Almost everyone was the same on certain bits of gear, why do you think the events persisted for so many years? Everyone just did them for fun?Oh I see, because you had a touch of horrible luck that means I don't know what I'm talking about? Your experience dictates se's entire game and every players individual experience? I see where this discussion is ganna go with someone as dense minded as you. Your plight is a simple fix, you had the wrong group, a human fault not a game fault. Oh as I said, woe is me attitudes, fanks buddy
Joining a heavy botting LS did indeed make gear come far quicker, that wasn't by game design though that was the players fighting against it.you had the wrong group
Last edited by Runespider; 12-07-2011 at 02:14 AM.
I think I said before multiple times that the content doesn't need to exactly be Abyssea with a new set of zones moreso Abyssea in the sense that every won battle is a step towards getting something. If you're excuse is that SE can't keep up with releasing content then you've still got to explain why they chose the stall 'n wall method rather than create a bunch of good items, use said items as bait to repeat Voidwatch hundreds of times and watch as players enjoy/hate repeating said content while you work on new content for the upcoming VU.
One method has been proven to be the worst method to be imposed upon players whereas the other has been proven to be universally lauded as reasonable and worth the time investment if the gear is worth it.
And like I said before, if Abyssea never existed the content that would have taken its place would have had to void the old gear because there was nowhere to go but up with regards to stats. What were you gonna do? Sidegrade content from 75-95? What would be the point of getting new gear then? Either way, the level cap spelled doom for the old content because the added levels coupled with emphasis on new pieces meant old pieces were going to plummet in value.Abyssea did kill old events. It wasn't just the level cap. It was mainly the gear from Abyssea that made old gear completely obsolete. I still did Limbus, Dyna, Sea, Sky, Einherjar, etc. with whomever was interested. But guess what, people weren't interested, and not because it was too easy (hell, isn't that why everyone loves Abyssea?), but because there was no incentive to do so. If you wanna pretend that's not the case, go ahead, I'm fairly sure most people in here already know how to put their fingers into their ears and sing, to keep the bad voices out.
People did it anyway. The developers should have noticed this had gone out of control and stepped in years ago to rectify the issue as stewards of the game. What did they do? Said 'oh well, less work for me' and let a bad situation get worse.On a side note: the Fafnir at 4AM was not meant for everyone. It was meant for people who were awake at 4AM. You made it your own personal mission to camp it at 4AM. It's precisely why HNMs have a 21~24 repop window and not a 23:45 repop window, so it changes timezones after a while.
Stop making excuses for what was clearly a conscious decision by the devs to ignore botting and backstabbing.
Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
Sig by Kingfury
http://www.brighthub.com/video-games...les/35992.aspx
Lineage 1 is unavailable in the US.
Lineage 2 is currently using a f2p model
Dofus uses both traditional subscription and f2p, hard to tell how many players are actually paying for it. Also, it is a 2d flash-based game, lol.
This most likely places FF11 in 3rd or 4th place, depending a bit on how many Dofus players are actually paying, and also depending on if their player count has increased or decreased since 2009.
I think the fact is "Abyssea may kill Old content", but i really feel if SE still keep going content like VWNM it's will kill future of FFXI.
abyssea was perfectly designed for what it should have been: 3-4month content.
the fail is SE take too much time to go 90-99,
cap80 2010-06
cap 85 2010-09
cap90 2010-12
cap95 2011-09 .
+empyrean set+2/weapon "too" strong.
Let me begin this post by saying, I really don't care much for Voidwatch. There I said it. Flame away, VW lovers. I think it's a ridiculous time sink which does very little towards actually getting you any of the gear you covet, leaves many players walking away from fights feeling dissatisfied and forces you to repeat the same fights ad infinitum in the hopes that eventually something will drop that you can actually use. That's before I even mention the tedium of trying to get your abyssite to actually change colour to get the right tier.
That Square-Enix consider Abyssea to be a failing on their part, despite it's massive success, is proof that they are largely blinkered to our opinions. We might as well be shouting at a wall. We've gone from fairly obtainable scrolls for mages to having ridiculously low drop rates on them in a high level event which can only be done once an hour, and only if you're lucky enough to find space (Read: Walk of Echoes). We've been hit by the truly incomprehensible drop system for Voidwatch which leaves players getting a handful of nothing virtually every run. And despite huge opposition, they're still set on giving away Scholar's only unique proc spells to anyone willing to sub it.
