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  1. #91
    Player Glacont's Avatar
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    Aug 2011
    Location
    San d'Oria
    Posts
    88
    You'll get no argument from Me, Catsby. We're on the same side.
    (0)

  2. #92
    Player
    Join Date
    May 2011
    Posts
    18
    This has got to be the funniest troll thread in history.

    "Wai ppl think changing game be gud? U all know everything shuld have stayed the same, would have saved the game!"

    And then people actually took this person seriously and started debating why a stagnating game with little to no new content besides side-grades for 6 years is, in fact, a bad thing for the long-term health of the game's population.

    It's like someone using the bible to debate the big bang theory, hilarious. xD
    (4)

  3. #93
    Player solidous's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    15
    Character
    Solidous
    World
    Lakshmi
    Main Class
    DRK Lv 99
    Abyssea is the most fun I have ever had in this game, and I have played since NA release. I enjoy VW as well if only they fix the loot system. With the current loot system is nearly impossible to make a VW LS, I havent found one in my server. Heavy Metal plates are not enough incentive to do it religiously. The point is while i do miss big ls events, I dont miss the BS(hnms,old dynamis).
    (3)

    Apoc 99 Rag 99 Borealis Caladbolg Almace

  4. #94
    Player
    Join Date
    Mar 2011
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    1,003
    Quote Originally Posted by Kimble View Post
    Not really, because even if it had 50 MP, once you changed out of idle gear, you lose that 50 mp so it does nothing for you. Unless you get full MP before you cast Shell or Protect.
    I'd think the MDB on it would be a pretty compelling reason to idle in it over Morrigan's, if only for those rare occasions when you're hit by a stray AoE or something and aren't quick on the draw with your MDT macro.

    Also: staggering MP gear for max returns.
    (2)

  5. #95
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    At the same time though, it reduced your max hp, and I think it was shown usually MDB+5 was worse than the hp loss for taking stray hits.

    Of course this is assuming 1-2 stray hits, after that you woould have switched sets anyway.
    (2)

  6. #96
    Player
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    Mar 2011
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    1,003
    Quote Originally Posted by Neisan_Quetz View Post
    At the same time though, it reduced your max hp, and I think it was shown usually MDB+5 was worse than the hp loss for taking stray hits.

    Of course this is assuming 1-2 stray hits, after that you woould have switched sets anyway.
    I hadn't considered that. Huh...
    (0)

  7. #97
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    So much missed from a few hours of sleep..

    Quote Originally Posted by Runespider View Post
    I don't think most people actually knew how widespread botting was at the end, due to the devs being unable to counter it.
    Apparently you do, so tell me. How widespread have bots been? Because I only remember them being used for HNM, fishing and HELM. And they're still used for the latter two, or at least fishing, because HELM is hardly worth it anymore. And the first part never bothered 99% of the FFXI population, because they weren't doing HNM. I'd say the average Joe didn't notice much in terms of botting improvement on FFXI. Hell, the average Joe thinks Windower is a bot.

    Quote Originally Posted by Olor View Post
    The OP has anecdotal evidence - my own experience is anecdotal evidence - but I can say, I saw a lot of "I've heard the game is less soul destroying now so I want to come back" threads on the Zam while abyssea was in full swing - while I haven't seen one yet saying "I heard the game is returning to a soul destroying grind so I am coming back" threads on the same forum.
    Oh? Because I do hear those people, people that are now interested again when not everything is as easy as Abyssea was. One such thread is this one, ill-advised as it was.

    Quote Originally Posted by Luvbunny View Post
    Hypocrite statement.... so you like "barance" challenging unreasonable trials yet you are not even attempt to do it at all but want this to be implemented so "other people but yourself" can go through the ordeal???
    You don't know what hypocrisy means. I can praise and appreciate a guy running a marathon without running it myself (sometimes even because of it). Also, you can't read, because they never said they wanted it implemented.

    Quote Originally Posted by saevel View Post
    If SE made the fights realistic then temps wouldn't be needed, but as is you use them or you die.
    I agree, that's part of the problem. I've been saying it ever since Abyssea came out, SE seems to want us to counter artificial difficulty with artificial boosts. The problem with all this artificial game design is that it takes skill out of the equation. As long as you can stagger a mob you can spam items and pretty much guarantee a win. And staggering is not an aspect on which I'd want my skill to focus on in this game.

    This is one thing that bothers me about Abyssea as well. Remember all those Pchan posts claiming "MDT gear is for losers, WS gear is for losers, since you can kill anything in a few seconds anyway"? Well, while I disagree with him (I feel I have to to retain my sanity) he does have a point: you really don't need anything anymore. The reason I loved the sidegrades back in the day was because every inch I could squeeze out of my character would improve it. Sure, one item wouldn't make a difference, but if I worked on several sets over the course of months I would eventually get a noticeable edge over what I had before. Nowadays, however, even with ridiculously overpowered gear compared to the next guy, even if the difference is actually noticeable, it doesn't mean anything anymore. You get maybe a minute faster kills if you invite an Ukon WAR over a normal WAR or any other DD. It doesn't "contribute", it doesn't make things smoother or easier, it just makes them faster.

    Quote Originally Posted by Sparthos View Post
    Salvage, Einherjar - both sidegrades and sidesteps to the fact that HNMs dominated endgame.
    That's quite the ignorant thing to say. What defines endgame to you? The event that least people do? The event that gives least progress? The event that suffers from the most competition? There isn't one event that was endgame. Everything you did at 75 was endgame. Even meriting was an art - fast and easy with skilled and geared people, horrible with noobs. I already said the only notable drops from kings were Defending Ring and Ridill, the only notable rare/ex drops from other HNM may include Hauteclaire, but that's about it. Are you saying those three items are what made endgame?

