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  1. #71
    Player Ilax's Avatar
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    Mar 2011
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    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99
    Quote Originally Posted by Kitkat View Post
    You're arguing semantics here at this point. The kill isn't really the issue so much as the fact the person is being malicious about it. Stating that their primary purpose is to interrupt your activity is the primary point, which is against ToS. Him killing the mobs is the same thing as you taking a yellow NM, there isn't claim to it thus it is "fair game."

    The point you're trying to prove above all else is that he follows you, stays near you, waits for the chance, then purposely disrupts what you are doing. Doesn't matter why your are doing it, it only matters that he is hindering you from doing so and has stated as much. Simply claiming an unclaimed mob is only the tactic used, the intent behind the tactic is what is in question.

    Scenario A: If group A is cleaving a specific group of mobs and then group B comes in the do the same thing which results in people running in and cleaving the opposite groups mobs the issue falls under the "fair claim" loophole.

    Scenario B: Same scenario as above, but mix an NM into it such as tunga. Now Group B wants to disrupt Group A by purposely pulling an NM on top of them then dying so aggro on group A occurs. This is seen as malicious behavior.

    Scenario C: Now, once again same scenario as first. The difference being there is no Group B, only Individual B. Individual B is in the same area as Group A with the intent to disrupt what Group A is doing. Individual B sends /tells or types something in /say belaying this intent to someone in Group A. Individual B uses the Loophole "Unclaimed = fair game" to disrupt Group A's activities by use of AOE kill shots, or AOE claim spells but instead of killing individual B runs to conflux to lose aggro and cause force despawn of the mobs. This continues to occur for hours and multiple times.

    The reason this differs from 2 groups fighting over claims is the intent and motive behind each others actions:

    Scenario A: Group B's motives are the same as Group A's, to farm large groups of enemies for xp/cruor/items. A GM has little to no reason to reprimand Group B for running in and stealing unclaimed mobs off Group A.

    Scenario B: Both groups are there for the same reason, but this time Group B is breaking ToS by purposely MPKing group A in order to hinder them. A GM has fair reason to warn/jail/ban the individual in Group B or the entire group based on findings.

    Scenario C: Group A has motive to farm xp/cruor/items, but Individual B has no similar motive. Individual B has come with the intent to not only impede Group A, but make it known to Group A that is their purpose for doing so. Individual B has said something in /say or /tell to relay their intent and motives to Group A. Through investigation a GM has fair reason to dictate that this is a form of harassment meant to impede, disrupt, and cause distress on Group A through their actions.

    The crutch on Scenario C is not just the GM, but what information anyone from Group A can provide to the GM so they can properly investigate the accusations. If the GM cannot find valid proof showing the intent of Individual B through the chat logs then the GM is unable to fulfill conditions that needs to be met before they proceed to correct the problem. This breaks down to the old saying "If you didn't document it, it didn't happen" (anyone in record keeping will know this reference) thus if the GM takes action without locating proof first they are only placing themselves in a position where they will get reprimanded.

    This is why it is important for the person making a GM call to not have anything showing that they baited the person they made the call on in. You must also keep track of all interactions between you and the person you made the call on.
    Ask yourself these questions before making a call:

    Q: Did the person send you a /tell or type something in /say? If so, what and when?

    Why:This information is needed to make searching through chat logs easier as you give a window of time, which chat channels the GM has to look through, and what it is a GM needs in order to find the information.

    Q: When did this start, and how long has it been going on?

    Why: This allows the GM to once again look over a specific span of time to gauge how serious the nature of the issue is.

    Q: Did you say anything in response, positive or negative, to the individual in question?

    Why: This will go to show the GM if you further instigated the problem, or if the person was being malicious without justification showing their only intent was to disrupt a group/individual that fit a certain criteria. If you further instigated the issue there is a chance that the issue will, at best, result in only a written warning. At worst, the issue will never go further than the initial call due to information found.

    Q: What, if anything, have you done to avoid this individual? Have you Blisted them, tried different areas, times, mobs? Did they follow you to different mobs/zones/times?

    Why: This will further prove malicious intent behind the actions as the person is following you with no other motive aside from hindering your progress which is part of the definition of Harassment.


    The more information you have available for a GM at the time of a call, the more likely you are to see results from the call. Another thing to keep in mind is the number of calls in the past you've place about this person including any dates/times and GM spoke to. I'm sure GMs are required to keep records of all calls they answer, but this would be something that they may or may not specifically give information on if asked directly depending on policies.
    Scenario D: a FC or CW group just zone in, see the camp is taken by group A, and to "free up the camp", they stand next to the cleave PT and wait all monster @ 5~10% and final blow them until group A is distress enough to leave the zone.

    Scenario E: a FC or CW group just zone in, see the camp is taken by group A, and just outpull them in manner to be competitive and then they cleave they own pull.

    I don't mind about competition (Scenario E), i don't mind about someone get angry and AoE all the monster once by frustration, but is all another story if group A start camping Group B in unfair manner to distress them.