Sometimes it seems that despite their more vocal nature, they've reverted back to the old days of doing their own thing and to hell with anyone who questions their wisdom. Creatures evolve to survive, and so must MMO's. Abyssea was a success because it gave everyone a chance to obtain useful items, and share in the enjoyment. That SE could even remotely consider it a failing, I truly despair.
Proven to be the worst? If that was the case, why did you keep playing for years? And if everyone hates it why are you arguing against other people in this thread? Shouldn't everyone agree with you?
Abyssea universally lauded? Are we living in the same fucking reality? Did the 3.7 billion of people ragequitting over Abyssea and creating threads complaining about it and the game and easymode and SE's face not tip you off that maybe, just maybe, it wasn't the most welcome of additions to this game? Did you hear anyone at all complain like this about any other expansion ever released (not counting the addons, they practically aren't even in the game, and still not as unpopular as Abyssea)?
Again, are you just ignoring the fact that FFXI's population is lower than ever? Or are you saying that that's just VW's fault? In which case you're stupid because Abyssea is still around and if people would love it nearly as much as you're saying, they would be playing that. And if you're saying that players were leaving even before Abyssea (which was true), then how come Abyssea didn't stop it? It did stall it, that's true. Some people even came back. For a few months. Which is exactly how long it took to plow through all the new content. Then most of those people (and plenty of others) quit again.
No one argues that (apart from some butthurt relic holders). But they most definitely could have gone about it differently. Do you remember your first reaction to the announcement of Empy+2 gear? No? I do, here it is: "HOLY FUCKING SHITBALLS!!" Guess how I know that? Because that was everyone's reaction. And it wasn't because the gear was better. It was because it was orders of magnitude better. People weren't even mentioning shitballs at salvage gear, even though it was amazing (well, maybe Ares's Cuirass). That's how upgrades are supposed to be. Noticeable, but not massive. Otherwise you end up with the example I mentioned a few pages ago.
Hell yeah, people did it anyway. And if someone camps a mob 24 hours a day they damn well deserved that Ridill. If people have really grown up now, then you don't have to worry about Japanese people stealing your mobs in your primetime.
I hate hippies. With a passion.
Botting? Backstabbing? What the fuck are you talking about? HNMs, that's it. How did people bot and backstab in Dynamis, Einherjar, sea, sky, Limbus, Salvage, Nyzul Isle, etc.?
But let's stick to HNMs for a second. Botting, yes, sadly you'll never get rid of bots. There was nothing the development team could have done. Or do you know something I don't? Tell me how to make botting go away, please. What was that? Make kings KS99 popped? Great idea. We love you.
Backstabbing? As in... MPKing people who claimed your mob? GMable. Enmity stealing to flail them? GMable (and preventable, but still). Ninjalotting? Not preventable by the devs, but by party leaders. Didn't pass after 4min? Kick. Easy as that. Ninjalotting was never possible if the leader paid attention.
So what exactly was your point again?
All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
Yes may Abby is too easy so they can get anything they want too easy, but it's still fun to play. You no need hrs for party shout, no need tons alli to fight for one item (Is that not suit for FFXI this time, when player less than used to?) And any thing will go down that is fact, you can't hope ppl keep Abby til now, even dyna when ppl get what thy want thy will end up lost attend on it. That was fact.
But it's also have another fact. If VWNM was fun, you can stop ppl form lost intention on FFXI since it newest content now. Actually I have a lot of my friend just stop playing (not yet quit) and all them say since they nothing to do since VWNM is boring. they all play this game since server start and own almost gear that they want form any content even relic and emp. Abby never make them feel boring fast like this, that is also fact.
Please notice that I not say about shinny reward form VWNM, but I must say VWNM system itself is boring, It's may tough NM that may challange player, but time for form 18 ppl alliance on this game was over, You really hard to find it's fun to play with random ppl more than your friend, exp all ppl just want it's reward. And nowadays I don't think much player will have 18 alliance friend in list all time.About drop rate that developer refuse to adjust ,that super low just for keep ppl repeat it since it's most easy way to work on it. Please you may fun to fight NM for sometime but not tons time, it's not fun anymore just tortune. Instead SE must do some work, may let's ppl get point on win, collect some of item to trade for gear, so will make each fight is forwording, not just step on ground and keep buy lotto. So that y i say this system was make on laziness of developer. so it's reflect to how content being.
No need to blame just aby, VWNM, no party stay forever, every game will end soon or later. actually FFXI going down since abby not yet release, and back up alive a bit during aby just relase, and i must say since ppl full fill their abby, and no any more good thing to do so it's going down again. Is that not fact?
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |