Also, someone like this:
http://s28.photobucket.com/albums/c2...=krashport.jpg
Who full times 5/5 AF3+2 and WS belt/gorget, is not going to beat anyone competent at their job.
Also, someone like this:
http://s28.photobucket.com/albums/c2...=krashport.jpg
Who full times 5/5 AF3+2 and WS belt/gorget, is not going to beat anyone competent at their job.
http://www.twitch.tv/wish12oz
http://www.youtube.com/user/r5n/videos
Knowledge doesn't necessarily mean skill. I know a TON about WHM, but I'm pretty awful at it lol. A lot of that can be applied to ANY DD job, but I was thinking WAR specific. Any person that can't time JA's and what not has some issues.
I see where you're going with it though. When I think of DD skill I think of SAMs that can pull off a fully buffed self SC, or DRKs that can Stun things while meleeing. THFs that will reposition to not waste SA or TA...things like that. Haha, which reminds me--I remember doing some random abyssea NM where the THF was told to continue using TA. His response "Why? TH7 is the highest I can go"
Last edited by Originalkord; 12-25-2011 at 11:20 PM.
Exercising that knowledge in game does and that's pretty much exactly what I meant. Using what you have and what you know to produce the best result.
Anyhow, I know that no one likes to have their crayons broken, but being realistic about it there really wasn't any other way. There just isn't any way to defend keeping a WS that was so broken.
I think any one who has half their wits about them could tell you that Ukko's is too powerful. I don't put any stock in the "ZOMG Y U NERF UKKO?!" people. They could have done this to a job I could care less about and I would honestly feel the same way about the situation. Since my usurping of this thread 7 pages ago, I think I've made a pretty clear argument that if you're going to balance, then fine...but do it the right way. You can make one swell balance update once you have all the intricacies of it ironed out. Update the plethora of things wrong with this game and do it all at once so everyone can understand how they will be affected, and how their role in game changes, if at all. Ukko's Fury and VSmite are not why this game is broken. It's putting a band-aid on a shotgun wound...and not a good band-aid--we're talking store brand with not enough adhesive.
Turn the volume down on my Ukko's, that's fine. I'll still be able to duo most things with a WHM alt, it'll just take longer...or I'll do it on SAM.
Last edited by Originalkord; 12-26-2011 at 06:41 AM.
You just disrespected the majority of posters in this thread. Bravo!
I won't argue that the game needs other fixes, but I will say that you don't know of an MMO that ironed everything out in one juicy patch and you'll never hear of one. I agree with most of what you said otherwise. Most of the fix is in developing content for level 99 players and not just repackaging stuff that was meant to be done at 75.
Honestly, I do believe it was working as intended. They let it stay as it for months and only took action when people complained.
I still believe they could have increased the damage done by other weapons. Whats better--5 WARS with ukons raping, or 4 others and a WAR raping? Then we dont have to hear others cry. And at this point I don't wanna hear people rebuttal with the "YOU'LL BREAK THE GAME MORE" argument. According to the main contributors of this thread, the game is broken because 3 WARs can take down anything at the expense of other jobs.
Again, nobody gave a shit because of a little thing called abyssea. It was broken in there too, but to be totally honest everyone was on godmode. That's exactly why no one gave a shit.
What's better is adjusting the one WS that is broken and not breaking everyone else WS. Outside content was easy enough with Ukko spam, but you wanted to make it easier? Sure, why not...
It wasn't obvious that Ukko's was overpowered when all the content that was a high enough level to tell its power was in Abyssea, where even a 100 TP Ukko's probably had 100% crit rate, let alone every other crit WS being basically 80+% crit rate.
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |