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  1. #401
    Player Winrie's Avatar
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    Jun 2011
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    177
    Character
    Winrie
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Arcon View Post
    Oh you people are so cute. Will any of the Abyssea defenders, just for one second, stop pretending they're arguing against someone and present one reason why they believe the development team can keep Abyssea-like content up? Please? No? I thought so. Have fun confirming each other's views on Abyssea another five hundred times in here.

    Abyssea did kill old events. It wasn't just the level cap. It was mainly the gear from Abyssea that made old gear completely obsolete. I still did Limbus, Dyna, Sea, Sky, Einherjar, etc. with whomever was interested. But guess what, people weren't interested, and not because it was too easy (hell, isn't that why everyone loves Abyssea?), but because there was no incentive to do so. If you wanna pretend that's not the case, go ahead, I'm fairly sure most people in here already know how to put their fingers into their ears and sing, to keep the bad voices out.

    On a side note: the Fafnir at 4AM was not meant for everyone. It was meant for people who were awake at 4AM. You made it your own personal mission to camp it at 4AM. It's precisely why HNMs have a 21~24 repop window and not a 23:45 repop window, so it changes timezones after a while.
    FFS thank you, a voice of reason and intelligence
    (3)

  2. #402
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    Oh I see, because you had a touch of horrible luck that means I don't know what I'm talking about? Your experience dictates se's entire game and every players individual experience? I see where this discussion is ganna go with someone as dense minded as you. Your plight is a simple fix, you had the wrong group, a human fault not a game fault. Oh as I said, woe is me attitudes, fanks buddy
    Almost everyone was the same on certain bits of gear, why do you think the events persisted for so many years? Everyone just did them for fun?

    you had the wrong group
    Joining a heavy botting LS did indeed make gear come far quicker, that wasn't by game design though that was the players fighting against it.
    (2)
    Last edited by Runespider; 12-07-2011 at 02:14 AM.

  3. #403
    Player
    Join Date
    Mar 2011
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    960
    Quote Originally Posted by Arcon View Post
    Oh you people are so cute. Will any of the Abyssea defenders, just for one second, stop pretending they're arguing against someone and present one reason why they believe the development team can keep Abyssea-like content up? Please? No? I thought so. Have fun confirming each other's views on Abyssea another five hundred times in here.
    I think I said before multiple times that the content doesn't need to exactly be Abyssea with a new set of zones moreso Abyssea in the sense that every won battle is a step towards getting something. If you're excuse is that SE can't keep up with releasing content then you've still got to explain why they chose the stall 'n wall method rather than create a bunch of good items, use said items as bait to repeat Voidwatch hundreds of times and watch as players enjoy/hate repeating said content while you work on new content for the upcoming VU.

    One method has been proven to be the worst method to be imposed upon players whereas the other has been proven to be universally lauded as reasonable and worth the time investment if the gear is worth it.

    Abyssea did kill old events. It wasn't just the level cap. It was mainly the gear from Abyssea that made old gear completely obsolete. I still did Limbus, Dyna, Sea, Sky, Einherjar, etc. with whomever was interested. But guess what, people weren't interested, and not because it was too easy (hell, isn't that why everyone loves Abyssea?), but because there was no incentive to do so. If you wanna pretend that's not the case, go ahead, I'm fairly sure most people in here already know how to put their fingers into their ears and sing, to keep the bad voices out.
    And like I said before, if Abyssea never existed the content that would have taken its place would have had to void the old gear because there was nowhere to go but up with regards to stats. What were you gonna do? Sidegrade content from 75-95? What would be the point of getting new gear then? Either way, the level cap spelled doom for the old content because the added levels coupled with emphasis on new pieces meant old pieces were going to plummet in value.


    On a side note: the Fafnir at 4AM was not meant for everyone. It was meant for people who were awake at 4AM. You made it your own personal mission to camp it at 4AM. It's precisely why HNMs have a 21~24 repop window and not a 23:45 repop window, so it changes timezones after a while.
    People did it anyway. The developers should have noticed this had gone out of control and stepped in years ago to rectify the issue as stewards of the game. What did they do? Said 'oh well, less work for me' and let a bad situation get worse.

