Honestly i don't see how a 6hit can be beaten you do get restricted on some WS gear but +20% more WSes easily out does that.
http://www.ffxiah.com/item-sets/235603
Attila's Earring can be replaced by Wotg regain earring and it should allow around 5-10 store tp to be removed for WS.
Either way this set w/ Carabonara allows a 6 hit at 25% haste (26% haste if ya use ace's legs but -10 acc is large cost)
Only time i can say that there would be an issue is when acc is an issue and you need to use sushi but thats pretty rare. (VW you only need 45ish stp to sustain ur hit build)
Last edited by Rezeak; 10-24-2011 at 03:22 PM.
Main : 99 DRK
Subs : 99 SMN COR SCH MELEEWHM
Server : Ragnarök
Relics : 95 Ragnarok and 95 Apoc
Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them.
using WoE regain earring make your 6hit lose out on that full 20% bonus because you lose the TP bonus that could have been on it
losses to attack and double attack also factor into it losing.. trust me id love to have a good 6hit but right now it does not win.(also your posted set is not a 6hit you need to WS in almost all of that STP making it lose by a tremendous amount.)
This is a 6hit 5stp or more on the body and you only need to keep brutal both rings and the grip on for WS this is the optimal 6hit and its a smiggin better than a 7hit for weak monsters.
id give more specific but i'm not really playing much anymore and unless they get a good update in there soon i doubt ill pick this game up agian anytime soon. (plus trying to start an indie game thing while im in school and that takes alot of time.) should msg me on FFXIAH and ill find the indepth testing i did and msg it back at you when i have time.
edit: spelling and added new info/link
Last edited by Jar; 10-24-2011 at 10:39 PM.
Any xhit that requires moonshade regain is garbage, quote me on that. There is no good 6hit for Caladborg currently, all the 7hits will win out.
except you can acully have the 4% bonus (20 tp bonus = 4% more WS DMG) and still sustain the six hit.
Either way the loss in WS equal doesn't equal -20% WS DMG it's pretty much that simple.
As for tp bonus vs regain i'll choose regain because you don't constantly melee in stuff like VW so having regain is better for DRK as a whole imo.
Either way u need to get 65 VIT in gear or 160ish attack in the gear lost for a 7 hit to beat a 6 hit
Now idm if ya feel that 7 hit > 6 hit but the maths ( i have done at least shows 6 hit to be a decent amount ahead)
As a side note if ya spamming red curry bun then yes 7 hit is better use the above build BUT using tactical mantle w/ red curry bun pushs 6 hit back ahead.
Last edited by Rezeak; 10-25-2011 at 06:21 AM.
Main : 99 DRK
Subs : 99 SMN COR SCH MELEEWHM
Server : Ragnarök
Relics : 95 Ragnarok and 95 Apoc
Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them.
man Im so tired of derails, it you cant stay on topic gtfo
Why does every drk thread derail into how your drk gear is setup?
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