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  1. #61
    Player Mirage's Avatar
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    Mar 2011
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    2,980
    Quote Originally Posted by Dreamin View Post
    You want people to do more WoE. Increase the drop rate of some of the items and please take out all the Logs/Ores. Give us some sort of 'currency' so that it can be used to buy something worthwhile. The amount of the new currency depends on the amount of 'contributions' that is in the current formula.

    Especially with Logs/Ores, it seems they are the only thing that you can ever get in WoE and VW. I dont need more GILZ, gilz is basically not much use other than if you want to buy yourself an relic or emp. [like use these currency to buy Dices/Heavy Plates]. I've done over 250+ WoE (90% on flux 9/11) and only have 29 dices to show for it is very disheartening when I need 300.
    It would be cool if there was a sort of WoE-only currency that you could use to buy for example temp items for use in WoE only. Doom screen would be pretty awesome, for example.

    Now that I think about it, why not let us trade in coins we don't need and get this special currency back? Or maybe just make these items buyable with WoE coins directly? I'm sitting on a load of coins I will never use, so I'd have no problems using these on temp items like for example a pro-ether, lucid elixir, etc. It would be nice if they were "saved" like they are in abyssea, so I wouldn't lose them each time I left the area.

    And as I said earlier, the most efficient way to ensure WoEs survival that I can think of, is to add heavy metal plates in some of the fluxes, and make these fluxes also drop dies at a half-decent rate.

    Now, I realize that SE wants heavy metal plates to be rare, but look at this:
    There are a *lot* of people with empy weapons that want heavy metal plates, if just something like 10-15% of these start to do WoE few times a day for the occasional plate when they aren't doing VW with their LSes or whatever, we could be looking at a substantial increase in people doing WoE. These players will also often be pretty well geared.

    The actual drop rate of plates would of course be entirely up to SE, but just please add them, and choose a droprate which isn't so low that no one will care about it. Sometimes, 3-5 more well-geared players is the difference between too few people to even attempt on a flux, and enough people to clear it.
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    Last edited by Mirage; 11-08-2011 at 11:43 AM.

  2. #62
    Player svengalis's Avatar
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    Mar 2011
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    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    If they added heavy plates to woe then what reason would people have to do voidwatch?
    (0)

  3. #63
    Player Mirage's Avatar
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    Mar 2011
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    2,980
    A few.

    More variety in events with relevant rewards. Doing the same event for the rest of the game's lifetime is pretty boring.

    Voidwatch offers other rewards in addition to plates (or should, anyway. VW's terrible loot system shouldn't be confused with WoE's problems). VW might also be made to have a better droprate on plates than WoE. I'm picturing WoE as a plate-acquisition event that players could do whenever they didn't felt like doing more organized events like VW.
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  4. #64
    Player Olor's Avatar
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    Mar 2011
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    2,134
    confirmed... no one doing any flux but 7 now as far as I can tell on Asura... and even that not at all times of day. Sad puppy. Wish I had spammed it more before it died... but real life is important.

    I still think it would really help to have fluxes retuned to be cleared with fewer people - same rewards.
    (0)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  5. #65
    Player Draylo's Avatar
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    Mar 2011
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    778
    Quote Originally Posted by svengalis View Post
    If they added heavy plates to woe then what reason would people have to do voidwatch?
    Same reason they had before, the gear drops. People still do city path VW.
    (0)

  6. #66
    Player Leonlionheart's Avatar
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    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by svengalis View Post
    If they added heavy plates to woe then what reason would people have to do voidwatch?
    More sources of an already somewhat rare item is never a bad thing (you often see people going 0/12 on singles, not to mention pouches)
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  7. #67
    Player noodles355's Avatar
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    Mar 2011
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    883
    They should just make coins sellable. More people would go because they can farm coins to sell.
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  8. #68
    Player lllen's Avatar
    Join Date
    Mar 2011
    Location
    Asura - Bastok
    Posts
    213
    Character
    Lllen
    World
    Asura
    Main Class
    MNK Lv 99
    On my server seems that the afternoon (NA) you can find enough people in order to survive the battle, for some reason around 4pm est the numbers drop and you have to go do something else. With that said...I've had no trouble getting the coins I don't want, saving them just in case. I'm after the spells which I have never seen drop. My Blm will never have its spells if I can't farm them, I refuse to pay 2 mil plus for some of them. I know some of them drop in VW but there aren't to many around and none that I know who do them. My friend started a VW shell, its now an Abyssea Shell.

    If other stuff dropped in WoE that was worth selling to make enough gil to buy stuff I need it would be better, but low level crafting items is ridiculous. I make my gil in Dynamis my old Dyna shell still does it 2 runs a week, we are small now but it is good to be together on skype and doing something for fun while making gil. We laugh, we go to work for two hours each Sun and Weds nights, divide coins each night, it's a steady income.

    But getting back to WoE, it is certainly an improvement over the old WoE, but why are the spells so unbelievably hard to get.
    (0)

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