    Stop making excuses for what was clearly a conscious decision by the devs to ignore botting and backstabbing.
    (12)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  4. #404
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Quote Originally Posted by Kimble View Post
    And at this point, im going to say the burden of proof is on you to back your claims up.
    http://www.brighthub.com/video-games...les/35992.aspx

    Lineage 1 is unavailable in the US.
    Lineage 2 is currently using a f2p model
    Dofus uses both traditional subscription and f2p, hard to tell how many players are actually paying for it. Also, it is a 2d flash-based game, lol.

    This most likely places FF11 in 3rd or 4th place, depending a bit on how many Dofus players are actually paying, and also depending on if their player count has increased or decreased since 2009.
    (0)

  5. #405
    Player Brolic's Avatar
    Join Date
    Nov 2011
    Posts
    252
    Character
    Brolic
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Arcon View Post
    Oh you people are so cute. Will any of the Abyssea defenders, just for one second, stop pretending they're arguing against someone and present one reason why they believe the development team can keep Abyssea-like content up? Please? No? I thought so. Have fun confirming each other's views on Abyssea another five hundred times in here.

    Abyssea did kill old events. It wasn't just the level cap. It was mainly the gear from Abyssea that made old gear completely obsolete. I still did Limbus, Dyna, Sea, Sky, Einherjar, etc. with whomever was interested. But guess what, people weren't interested, and not because it was too easy (hell, isn't that why everyone loves Abyssea?), but because there was no incentive to do so. If you wanna pretend that's not the case, go ahead, I'm fairly sure most people in here already know how to put their fingers into their ears and sing, to keep the bad voices out.

    On a side note: the Fafnir at 4AM was not meant for everyone. It was meant for people who were awake at 4AM. You made it your own personal mission to camp it at 4AM. It's precisely why HNMs have a 21~24 repop window and not a 23:45 repop window, so it changes timezones after a while.
    I love when people quick to call abyssea easy mode, and yet they cant manage to complete some af3+2 sets nor any empyreans.
    (4)

  6. #406
    Player Sharnak's Avatar
    Join Date
    Mar 2011
    Location
    Nontaburi, Thailand
    Posts
    107
    Character
    Sharnak
    World
    Shiva
    Main Class
    BLU Lv 99
    I think the fact is "Abyssea may kill Old content", but i really feel if SE still keep going content like VWNM it's will kill future of FFXI.
    (2)

  7. #407
    Player hiko's Avatar
    Join Date
    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    abyssea was perfectly designed for what it should have been: 3-4month content.
    the fail is SE take too much time to go 90-99,
    cap80 2010-06
    cap 85 2010-09
    cap90 2010-12
    cap95 2011-09 .
    +empyrean set+2/weapon "too" strong.
    (1)

  8. #408
    Player Seiowan's Avatar
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    Aug 2011
    Location
    Windurst
    Posts
    113
    Let me begin this post by saying, I really don't care much for Voidwatch. There I said it. Flame away, VW lovers. I think it's a ridiculous time sink which does very little towards actually getting you any of the gear you covet, leaves many players walking away from fights feeling dissatisfied and forces you to repeat the same fights ad infinitum in the hopes that eventually something will drop that you can actually use. That's before I even mention the tedium of trying to get your abyssite to actually change colour to get the right tier.

    That Square-Enix consider Abyssea to be a failing on their part, despite it's massive success, is proof that they are largely blinkered to our opinions. We might as well be shouting at a wall. We've gone from fairly obtainable scrolls for mages to having ridiculously low drop rates on them in a high level event which can only be done once an hour, and only if you're lucky enough to find space (Read: Walk of Echoes). We've been hit by the truly incomprehensible drop system for Voidwatch which leaves players getting a handful of nothing virtually every run. And despite huge opposition, they're still set on giving away Scholar's only unique proc spells to anyone willing to sub it.

