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  1. #501
    Player Kuishen's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    132
    Quote Originally Posted by Kailea_Nagisa View Post
    Does not matter how old the game is, Ultima Online did not do this, EverQuest did not do this, and they are both a good bit older then FFXI. Place a cap on the new zones, and make people do things the right way. The idea of stepping up the level caps is even a better idea, although I would put it at more like 50/60/70.

    and really? Not breeding laziness? You stand there and leech EXP, how is that not lazy?
    They are also different games.

    Explain to me why YOUR way is the RIGHT way.

    And you're generally busy opening boxes and now running back and forth to get ops. In a good exp party a chest leech should have no time to sit there doing nothing. urdoinitwrong apparently.
    (0)

    90 RDM THF SAM NIN WAR BLU ~ Resident lolRDM of notKujataanymore
    90 Twashtar 85 Kannagi

  2. #502
    Player Kjara's Avatar
    Join Date
    Mar 2011
    Posts
    251
    Character
    Saruhiko
    World
    Bahamut
    Main Class
    SAM Lv 99
    I think what she means is leveling is a part of a MMORPG (or any RPG for that matter) and just getting rid of that part in a day or two seems to sort of minimize the things to do in the game in the end (no more breaks between one pt and another, no more mid-level gearing, no more NM camping for mid-level gear etc.)
    But I can't blame players for that really, unlike other FFs where each new area was 'suited' for the character's current level, most of FFXI activity now requires high level... I mean look at CoP it used to be maybe the only scenario non-lv75 players could partecipate to along with rank 1-5 missions and now that cap has been removed no one will do promies with lv30 players anymore. it's just "go grind and then solo it".
    Maybe if we could get something that didn't push the player into reaching 90 asap people would burn less.
    (0)
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    San d'Oria, Windurst, Bastok: Rank 10
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    Italian Dragoon FTW! <3 Azure 4Ever. (Roleplayer)

  3. #503
    Player Kuishen's Avatar
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    Mar 2011
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    San d'Oria
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    132
    Quote Originally Posted by NightDagger View Post
    After leveing what is there to do? You can work on AF3+2 which does not really take that much time when looking at how it use to be to get your AF2/gods. Soo what we are left to do is level a job to 90, spend a week getting the skillups needed. Then another 2 weeks of farming to get AF3+2 and you Emp. Weapon. Then your done. You don't need an endgame LS anymore cause what are you going to fight? So all you are stating is that this game is now at it's end and SE can pretty much stop any updates cause everyone is happy with the final result we have.

    That is NOT what this game was built for. If you have played this game for the 8+ years most have then you know what we all went through when getting our first lvl 75. You can say no one liked leveling but there was 3 times the amount of people on the servers 7 you could always get a PT invite. now you either pu your flag up to go to abyssea, lvl synch. or just /tell people asking to key whore or leech. WOW that is just sad, the difficulty level of this game is at a 2 now. Maybe the only job that is still fun & they are not able to assist it in any way is Blue Mage. Atleast i still have to get spells the old way or would you prefer just being able to buy those spells as well?

    I am having a hard time understanding why people are so in love with just logging online playing for 6 hours & getting a lvl 9 job plus hlaf an Emp. Weapon completed.
    This just in, perfecting your gear only takes 6 hours.
    (0)

    90 RDM THF SAM NIN WAR BLU ~ Resident lolRDM of notKujataanymore
    90 Twashtar 85 Kannagi

  4. #504
    Player rog's Avatar
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    Mar 2011
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    1,208
    Quote Originally Posted by Kailea_Nagisa View Post
    Again leveling from 30 to 75 in a day is horrible in an MMORPG environment, it breeds nothing but laziness.

    it is sad how spoiled MMORPG players have been in recent years.......
    Says who ?
    (0)

  5. #505
    Player Kuishen's Avatar
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    Mar 2011
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    San d'Oria
    Posts
    132
    After 51 pages of the same 3 or 4 arguments being refuted by the same 3 or 4 points of logic, I fail to see how this thread is still relevant. Done repeating myself, you all have fun arguing over something that won't happen.
    (0)

    90 RDM THF SAM NIN WAR BLU ~ Resident lolRDM of notKujataanymore
    90 Twashtar 85 Kannagi

  6. #506
    Player Jerynh's Avatar
    Join Date
    Mar 2011
    Posts
    16
    Character
    Jerynh
    World
    Asura
    Main Class
    PUP Lv 99
    I haven't posted on FFXI yet, but I was reading this and got a little annoyed. Don't point out that this is a repeat thread... I don't care.