    Let see last Scenario:

    Scenario D: Same as Scenario A at one exception, the offended group start camping the other group too, then you have 2 group standing there not pulling anymore since they know the pull be stoled @ last 5~10%. Result, 2 group got they game play screw.

    I also don't buy the "nothing said in log, then nothing happen", specially when you talk to a GM when it still happen live, GM could just take a look of what going on. To me is as much stupid as a murder in RL getting investigate and they have all material to prove it on the crime scene, but that dude is wont be guilty because he never told anyone he going to commit a murder.

    I can understand the reason of LOG, is to make sure GM are not taking action with no solid reason, and suspending someone base on what he saw is impossible for gm to justify, unless he start record it for the proof, which i am sure they not doing, but that the reason SE have senior GM and normal GM.
    (0)

  2. #72
    Player ala2's Avatar
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    Oct 2011
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    2
    Character
    Alaratt
    World
    Phoenix
    Main Class
    NIN Lv 95
    My group had this situation happen last night, another group decided to try killing chigoes we were pulling so we killed theirs after they pulled, they responded with a blm to hide nearby our pulls and nuke at 5-10%, so we job changed a few people and set a blu on each end and someone kept the blm highlighted and warned if was near a pull. In the end it was about strategy and determination to not give up that kept us our camp. Unfortunaltely not everybody gonna share or kill something else, how you respond to these situations is what prevents them from happenning, not GMs.^^
    (0)

  3. #73
    Player Kitkat's Avatar
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    Mar 2011
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    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    D and E are both technically the same as A, once again you're just bringing in semantics. It falls into the "Fair game" loophole as they have a justifiable reason/motive to do it, and according to ToS the right to. The reason you want to have something in chat-log is it shows motive behind the action. Without it there is the lack of evidence to show proof this is exactly why the individual is doing what they are doing. Without this proof it can be chalked up to the "Fair game" loophole since when asked the individual can say "I'm trying to get items in chest and since they are unclaimed I have the right to do this."

    Sadly it is the same as an individual waiting for an NM by another group to go unclaimed, but the group hasn't wiped, and another individual takes said NM and finishes it off. They did no malicious act prior to cause claim to be lost, it just wasn't maintained by the group and thus killed by the other person/group that was there. This is why it is called the "Fair game" loophole.

    You likening this to murder is inaccurate. You bring up points about evidence, but don't seem to understand that part of the evidence is motive and intent. If there is no motive/intent then it is difficult to prove beyond the "reasonable doubt" doctrine, hence why perceived murderers "get off the hook" in court. If the investigation team has evidence that shows the person of interest was at the crime scene and may have even handled the weapon it is still their job to place intent/motive behind why the murder occurred. Hence the saying "Innocent until proven guilty."

    Alternatively, say you have someone who has been murdered and you get someone known as a "crazy" to admit to the murder via a Confession. Once again, the investigation team must establish intent/motive behind why the murder took place before accepting the confession and sentencing the person who confessed. While this seems like something that only happens in "TV drama" it is a real part of the investigation that must occur in order to gain a conviction.

    This is why it is incredibly important that if anything is said in /tell or /say that the GM be told about it as this goes a long way in their investigation behind the incident since it establishes intent/motive of the individual and effectively blocks their use of the "fair game" loophole in the ToS.
    (0)

  4. #74
    Player Ilax's Avatar
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    Character
    Ilax
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    Fenrir
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    THF Lv 99
    I totally understood the "fair game" loophole since start, i also from OP, underlined the rule about it, but what i am talking here is not if it fall into the "fair game" loophole, but how the rule should be review.

    Just to point at ala2 post, about chigoes, these group could offer competition by pulling/kill they own monster, but instead, they find out more ingenious to AGA other group when monster @ 5~10% HP, and i don't have to be there to hear the drama, i am sure it was quite interesting. A simple GM could have interrupt the first action, instead of that, both group ended to hurt each other.

    I don't really care if KB Article: 55261 say is ok, that do not mean is "fair game" to me, and i don't have to go far to prove it, i can just go in any zone as WAR, BLM or BLU and start final blow everyone cleave and make any cleave impossible. Also keep in mind, if this rule is not modified, people know is "fair game" loophole and this will just happen more now, specially after reading this thread.

    Also remember my answer about KB Article: 55261 -> Harassment should not be tolerated regardless of the circumstances. or if you prefer "inappropriate behavior" should not be tolerated. Also please make difference between a group AGA/FC/CW when monster are full HP and the one that final blow 20 monster @ last 5%. If you can't' make the difference between both, i just can't help then as hard as i tryed
    (0)

  5. #75
    Player Ilax's Avatar
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    Character
    Ilax
    World
    Fenrir
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    THF Lv 99
    Just to point out KB Article: 12649

    Quote Originally Posted by KB Article: 12649
    Behavior that disturbs other players' game experience but would not be defined as harassment is considered inappropriate behavior. GMs will take action against such actions. Although GMs do not handle these issues, if such behavior has exceeded a certain degree, a penalty may be given to the offender.