    Sometimes it seems that despite their more vocal nature, they've reverted back to the old days of doing their own thing and to hell with anyone who questions their wisdom. Creatures evolve to survive, and so must MMO's. Abyssea was a success because it gave everyone a chance to obtain useful items, and share in the enjoyment. That SE could even remotely consider it a failing, I truly despair.
    (9)

  9. #409
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Sparthos View Post
    One method has been proven to be the worst method to be imposed upon players whereas the other has been proven to be universally lauded as reasonable and worth the time investment if the gear is worth it.
    Proven to be the worst? If that was the case, why did you keep playing for years? And if everyone hates it why are you arguing against other people in this thread? Shouldn't everyone agree with you?

    Abyssea universally lauded? Are we living in the same fucking reality? Did the 3.7 billion of people ragequitting over Abyssea and creating threads complaining about it and the game and easymode and SE's face not tip you off that maybe, just maybe, it wasn't the most welcome of additions to this game? Did you hear anyone at all complain like this about any other expansion ever released (not counting the addons, they practically aren't even in the game, and still not as unpopular as Abyssea)?

    Again, are you just ignoring the fact that FFXI's population is lower than ever? Or are you saying that that's just VW's fault? In which case you're stupid because Abyssea is still around and if people would love it nearly as much as you're saying, they would be playing that. And if you're saying that players were leaving even before Abyssea (which was true), then how come Abyssea didn't stop it? It did stall it, that's true. Some people even came back. For a few months. Which is exactly how long it took to plow through all the new content. Then most of those people (and plenty of others) quit again.

    Quote Originally Posted by Sparthos View Post
    And like I said before, if Abyssea never existed the content that would have taken its place would have had to void the old gear because there was nowhere to go but up with regards to stats. What were you gonna do? Sidegrade content from 75-95? What would be the point of getting new gear then? Either way, the level cap spelled doom for the old content because the added levels coupled with emphasis on new pieces meant old pieces were going to plummet in value.
    No one argues that (apart from some butthurt relic holders). But they most definitely could have gone about it differently. Do you remember your first reaction to the announcement of Empy+2 gear? No? I do, here it is: "HOLY FUCKING SHITBALLS!!" Guess how I know that? Because that was everyone's reaction. And it wasn't because the gear was better. It was because it was orders of magnitude better. People weren't even mentioning shitballs at salvage gear, even though it was amazing (well, maybe Ares's Cuirass). That's how upgrades are supposed to be. Noticeable, but not massive. Otherwise you end up with the example I mentioned a few pages ago.

    Quote Originally Posted by Sparthos View Post
    People did it anyway. The developers should have noticed this had gone out of control and stepped in years ago to rectify the issue as stewards of the game. What did they do? Said 'oh well, less work for me' and let a bad situation get worse.
    Hell yeah, people did it anyway. And if someone camps a mob 24 hours a day they damn well deserved that Ridill. If people have really grown up now, then you don't have to worry about Japanese people stealing your mobs in your primetime.

    Quote Originally Posted by Sparthos View Post
    Stop making excuses for what was clearly a conscious decision by the devs to ignore botting and backstabbing.
    I hate hippies. With a passion.

    Botting? Backstabbing? What the fuck are you talking about? HNMs, that's it. How did people bot and backstab in Dynamis, Einherjar, sea, sky, Limbus, Salvage, Nyzul Isle, etc.?

    But let's stick to HNMs for a second. Botting, yes, sadly you'll never get rid of bots. There was nothing the development team could have done. Or do you know something I don't? Tell me how to make botting go away, please. What was that? Make kings KS99 popped? Great idea. We love you.

    Backstabbing? As in... MPKing people who claimed your mob? GMable. Enmity stealing to flail them? GMable (and preventable, but still). Ninjalotting? Not preventable by the devs, but by party leaders. Didn't pass after 4min? Kick. Easy as that. Ninjalotting was never possible if the leader paid attention.

    So what exactly was your point again?
    (2)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  10. #410
    Player Sharnak's Avatar
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    Mar 2011
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    Nontaburi, Thailand
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    107
    Character
    Sharnak
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by Arcon View Post
    Proven to be the worst? If that was the case, why did you keep playing for years? And if everyone hates it why are you arguing against other people in this thread? Shouldn't everyone agree with you?

