the spell Dispel and not necessarily all the other mob move dispels, seeing as they are not all dark elemental. I do not disagree that a bardark and light need to be added to the bar spells but there effectiveness on avoiding dispel isn't going to be all that good.
    My suggestion was for both bardark-ra and bardispel-ra.
    (1)

  3. #3
    Player Tesahade's Avatar
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    Mar 2011
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    Character
    Niflheim
    World
    Fenrir
    Main Class
    SCH Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    My suggestion was for both bardark-ra and bardispel-ra.
    Yes and i was pointing out that a Bardark-ra wouldn't necessary be a prevention of the dispel effect; and aslo, BarDispel doesn't fall in to the rest of line with the rest of the bar-status line seeing as dispel is not a status
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  4. #4
    Player Einalem's Avatar
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    Apr 2011
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    Character
    Einalem
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Lol, here's an Idea: Make Libra put up an AoE buff that gets 'Dispelled First' status with no other benefit. Let's see how often people use Libra then, and having to be in the line of Fire isn't as much of a detriment then. lmfao!!!!
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  5. #5
    Player Daniel_Hatcher's Avatar
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    Alvian
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    Phoenix
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    MNK Lv 12
    Quote Originally Posted by Einalem View Post
    Lol, here's an Idea: Make Libra put up an AoE buff that gets 'Dispelled First' status with no other benefit. Let's see how often people use Libra then, and having to be in the line of Fire isn't as much of a detriment then. lmfao!!!!
    Or put spells under Perpetuance as asked at the lowest chance of being dispelled. It's better than a type of resist spell.

    Not that it's really necessary, if a mob is Dispel happy don't use perpetuance.
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  6. #6
    Player Merton9999's Avatar
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    Mar 2011
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    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    Or put spells under Perpetuance as asked at the lowest chance of being dispelled. It's better than a type of resist spell.

    Not that it's really necessary, if a mob is Dispel happy don't use perpetuance.
    This is my problem though. If a mob is dispel happy (common), don't use perpetuance. In fact, a lot of time just stop buffing. If you can't run in without getting killed, forget those buffs too. If a mob is resistant to enfeebles (common), or benefits from them (not so common but even more aggravating) then don't cast those. I have to ask myself: what's left? And instead of making the fights more challenging, we're just left with mundane cure spam and high damage, which works just fine when MP is no longer a factor, but isn't fun.

    Really, I just want fights to be more interesting. Especially if I have to spam the exact same one 25-1000 times. Now, I'm not saying that having a lasting regen is all of a sudden the definition of a fun fight. But it would let me play SCH again in a way I always enjoyed, which is multi-faceted. If my buffs last, I can drop out of Light Arts and nuke a bit, adding some variety, which is the reason I leveled it (besides pseudo-geomancer status).
    (1)
    Last edited by Merton9999; 01-05-2012 at 03:21 AM.