    Online conduct has been established to help out the in-game community. Healthy growth of in game community might be disrupted if a GM plays the main role in such issues. Therefore, instead of actually getting involved in such issues, the GMs may think of the best way to have these issues resolved between players.

    If you encounter any inappropriate behavior, please contact a GM in game. You can also contact the Square Enix Support Center by selecting "Additional Assistance" button located at the bottom of this Knowledge Base article.

    Examples of Inappropriate Behavior:

    -MPK attempts
    This refers to actions in which the offender intentionally brings monsters to other players and makes them attack the victims. The GM may confiscate the offender's loot, or delete the monsters if confirmed. A penalty will also be issued to the offender and any players who aid the attempt.

    -Monster holding
    Holding a monster, especially Notorious Monsters, over an extended period or intentionally delaying the battle in order to adjust the next spawn window may result in GM involvement.

    -Continuous (chat log) spamming
    Spamming /tell, /random or skill increment logs to prevent other players' from chatting, regardless to intention, may result in GMs taking action against players if the action has disturbed others.

    -Repeatedly delivering items to a certain player
    Players who repeatedly send (unwanted) items to hinder the receiver from using the delivery system will be given either a warning or penalty.

    -Gridlocking
    This referes to actions such as blocking passages to mog houses in groups, or gathering near mog house entrances because the home point has been set there. These actions are not considered violations, but GMs may approach you and request you move away from the spot. If the player is not present, GMs will leave a message and move you to a nearby spot.
    could add in this example as well:

    -Camping a group.
    This referes to actions such as standing next to a group in manner to prevent other players from getting Exp/chest/cruor for several minute.

    No matter how you see it, that directly "disturbs other players game experience". Be competitive and cleave other group monster from 100% is for sure way more appropriate, still rude of course, but not inappropriate behavior.
    (0)

  6. #76
    Player Crawlerbasher's Avatar
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    Mar 2011
    Location
    Halifax
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    209
    Character
    Alexisjade
    World
    Asura
    Main Class
    PLD Lv 99
    I had a simper problem and since I was aware that any mobs unclaimed was free for all, there was very little that could be done about it.

    But since this guy waited till all the mobs was gathered up before FCing our bunch of mobs, even though there was a few around that he could have done his own.

    After a while we decided to report this to a gm.
    Not for FCing the mobs we garbed, but because of how he waited for us to collect them all before FCing.

    Meaning that he was doing this on purpose.
    After reporting this to the GM he seemed to stop doing that and just got his own little group together.
    (0)
    You're dammed if you do and you're dammed if you don't

  7. #77
    Player
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    yea this happened alot back in the smn burn days and theres nothing the gm's will do about white mobs. and it was mostly the ppl who kept the tunnel all day and charged 200k+ theyd aga you til you gave up and left so they could have the area back.
    (1)

  8. #78
    Player Teraniku's Avatar
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    Mar 2011
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    Windurst
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    Character
    Teraniku
    World
    Shiva
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    WHM Lv 99
    Quote Originally Posted by FrankReynolds View Post
    I do the same thing in real life. When I'm at the market, I just grab stuff out of other people's shopping carts. Why should I have to ask permission? I mean, I'm sure I could find the item on my own. Hell, the person might even be willing to give me his, or show me where to find one, but I just really like the idea of being a jerk to random strangers. Besides, it's not against the law. they haven't even paid for the stuff yet, so there is nothing they can do. It makes shopping so much more interesting.

    That was pretty good analogy Frank, but you forget there's technically only one item in the other person's cart (the claimed mob) and the rest of the items are just next to the Grocery cart, not in it.
    (1)

  9. #79
    Player Arcon's Avatar
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    Mar 2011
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    Arcon
    World
    Leviathan
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    PLD Lv 99
    Quote Originally Posted by Teraniku View Post
    That was pretty good analogy Frank, but you forget there's technically only one item in the other person's cart (the claimed mob) and the rest of the items are just next to the Grocery cart, not in it.
    No, they're all in the person's cart. If they weren't, there would be no difference to any other item in the store, but there is in the game, namely the mob aggroing the person. The one claimed mob is the one item still in the person's hands. While not impossible to take it away from them, you'd have to apply questionable legal moves, like forcibly remove it from their posession (they still want it and there's a struggle about claiming this one item, or in game context, enmity steal, which is a bannable offense). Everything else is fair game, but still a dick move. His analogy was spot on.
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  10. #80
    Player Teraniku's Avatar
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    Teraniku
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    Shiva
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    WHM Lv 99
    Quote Originally Posted by Arcon View Post
    No, they're all in the person's cart. If they weren't, there would be no difference to any other item in the store, but there is in the game, namely the mob aggroing the person. The one claimed mob is the one item still in the person's hands. While not impossible to take it away from them, you'd have to apply questionable legal moves, like forcibly remove it from their posession (they still want it and there's a struggle about claiming this one item, or in game context, enmity steal, which is a bannable offense). Everything else is fair game, but still a dick move. His analogy was spot on.
    Ok, I can see it your way. Still doesn 't make it right.
    (0)

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