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  1. #531
    Player Tim's Avatar
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    Mar 2011
    Location
    Sandoria-Ifrit
    Posts
    21
    Character
    Timmi
    World
    Odin
    Main Class
    PLD Lv 90
    The point of that post was not to say that people need to do endgame before their time but to me by the time a person is level 90 or has multiple level 90's they should at least know what certain things are. And your comment about "these kind of people" is uncalled for. I shared my opinion and did not insult anybody.
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  2. #532
    Player Greatguardian's Avatar
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    Mar 2011
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    3,238
    No, you're all right (not you in particular, Tim), when SE makes leveling easier they reduce the average skill level of the max level playerbase. I mean look at all these players who don't know what Sky is. And then the enormous crowd here that doesn't even know what Moon is! How many people have exp'd there? I bet none! Moon parties are dead, and it's easier EXP that killed them!

    Heck, most people don't even know how to make a Magic Burst in an Exp party! Just because weaponskilling at random does more damage and gets more exp, it is preventing people from learning a fundamental aspect of the game. I can see my friend walking into a party on Black Mage, and ask who is going to be starting their Distortion SC, only to be laughed at!

    It's obvious that anyone who started playing the game after 2007 and has reached max level did so without picking up vital skills necessary for the rest of the game. I do not want to organize a pickup shout Dynamis run and then find out that half the members don't know how to Magic Burst the NMs! It's frustrating and a complete waste of my time.

    These players need to learn their jobs and level up the old way. That's why I propose we remove all monsters from ToAU and WotG areas. The reduced difficulty of leveling in these areas, home to Colibri-leeching, is obviously at fault for creating thousands upon thousands of players who can't even Magic Burst exp mobs.
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  3. #533
    Player rog's Avatar
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    Mar 2011
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    1,208
    Quote Originally Posted by Greatguardian View Post
    No, you're all right (not you in particular, Tim), when SE makes leveling easier they reduce the average skill level of the max level playerbase. I mean look at all these players who don't know what Sky is. And then the enormous crowd here that doesn't even know what Moon is! How many people have exp'd there? I bet none! Moon parties are dead, and it's easier EXP that killed them!

    Heck, most people don't even know how to make a Magic Burst in an Exp party! Just because weaponskilling at random does more damage and gets more exp, it is preventing people from learning a fundamental aspect of the game. I can see my friend walking into a party on Black Mage, and ask who is going to be starting their Distortion SC, only to be laughed at!

    It's obvious that anyone who started playing the game after 2007 and has reached max level did so without picking up vital skills necessary for the rest of the game. I do not want to organize a pickup shout Dynamis run and then find out that half the members don't know how to Magic Burst the NMs! It's frustrating and a complete waste of my time.

    These players need to learn their jobs and level up the old way. That's why I propose we remove all monsters from ToAU and WotG areas. The reduced difficulty of leveling in these areas, home to Colibri-leeching, is obviously at fault for creating thousands upon thousands of players who can't even Magic Burst exp mobs.
    Just like modern technology has caused 99.99% of people to not have any idea how to do basic farming, or hunting! I mean, if you go back a few thousand years, almost everyone was either a farmer or hunter. But now, almost no one can manage either task.
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  4. #534
    Player GERM's Avatar
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    Mar 2011
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    Cerberus
    Posts
    104
    my bad hope the correction works better for you
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    (A)-GERM

  5. #535
    Player Greatguardian's Avatar
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    Mar 2011
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    Quote Originally Posted by rog View Post
    Just like modern technology has caused 99.99% of people to not have any idea how to do basic farming, or hunting! I mean, if you go back a few thousand years, almost everyone was either a farmer or hunter. But now, almost no one can manage either task.
    Exactly!

    Also, I think anyone who got a 75+ job after the release of ToAU should have it reset back to level 10 so that people can learn it properly! Retroactive correction is the only way to truly fix the problem!
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  6. #536
    Player Tim's Avatar
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    Mar 2011
    Location
    Sandoria-Ifrit
    Posts
    21
    Character
    Timmi
    World
    Odin
    Main Class
    PLD Lv 90
    lol nice correction.... but incorrect. I am very experienced. I respect your opinion though.
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  7. #537
    Player RaenRyong's Avatar
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    Mar 2011
    Posts
    304
    Character
    Sakurawr
    World
    Bahamut
    Main Class
    BLM Lv 92
    Remove all exp mobs but Soulflayers and Slugs. Reduce exp gain to 1% of what it is now. Finally we will have only the SKILLED players at level 90.
    (0)

  8. #538
    Player GERM's Avatar
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    Mar 2011
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    Cerberus
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    104
    wasn't saying you were unexperienced was saying the kind of person who we are discussing that is lacking knowledge of the game to the point they have to wait to abyssea to discover there is additional content out there that can make a difference, I apologize if it sounded like I was implying you, I was not sir
    (0)
    (A)-GERM

  9. #539
    Player Tim's Avatar
    Join Date
    Mar 2011
    Location
    Sandoria-Ifrit
    Posts
    21
    Character
    Timmi
    World
    Odin
    Main Class
    PLD Lv 90
    oh ok, sorry about the miscommunication. I do not want to offend or insult anybody on the forums. I only want to share my opinion.
    (0)

  10. #540
    Player rog's Avatar
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    Mar 2011
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    Quote Originally Posted by RaenRyong View Post
    Remove all exp mobs but Soulflayers and Slugs. Reduce exp gain to 1% of what it is now. Finally we will have only the SKILLED players at level 90.
    Just to be fair, we should leave fafnir giving full exp.
    (0)

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