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  1. #831
    Player Vosslerr's Avatar
    Join Date
    Aug 2011
    Location
    San d'Oria
    Posts
    31
    Character
    Vosslerr
    World
    Shiva
    Main Class
    DNC Lv 99
    Hmm, good point, but wouldn't it be offset by what I mentioned and SATA + THF's other traits? DNC accuracy bonus is to help in building TP, which in some situations a DNC may need to cure etc. THF is just straight DD unless /dnc of course, and I'm usually very outdamaged by THF's performing just regular Evis, by at least usually 200+ damage. Not to mention using SATA, lol. I think its definately on the THF side on Dagger control.

    However I do think THF's need more potential, and have been neglected in updates.
    (0)
    Last edited by Vosslerr; 12-22-2011 at 11:54 PM.

  2. #832
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Vosslerr View Post
    Hmm, good point, but wouldn't it be offset by what I mentioned and SATA + THF's other traits? DNC accuracy bonus is to help in building TP, which in some situations a DNC may need to cure etc. THF is just straight DD unless /dnc of course, and I'm usually very outdamaged by THF's performing just regular Evis, by at least usually 200+ damage. Not to mention using SATA, lol. I think its definately on the THF side on Dagger control.

    However I do think THF's need more potential, and have been neglected in updates.
    I have never run numbers to compare the two jobs, but I imagine that they are very close in terms of damage. SA/TA are cool, but I doubt they beat %10 full time haste. I dunno, maybe I'll get out ye'ole spread sheet and compare today while I'm at work. I think it really boils down to : If you don't need treasure hunter (either because you already have a thief, or you are more concerned with yellow, or you just need ki etc.) then dancer adds a lot more support.
    (0)

  3. #833
    Player Vosslerr's Avatar
    Join Date
    Aug 2011
    Location
    San d'Oria
    Posts
    31
    Character
    Vosslerr
    World
    Shiva
    Main Class
    DNC Lv 99
    Yeah thats for sure :/ I also forgot to mention THF's Triple Attack, I think THF's could use some gear to maybe enhance this trait to offset the gear that allows any job to use it. At least a bit more than they already have with the Raider and Assassin gear.
    (0)
    Last edited by Vosslerr; 12-23-2011 at 02:28 AM.

  4. #834
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Vosslerr View Post
    Yeah thats for sure :/ I also forgot to mention THF's Triple Attack, I think THF's could use some gear to maybe enhance this trait to offset the gear that allows any job to use it. At least a bit more than they already have with the Raider and Assassin gear.
    THF just got Triple Attack II. It's 1% more than Triple Attack I. Yay.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  5. #835
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Arcon View Post
    THF just got Triple Attack II. It's 1% more than Triple Attack I. Yay.
    /sigh I was hoping for a higher dual wield trait. has anybody tested that?
    (0)

  6. #836
    Player Motenten's Avatar
    Join Date
    Mar 2011
    Posts
    321
    Quote Originally Posted by FrankReynolds View Post
    /sigh I was hoping for a higher dual wield trait. has anybody tested that?
    Thf gets DW 3 at level 98.
    (0)

  7. #837
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Motenten View Post
    Thf gets DW 3 at level 98.
    This just made me feel all warm and fuzzy. Wish it was dual wield IV, but still all fuzzy.
    (0)

  8. #838
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by FrankReynolds View Post
    This just made me feel all warm and fuzzy. Wish it was dual wield IV, but still all fuzzy.
    It's actually my sole motivation for the 99 cap quest. So I can /WAR and feel good about myself.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  9. #839
    Player
    Join Date
    Mar 2011
    Posts
    237
    So, we've been seeing a lot of adjustments to JAs recast. Bashes, circles, and the the biggest one, Jumps. I wonder i wonder, will we see sa/ta recast shorted to fit the new world FFXI? I used to think we would get a new force crit JA back when they announced the update concept, but considering we are also at the 12 JA recast cap, that dream is gone. Adding a new JA with shared recast with either SA or TA would be (probably) silly. I'm really keeping my hopes up for lowered recast now...for some reason. Maybe i am masochist lol.
    (0)

  10. #840
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Unfortunately, I really can't see this happening. They wouldn't lower the recasts on steal/aura steal or mug because of game balance, lol! Dropping flee down to maybe 3 mins would be nice too, but again people would likely be able to abuse it, so it can't be implemented due to balance ><
    (0)

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