I think Natasha was commenting that as concept, the game is too easy and getting the items are no longer giving him/her a satisfaction anymore since it does not provide adequate challenge and no longer "meaningful" as accomplishment. And everything is too easy with the direct teleport since you no longer have to waste 10-20 mnts wandering around between areas to reach your destination. Plus everyone can now have multiple jobs at 95 in a couple of days and hence be useful when they are needed to fill certain roles in events. Not to mention Ground Tome making the grind less of a grind since you get many benefits and random chance to get the exclusive ring for skill ups - and the auto repeat of the pages actually make the old school party very very appealing. He/she wanted the game to the way it was like in 2003-2005 when everything is work and to get anything done you have to tear out your hair and stare at your screen for hours waiting while you manicure your toe nails. To each her/his own I suppose.
The game is way better now since everyone who wants to put an extra effort can now acquire things that used to take years to get and not without the help of 17 other people and a large dedicated LS. Now we all can get the gears we want with minimal fuss, have fun doing it, no drama needed, no BS ass kissing, and clearly no elitist favorites in LS getting everything while the rest worked for them. Now you can get things done with 2-3 other people. And for everyone else who yearn for the way things used to be, there is Logwatch - err Voidwatch.

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