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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    25
    I can understand them not wanting them to be as strong as empyreon or the stronger nyzul weaponskills. However have they seriously not stop to think what they are asking from us? We can only choose 3 if we want the maximun damage and we have to dump 100 merits into each one. Yet they are balancing it against skills we get at level 65-70 that we simply get for being at that skill level? Really?

    They need to make a choice here. If their decision is to balance them on with the common mans best weaponskills then they should not be involved in the merit system at all. Becuase, What are we merited them for? So I can have a more consistent hexa strike with the same animation but the final hit? However in the end hexa has the potential to do more damage becuase of the critical hit aspect of the weaponskill? So I am dumping 100 merits into this weaponskill, changing all my current gear for what exactly?

    Hell club doesn't even get a special effect. H2H got plague, Polearm got critical evasion down, even though it's square excuse for keeping that skill mostly worthless sword got ignores defense. Club got nothing. At first I thought it was square saying fuck you to white mage melee as per usual. However I got on the test server and was like holy balls the damage, then thought, "Oh, they just made it a really strong weaponskill no special effect needed." Now they are nerfing it down to hexa strike level.

    If your gonna keep going down this road square just take the merit part of the equation out. Because it would be unbalanced for you to ask us to do all this much for weaponskills that are meant to compete for ones we only get for being that skill level.
    (7)

  2. #2
    Player Concerned4FFxi's Avatar
    Join Date
    May 2011
    Location
    borg
    Posts
    605
    Character
    Amaday
    World
    Bismarck
    Main Class
    WHM Lv 99
    Quote Originally Posted by Laxedrane View Post
    I can understand them not wanting them to be as strong as empyreon or the stronger nyzul weaponskills. However have they seriously not stop to think what they are asking from us? We can only choose 3 if we want the maximun damage and we have to dump 100 merits into each one. Yet they are balancing it against skills we get at level 65-70 that we simply get for being at that skill level? Really?

    They need to make a choice here. If their decision is to balance them on with the common mans best weaponskills then they should not be involved in the merit system at all. Becuase, What are we merited them for? So I can have a more consistent hexa strike with the same animation but the final hit? However in the end hexa has the potential to do more damage becuase of the critical hit aspect of the weaponskill? So I am dumping 100 merits into this weaponskill, changing all my current gear for what exactly?

    Hell club doesn't even get a special effect. H2H got plague, Polearm got critical evasion down, even though it's square excuse for keeping that skill mostly worthless sword got ignores defense. Club got nothing. At first I thought it was square saying fuck you to white mage melee as per usual. However I got on the test server and was like holy balls the damage, then thought, "Oh, they just made it a really strong weaponskill no special effect needed." Now they are nerfing it down to hexa strike level.

    If your gonna keep going down this road square just take the merit part of the equation out. Because it would be unbalanced for you to ask us to do all this much for weaponskills that are meant to compete for ones we only get for being that skill level.
    Couldn't have said it any better, I still would like to see them out perform the old poor man's best ws, give them something to use at 99, ya' know.
    (1)
    Quote Originally Posted by Kincard
    The reason I keep coming back to XI as opposed to other MMOs is because of the content's lastability. While it is true that many pieces are outdated with each patch, to this day there are many old pieces of gear that are still near top-tier if not the top-tier. It encourages you to explore the whole breadth of content rather than asking you to bumrush and bypass all the old content just so you can grind the newer content. This is a model used by other MMOs such as WoW, and while I don't have anything against people that enjoy this model, if I wanted to play an MMO with that model there are many, many games vast superior to XI in terms of mechanics and especially customer service that offer such a model.