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  1. #151
    Player Dragoy's Avatar
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    Jul 2011
    Location
    Bastok
    Posts
    2,084
    Character
    Dragoy
    World
    Fenrir
    Main Class
    RNG Lv 99
    Quote Originally Posted by Darkvalkyr View Post
    I really really hope the change to the UI isn't going to be drastic.

    I don't know why people complain about XI's UI, I've found it to be one of the most convenient, fastest UI in most areas bar certain parts.
    I agree.

    I have no real complaints I think, I always did sort of like it if we are not talking about the chat-system and logging and all that (I still dislike that part), but the UI in and as of itself without considering the channels I never had really any issues with. Then again, I am one of those that use the keyboard mainly. I use ctrl+m for Magic, ctrl+w for ws, and so on, occasionally even utilising the mouse a bit, or even a PS2-controller. That's when the issues come a bit more apparent if not using macros, but the battle-menu, which indeed is not the most comfortable to use.

    As long as they do not touch the keyboard mappings (or as long as only adding options, not making it like XIV for example), I don't care I guess...

    More options is always a welcome thing, as long as it doesn't hurt the others.
    (1)
    ...or so the legend says.


  2. #152
    Player Juri_Licious's Avatar
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    Mar 2011
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    369
    Quote Originally Posted by Atomic_Skull View Post
    There's nothing wrong with keeping a UI basic. Complexity for complexity's sake is stupid design. Also whatever they do has to be usable with a controller so don't expect anything like a WoW style MMO. They're not going to put as much effort into FFXI as FFXIV, so we almost certainly won't get two separate UIs.



    I use a controller and I like it that way. I don't want to be forced to use mouse+keyboard.
    You completely missed the point. Improving the UI doesn't mean it's going to be good for mouse only.
    (0)

  3. #153
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Juri_Licious View Post
    You completely missed the point. Improving the UI doesn't mean it's going to be good for mouse only.
    It's basicly impossible to make a UI that works equally well with a controller or a mouse. They are two entirely different animals.
    (1)

  4. #154
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    11,124
    I use a controller and I like it that way. I don't want to be forced to use mouse+keyboard.
    Who said you'd be forced to use it?

    A mouse+keyboard offers vastly superior control to a gamepad, but if you want to use a gamepad, no one's taking that away from you.

    It's basicly impossible to make a UI that works equally well with a controller or a mouse. They are two entirely different animals.
    Not true at all. All you have to do is have options. FFXIV for instance plays just as well with a gamepad as the keyboard, and the mouse is also useable, since you have a hotbar (which can easily be utilized with the keyboard or gamepad as well)

    Options are a good thing. You have options.
    (2)

  5. #155
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Alhanelem View Post
    Who said you'd be forced to use it?

    A mouse+keyboard offers vastly superior control to a gamepad, but if you want to use a gamepad, no one's taking that away from you.
    While it does offer more control, I've always hated using mouses or keyboards to move characters on games. The keyboard specifically is just ridiculously stupid.
    (0)

  6. #156
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    There's nothing wrong with keeping a UI basic
    It's TOO basic. Information that really should be available (the client has this information) is not displayed. I specifically meant "basic" in a flawed way. Not in a positive way.

    The keyboard specifically is just ridiculously stupid.
    What's ridiculously stupid about having 109 buttons at your disposal? What's ridiculously stupid about being able to customize any individual key on the keyboard to do whatever you want, like most modern games do?

    It does take getting used to if you haven't used it before. I totally agree with it having a steeper learning curve. But it's just so much more powerful, so much more flexible that it's worth the time it takes to learn. Add in the mouse and you have much quicker, much more precise control than what an analog stick can offer.

    BTW plural of mouse is mice.
    (2)
    Last edited by Alhanelem; 12-01-2011 at 10:03 AM.

  7. #157
    Player Skie's Avatar
    Join Date
    Nov 2011
    Posts
    5
    Character
    Skie
    World
    Cerberus
    Main Class
    RDM Lv 79
    Personally, I have no issues with the UI in game except when it comes to sorting magic. I know there is a way to sort both black and white magic at the same time in the same list, but iirc, it was a /command and not a menu option. If something like that was available in the battle menu, that would be greatly appreciated.

    Also, a great improvement would be a way to change the wind colors and transparencies themselves instead of just being able to change the text colors. The designs available now would are nice, but they do not go well with the default text color outside of the default dark blue lines, and maybe the gray metal theme. The somewhat clear glass theme would be a perfect example of what could be done if SE lets us do this.

    As for having 109 buttons for 109 things, I still would prefer having 50 of them for starting a sentence over using a macro.
    (0)

  8. #158
    Player Atomic_Skull's Avatar
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    Mar 2011
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    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Skie View Post

    Also, a great improvement would be a way to change the wind colors and transparencies themselves instead of just being able to change the text colors. The designs available now would are nice, but they do not go well with the default text color outside of the default dark blue lines, and maybe the gray metal theme. The somewhat clear glass theme would be a perfect example of what could be done if SE lets us do this.
    The problem with that is that window background transparency also makes text transparent. Compare the transparent window styles and you will see what I mean.
    (0)

  9. #159
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Quote Originally Posted by Alhanelem View Post
    Add in the mouse and you have much quicker, much more precise control than what an analog stick can offer.
    My 7 and a half years of superiority over KB users at any and all NM camps says otherwise. But it's nothing new to hear a KB user dream that they aren't at an disadvantage with their slow KB control which I know is in fact a fact because I have one in front of me at all times and am no stranger to it's controls for FFXI. It offers far more options with a mouse combo, but never more control where it counts.
    (0)
    Last edited by Vold; 12-01-2011 at 03:26 PM.


    Regular "John" Doe
    - Not on the Community Team

  10. #160
    Player Raelia's Avatar
    Join Date
    Mar 2011
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    84
    Character
    Raelia
    World
    Siren
    Main Class
    DRK Lv 99
    Oh look, it's this thread again.
    (1)

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