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  1. #51
    Player FrankReynolds's Avatar
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    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    I would like it if they released new abjurations that drop in Sky / Sea / Einherjar / Limbus / Abbysea / (my god I can't believe I'm saying this) ...Voidwatch, that can be traded in along with corresponding pieces of AF, Relic and Empyrian Armor to create jizztastic Single pieces of armor that combine all the stats.

    IE: trade in warlock's + Duelist's + Estoqueur's hat +abjuration and receive :

    NEW PIMP HAT NAME +3
    [Head] All Races
    DEF: 31 HP +14 MP +40 INT +8 MND +8
    Magic Accuracy +7
    "Magic Atk. Bonus" +7
    Elemental magic skill +10
    Enhances "Fast Cast" effect
    Enfeebling magic casting time -12%
    Enfeebling magic skill +15
    Adds "Refresh" effect
    Set: Augments "Composure"

    Maybe they let you pick which model you want to keep, so that you can pick your look. Fashion freaks could redo the quest by obtaining all the crap again if they wanted to change looks.

    Of course this will never happen, but it sure would be nice if we could stop juggling all these JSE sets.
    (0)

  2. #52
    Player Greatguardian's Avatar
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    Mar 2011
    Posts
    3,238
    I think they're still struggling with the cap on the number of attribute types that can be placed on a single piece of gear, so "uber gear" is pretty much impossible.
    (0)

    I will have my revenge!

  3. #53
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Yeah, I forget what the cap is on attributes, but I'm sure quite a few pieces would go over it. Maybe They could compensate somehow.....they probably would mess it up though :P

    It's just a pipe dream. You know if they ever did it there would have to be some new crappy thing they did to "balance" it, like make it so that the piece doesn't function with gear macros or something lame :P
    (0)

  4. #54
    Player Concerned4FFxi's Avatar
    Join Date
    May 2011
    Location
    borg
    Posts
    605
    Character
    Amaday
    World
    Bismarck
    Main Class
    WHM Lv 99
    Quote Originally Posted by Greatguardian View Post
    1) I've addressed the trend. I dislike the trend. I don't think it should continue. Just because Homam is getting a facelift doesn't mean AF1 needs to. Neither should be getting facelifts to begin with.
    It's not just homam, it's homam, af2, nyzil gear, and salvage gear, plus we already had sky gear augments so why would af1 be left out?

    I feel this is SE being cheap, and not being consistant.
    (0)
    Quote Originally Posted by Kincard
    The reason I keep coming back to XI as opposed to other MMOs is because of the content's lastability. While it is true that many pieces are outdated with each patch, to this day there are many old pieces of gear that are still near top-tier if not the top-tier. It encourages you to explore the whole breadth of content rather than asking you to bumrush and bypass all the old content just so you can grind the newer content. This is a model used by other MMOs such as WoW, and while I don't have anything against people that enjoy this model, if I wanted to play an MMO with that model there are many, many games vast superior to XI in terms of mechanics and especially customer service that offer such a model.

  5. #55
    Player MakkotoParinne's Avatar
    Join Date
    Aug 2011
    Location
    San d'Oria
    Posts
    111
    Character
    Parinne
    World
    Leviathan
    Main Class
    SMN Lv 99
    Quote Originally Posted by Greatguardian View Post
    I still use AF1 and AF2 as well as AF3 on all of my jobs, without needing to upgrade them.

    Do you just want to fulltime AF or something?

    Or do you want to crash the crafting and endgame markets completely by making AF the penultimate gear? Because those are still important parts of the game.
    1. Okay, why not have them upgradable so they do their job better? Nothing quite like better gear!

    2. Suuuure. I'd like one set with everything on it, sure, but that's not possible with the current mindset of players and Dev team members.

    3. Yes, damn those synergy workers/crafters, wearing their smocks and.. being.. synergists/crafters.

    ...

    Along with consistancy, I'd just like more options. I don't want to look like everyone else, walk like everyone else, talk like everyone else, TP in the same gear, weaponskill in the saaaame gear. It might as well be Final Gear Options Fantasy With No Variety. I'd like to have more than one set of gear with good stats on it while looking like the job I play.