    The reason that most people on this thread don't agree with the original poster is because most everyone that agrees with the original poster has already left the game. A HUGE percentage of people no longer play because of Abyssea. When I started in 2004, the goal was already end game, but you had to put the work in to get to Dynamis, Limbus, or Sea. There was a sense of pride in the jobs you had leveled to 75 (which took a long time) because you had put in so much work to get there. You knew how to play it best and it felt like yours. Ask any of those people that has left, including myself, the biggest reasons why. They'll tell you the same thing. "30-90 in a day? All the gear I spent years earning is worthless? F this.". Abyssea destroyed the pride and joy I had in my character, and for that reason I hardly ever log in anymore.

    The original poster is dead on. Unfortunately, it would be devastating to change it now. Abyssea should have been that way from the beginning. If you all enjoy leveling quickly and everything coming easy, sure, that's fine. But understand that YOU are the minority, not us, those that have left, so seriously... Grow up. Kudos to the OP for sticking around through it all.

    Just because the game is 8 years old doesn't mean it should be any easier. If I turn on an old RPG/FF... It's still the same game.
    (0)

  7. #507
    Player chubrocka's Avatar
    Join Date
    Mar 2011
    Location
    Sandy. Started in 2004 and miss the OLD WAYS of playing.
    Posts
    104
    Character
    Chubrocka
    World
    Leviathan
    Main Class
    PUP Lv 90
    Quote Originally Posted by Jerynh View Post
    I haven't posted on FFXI yet, but I was reading this and got a little annoyed. Don't point out that this is a repeat thread... I don't care.

    The reason that most people on this thread don't agree with the original poster is because most everyone that agrees with the original poster has already left the game. A HUGE percentage of people no longer play because of Abyssea. When I started in 2004, the goal was already end game, but you had to put the work in to get to Dynamis, Limbus, or Sea. There was a sense of pride in the jobs you had leveled to 75 (which took a long time) because you had put in so much work to get there. You knew how to play it best and it felt like yours. Ask any of those people that has left, including myself, the biggest reasons why. They'll tell you the same thing. "30-90 in a day? All the gear I spent years earning is worthless? F this.". Abyssea destroyed the pride and joy I had in my character, and for that reason I hardly ever log in anymore.

    The original poster is dead on. Unfortunately, it would be devastating to change it now. Abyssea should have been that way from the beginning. If you all enjoy leveling quickly and everything coming easy, sure, that's fine. But understand that YOU are the minority, not us, those that have left, so seriously... Grow up. Kudos to the OP for sticking around through it all.

    Just because the game is 8 years old doesn't mean it should be any easier. If I turn on an old RPG/FF... It's still the same game.

    I agree. I havent been on the game for more then 3-5 hours in 2 months. FFXI was a HELP and CO-OP base game. you needed people to accel. You felt AWESOME for getting something done!

    Jerynh, You are right on in my oppinion.. Hope like you it fixes itself soon..
    (0)

  8. #508
    Player
    Join Date
    Mar 2011
    Posts
    283
    Quote Originally Posted by Emitremmus View Post
    I think this is a modest request. 30 is much too low to do anything in Abyssea. We know it specifically for key-whoring until you get into the upper levels in which case you are forced to skill-up and obtain spells that you missed out on with your exp binge.

    I'm not calling anyone out who does this, but you got to admit it is kinda lame to be able to do this.
    i SAY LEAVE IT ALONE I LOVE IT THERE'S A BUNCH OF JOBS I WANNA PLAY BUT NOT IN PARTY DYNAMIC SO I JUST BURN THEM FOR MY OWN SELFISH GAIN LIKE NINJA I DON'T WANT TANK FOR A PARTY BUT I WILL GO SOLO MY SELS WITH THIS JOB
    (0)

  9. #509
    Player annewandering's Avatar
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    Mar 2011
    Location
    Lakshmi- TheSageWanderers
    Posts
    392
    Character
    Annewandering
    World
    Lakshmi
    Main Class
    WHM Lv 99
    One good reason for the 30 requirement is for leveling subjobs. 37>50 goes quick for a job you never intended to use for anything but subjob. ^^
    (0)

  10. #510
    Player Vinceroth's Avatar
    Join Date
    Mar 2011
    Posts
    18
    Character
    Vinceroth
    World
    Carbuncle
    Main Class
    NIN Lv 96
    i like the idea of being able to burn jobs from 30 upward fast, but it's also really lame...i know fan base isn't what it used to be, and i know it's really hard to form an actual pt now and days for anything...but come on...i was for it in the beginning but once you get into a really good aby pt then see it decline extremely fast bc everyone and their mother is wanting to swap out to a lower lvl job and mooch...it's crazy...
    (0)

  11. 03-16-2011 02:22 AM

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