    I already said why HNMLS did HNMs, because of the money. That's it. That's why 99% of the population never even thought of doing them. If that's all you consider endgame, then you are in the vanishingly small minority.

    Quote Originally Posted by Flionheart View Post
    Quote Originally Posted by Benihana View Post
    All I was asking was for evidence abyssea revived XI..
    Quote Originally Posted by Greatguardian View Post
    Absence of evidence is not evidence of absence.
    This has been covered.
    Not really. While it's not false that the absence of evidence is not evidence of absence, it's still an indication. The fact is, though, that there is no proof unless SE releases a census with the actual numbers. Everyone saying that Abyssea revived the game are just going by their own experience, and some people obviously have a different experience, otherwise there would be no arguing.

    Quote Originally Posted by Sparthos View Post
    You want a 6hour window NM with not-100% drops that also has a chance to not spawn at all or glitch out?

    Have you put in a resume to the opening at Guantanamo Bay?
    Again with your superior opinion. You just love pointing out why other people's idea of fun is stupid, don't you? The fact is, there is no argument against it. There are people who love it. Stop being sarcastic to them just for voicing their opinion. Or is their presence that threatening to your point of view?

    Quote Originally Posted by scaevola View Post
    the evidence is that this game became fun
    No idea what evidence means. Also, no idea what fun means.

    From what I've read in the first few pages, the only problem people suffered from old FFXI was being stuck in a retarded linkshell. That sums up literally every legitimate complaint I've read so far. And don't get me wrong, that actually constitutes a legitimate complaint itself, and I admit that I probably had it pretty good in that regard. However, it's debatable whether or not that's a complaint against a game or against the community in it. All I hear is "leaders only getting gear for themselves", "slaving people to come to Faf or lose points", "force you to do this and that", "not being rewarded for what I do", etc. Now some will argue that this is a game which enforces such behaviour, but that's also bullshit, evidenced by the fact that it wasn't like this to everyone. You could have done something against it. You did have a handful of friends right? Team up with them and make a social LS, problem solved. Don't force people to show up, count on the fact that they will show up, because they'll help LS friends and they'll get a shot at obtaining better gear themselves. Hell it didn't even have to be newbs, judging by the amount of complaining I'm seeing in here you could have found lots of like-minded and experienced players as well.

    But you probably even knew that back then. You must have known there was a better way, because obviously you weren't happy. So why did you still choose to run with asshat linkshells like that? Because social LS would have been to slow, because you wanted the best for your character as soon as possible. You wanted gear, money and fame? You went with HNMLS. It was just greed that kept you from actually having fun in the game you play. Yet those people now come in and say people are retarded for actually enjoying that content? I'm retarded because I actually enjoyed kings and world spawns and did them because it was fun? But you're the smart one, because you put up with frustration and humiliation for years, just to get what you wanted?

    Literally, the only problem I'm seeing people mentioning over and over is how fucked up HNMs were. Is that really your only complaint? If so, then you agree with Sparthos above that HNMs dominated endgame. And if you do, you really don't have anyone at all to blame but yourself, because you clearly ignored everything else this game had to offer (which was pretty much everything).
    (3)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  8. #98
    Player SolidSnake's Avatar
    Join Date
    Mar 2011
    Posts
    4
    LOL really boting vnms in abys, i guess someone didn't get the memo that the mobs appear on the server side now lol. And yes abys did get rid of a lot of bots, i mean what's there to bot in abys lol. Guk?, last i checked they fixed that by letting u get his KI thru boxes. Having diff people in your shell waiting in a different zone; camping the death spot of a mob just to see when it pops? Yup they did away with that. Fish bots... who needs fish bots gil comes by easy lol.

    So in short yeah there's nothing to bot anymore inside abys or in game. Well except for those silly whm's that keep us alive inside abys.
    (3)

  9. #99
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Runespider View Post
    lol the more I think about old FFXI the more I'm amazed we stuck with it, HNMLS leaders keeping tabs on me, complaints if you weren't at events, points.., backstabbing to get loting rights over others, bot domination, timetables, horrible drop rates..god old FFXI was brutal.
    Sounds like EVE online. EVE is extremely brutal to the point of allowing it's players to do literally anything. Lie cheat steal PK each other etc. Any form of griefing is allowed and the developers refuse to interfere with player behavior in any way. There are literally no rules and anything goes. Anyone can attack and kill anyone else and steal their stuff without restriction. And yet EVE is the only MMO in the industry where the number of subscribers has increased every year.
    (1)
    Last edited by Atomic_Skull; 12-27-2011 at 07:23 PM.

  10. #100
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    You want proof? Your silly post got 4 likes. Any post about Tanaka or how bad VW drop rates suck or how it's a dick move to nerf a WS after a year of people obtaining a weapon to use it get 20 to 50. Or go look at the JP forums. Close to 200 likes on angry posts about nerfs and crappy WSs and crappy VW drop rates. These forums are a cross section of the games population and the majority opinion here can be assumed to be that of the rest of the population. Abyssea era FFXI is almost universally liked more than disliked even if it wasn't perfect. Tanaka era 2.0 is full of rage, death threats, and general displeasure.
    (14)
    ↓ Trolling sapling ↓

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