    Idea: You weaponskill in a piece of gear that has 30 STR on it. You TP in a piece of gear that has 10% Haste. Why not.. (wait for it!!) make a piece of gear with 30 STR and 10% haste? Add that onto a nice piece of matching equipment (such as Warrior's AF1) and you have a decent set of armor that looks okay, does it's job, and you don't need to gear swap. Blown out of proportion, but that's the gist of it.
    (0)

  6. #56
    Player MakkotoParinne's Avatar
    Join Date
    Aug 2011
    Location
    San d'Oria
    Posts
    111
    Character
    Parinne
    World
    Leviathan
    Main Class
    SMN Lv 99
    On that note, upgrading old gear would be nice so people could use the gear they liked with a higher level standard. Why do you think they are upgrading old sets? People used to wear it, it is no longer relevant, and they don't want their hard work to be blown out of the water.

    More sets of equipment to do well in a party/solo setting while looking aesthetically appealing would be nice. Again, just pushing around some ideas.
    (0)

  7. #57
    Player Leonlionheart's Avatar
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    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Concerned4FFxi View Post
    It's not just homam, it's homam, af2, nyzil gear, and salvage gear, plus we already had sky gear augments so why would af1 be left out?

    I feel this is SE being cheap, and not being consistant.
    How in the world do you come to the conclusion that the difficulty to obtain AF1 is even close to Homam, AF2, Nyzul, or Salvage gear and therefore deserving of the same treatment?

    A toddler could get 5/5 AF1 in a few hours
    (0)

  8. #58
    Player MakkotoParinne's Avatar
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    Aug 2011
    Location
    San d'Oria
    Posts
    111
    Character
    Parinne
    World
    Leviathan
    Main Class
    SMN Lv 99
    Quote Originally Posted by Leonlionheart View Post
    How in the world do you come to the conclusion that the difficulty to obtain AF1 is even close to Homam, AF2, Nyzul, or Salvage gear and therefore deserving of the same treatment?

    A toddler could get 5/5 AF1 in a few hours
    It's more of a matter of perspective. At that time, without higher level help (read: not level 70+ when you did your AF1), the quests were rather vague and difficult (read: Wiki hasn't been around forever).

    I don't think anyone said anything about the difficulty of obtaining AF1. Most armor sets aren't difficult to obtain, they are more of a grind-with-no-success thing unless someone isn't doing their job properly. At least, that's my experience on the matter.

    Upgrading it would be consistant, like they are upgrading every other set of old gear.
    (1)

  9. #59
    Player Greatguardian's Avatar
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    Mar 2011
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    3,238
    Hm. And here I figured they were updating old sets because they knew damn well that they didn't have nearly enough content ready for the release of level 99, and modifying old systems is easier than coming up with new ones. But that's totally not in line with anything else they've been doing over the past couple years, right?

    Uber gear is also completely out the window due to engine limitations, unfortunately. Gear only has a certain number of "Slots" where you can add effects or attributes to them. This is why a lot of AF loses its elemental resistance component when an effect is added in the +1. There simply isn't space for all of the attributes. This means that FFXI will always be an extremely macro-dependent game. They will never be able to release any single piece of armor that's good enough for anyone to fulltime.

    But, you're right, as long as they're upgrading all of that nice, endgame level 75 armor, they may as well upgrade the level 50 armor while they're at it too. Gee, wouldn't it be nice if they augmented our level 30 RSE too? I think that'd be swell. They may as well be consistent. 75-52 is only 23 levels, and 52-30 is 22 levels! There's precedent, see!?
    (1)

    I will have my revenge!

  10. #60
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Well... +1s from limbus were 75 right? I guess if they went that route, it would ............ still be dumb. Also, I would be sad because I'm pretty sure I tossed all my Thief +1 gear except for feet. Would be lame if I had to go get all that crap again.
    (0)
    Last edited by FrankReynolds; 11-29-2011 at 09:48 PM.

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