    Abyssea universally lauded? Are we living in the same fucking reality? Did the 3.7 billion of people ragequitting over Abyssea and creating threads complaining about it and the game and easymode and SE's face not tip you off that maybe, just maybe, it wasn't the most welcome of additions to this game? Did you hear anyone at all complain like this about any other expansion ever released (not counting the addons, they practically aren't even in the game, and still not as unpopular as Abyssea)?

    Again, are you just ignoring the fact that FFXI's population is lower than ever? Or are you saying that that's just VW's fault? In which case you're stupid because Abyssea is still around and if people would love it nearly as much as you're saying, they would be playing that. And if you're saying that players were leaving even before Abyssea (which was true), then how come Abyssea didn't stop it? It did stall it, that's true. Some people even came back. For a few months. Which is exactly how long it took to plow through all the new content. Then most of those people (and plenty of others) quit again.



    No one argues that (apart from some butthurt relic holders). But they most definitely could have gone about it differently. Do you remember your first reaction to the announcement of Empy+2 gear? No? I do, here it is: "HOLY FUCKING SHITBALLS!!" Guess how I know that? Because that was everyone's reaction. And it wasn't because the gear was better. It was because it was orders of magnitude better. People weren't even mentioning shitballs at salvage gear, even though it was amazing (well, maybe Ares's Cuirass). That's how upgrades are supposed to be. Noticeable, but not massive. Otherwise you end up with the example I mentioned a few pages ago.



    Hell yeah, people did it anyway. And if someone camps a mob 24 hours a day they damn well deserved that Ridill. If people have really grown up now, then you don't have to worry about Japanese people stealing your mobs in your primetime.



    I hate hippies. With a passion.

    Botting? Backstabbing? What the fuck are you talking about? HNMs, that's it. How did people bot and backstab in Dynamis, Einherjar, sea, sky, Limbus, Salvage, Nyzul Isle, etc.?

    But let's stick to HNMs for a second. Botting, yes, sadly you'll never get rid of bots. There was nothing the development team could have done. Or do you know something I don't? Tell me how to make botting go away, please. What was that? Make kings KS99 popped? Great idea. We love you.

    Backstabbing? As in... MPKing people who claimed your mob? GMable. Enmity stealing to flail them? GMable (and preventable, but still). Ninjalotting? Not preventable by the devs, but by party leaders. Didn't pass after 4min? Kick. Easy as that. Ninjalotting was never possible if the leader paid attention.

    So what exactly was your point again?

    Yes may Abby is too easy so they can get anything they want too easy, but it's still fun to play. You no need hrs for party shout, no need tons alli to fight for one item (Is that not suit for FFXI this time, when player less than used to?) And any thing will go down that is fact, you can't hope ppl keep Abby til now, even dyna when ppl get what thy want thy will end up lost attend on it. That was fact.

    But it's also have another fact. If VWNM was fun, you can stop ppl form lost intention on FFXI since it newest content now. Actually I have a lot of my friend just stop playing (not yet quit) and all them say since they nothing to do since VWNM is boring. they all play this game since server start and own almost gear that they want form any content even relic and emp. Abby never make them feel boring fast like this, that is also fact.

    Please notice that I not say about shinny reward form VWNM, but I must say VWNM system itself is boring, It's may tough NM that may challange player, but time for form 18 ppl alliance on this game was over, You really hard to find it's fun to play with random ppl more than your friend, exp all ppl just want it's reward. And nowadays I don't think much player will have 18 alliance friend in list all time.About drop rate that developer refuse to adjust ,that super low just for keep ppl repeat it since it's most easy way to work on it. Please you may fun to fight NM for sometime but not tons time, it's not fun anymore just tortune. Instead SE must do some work, may let's ppl get point on win, collect some of item to trade for gear, so will make each fight is forwording, not just step on ground and keep buy lotto. So that y i say this system was make on laziness of developer. so it's reflect to how content being.

    No need to blame just aby, VWNM, no party stay forever, every game will end soon or later. actually FFXI going down since abby not yet release, and back up alive a bit during aby just relase, and i must say since ppl full fill their abby, and no any more good thing to do so it's going down again. Is that not fact?
    (4)

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