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  1. #1
    Player Zeroe's Avatar
    Join Date
    Mar 2011
    Posts
    159
    Character
    Zeroe
    World
    Bahamut
    Main Class
    DRK Lv 99

    Ideas for Drk...

    Yes, its another dark thread.
    And yes, I will complain.

    So instead of going into major detail over the subjects (which SE refuses to answer us) at hand, I'll just briefly ask if and what plans do you have for our job?

    Are we getting Drain III? What about Aspir III?

    With the new merit adjustments, will we see any adjustments or overhauls to diabolic eye?

    Are there plans to adjust Scarlet Delirium? We understand its situational, but when it involves your party having to get hit with a major Aoe, it falls under "almost useless."
    (we have stun for a reason)

    Are there plans to give us a dark based nuke, similar to holy? We are masters of the dark magic after all.

    Will we be seeing the duration of Max HP increase when using drain II if not III? Its a very nice buff, but personally the duration is just to short to really maximize on it.

    Bio III? Common, we really should of got this awhile ago. We don't need it merited, just plain Bio III would work.

    Any adjustments to our 2-hour?

    The Dark Knight community would just like to see some sort of feedback. Anything would be nice. Were getting ignored and pushed further back. All the complaining over SD and our 2-hour, we never once got a reply. Please, just tell us whats future plans do you have for our job?
    (5)

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Hell no at Bio III. I revel in the fact I can overwrite Bio 2 with Dia 3.

    If I'm ever on Rdm, otherwise I rage.


    Blm is still waiting for Drain II.
    (1)
    Last edited by Neisan_Quetz; 10-18-2011 at 08:36 PM.

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    1,003
    Stop casting Bio you stupid DRK.

    Dia or GTFO.
    (2)

  4. #4
    Player Chriscoffey's Avatar
    Join Date
    Jul 2011
    Posts
    214
    Character
    Darkchris
    World
    Lakshmi
    Main Class
    DRK Lv 99
    I can't believe you take something he said about asking for what is in store for dark and make useless comments about how he is stupid for even suggesting something for dark. People like you are exactly why dark gets pushed back into a corner in the melee department. When dark gets something stupid other jobs(people) turn a blind eye and LOL at the ignorance of the development team. When dark might get something that benefits them they are then labeled as "overpowered " and everyone complains.
    (3)
    Last edited by Chriscoffey; 10-15-2011 at 04:50 AM.

  5. #5
    Player
    Join Date
    Mar 2011
    Posts
    1,003
    Bio III benefits no one. All it does is overwrite Dia and make the mages chew on their hats in frustration.
    (3)

  6. #6
    Moderator Emdub's Avatar
    Join Date
    Mar 2011
    Posts
    139
    Greetings!

    Don't mind me, I'm just going to move this thread on over to the Dark Knight forums!

    Thank you and apologies for any inconvenience!

    -=Game Master Emdub=-
    (2)

  7. #7
    Player Chriscoffey's Avatar
    Join Date
    Jul 2011
    Posts
    214
    Character
    Darkchris
    World
    Lakshmi
    Main Class
    DRK Lv 99
    Quote Originally Posted by Emdub View Post
    Greetings!

    Don't mind me, I'm just going to move this thread on over to the Dark Knight forums!

    Thank you and apologies for any inconvenience!

    -=Game Master Emdub=-
    This is an epic reply in hiding. Dark Knight is like that kid you had with your one night stand that no one really wants to talk about but has to acknowledge their existence.
    (1)

  8. #8
    Player Harukusan's Avatar
    Join Date
    Mar 2011
    Posts
    186
    Character
    Harukusan
    World
    Ragnarok
    Main Class
    WAR Lv 99
    I doubt we will see Drain/Aspir III. More ways to drain HP would be kick ass though... Turning Blood Weapon to a 5-10 minute recast JA would be a major improvement to the job. Certainly not game changing in any way, especially since there are mobs that are still immune to it. Perhaps a JA that turns weapon skill damage into HP similar to Catastrophe.

    Scarlet Delirium has potential, but it's just not worth using as it stands. In my opinion, the way they should have treated this is much more like Mana Wall, where the user taking damage would lose MP instead of HP, and the damage received could still turn to an attack boost - OR - Simply absorb the damage taken as HP and perhaps have the attack boost capped in the beginning, and slowly decay over time or with each hit taken. Or perhaps have the attack boost be based on the user's current HP, i.e. lower HP = higher damage. Just random thoughts.

    DRK was once considered a utility job, why not give it a reason to use those absorb spells? Right now a WHM can outbuff a DRK with boost-stat spells assuming they have high enhancing skill, it doesn't decay over a short period of time, and everyone in their party benefits from the effect. That, in turn, gives the DRK more opportunity to focus on their damage, so I'm not really complaining. I just feel that we got jipped out of one of our signature abilities.

    DRK's major point of damage is in their idle attacks as opposed to spike damage like several other jobs these days. People are crying wolf for a critical hit weapon skill, but I see nothing wrong with DRK as it stands when played correctly. The only problem is end game content, namely Voidwatch, is not an ideal place for DRK to shine as many people treat Voidwatch as zerg fights during the blitz phases, where high powered weapon skills used frequently with fewer hits in between are king. Doesn't mean they can't do it, just that other jobs are better at it, and rightfully so. If I want to deal damage, I'll bring out my hammer and smash faces with it. SE failed in Voidwatch when they added potential procs from every job, rather than making less popular jobs useful, they are forcing people to use them in a situation where most true end game LS of the past probably wouldn't in this day and age of FFXI.
    (1)

  9. #9
    Player Cljader1's Avatar
    Join Date
    Mar 2011
    Posts
    492
    Character
    Colliex
    World
    Bismarck
    Main Class
    DRK Lv 99
    So SE moves the thread but offers us no reply on the direction of drk...C'mon SE can you have a dialog with us like you do with the sch's, we would like to adleast know what we can look forward too.
    (4)
    Last edited by Cljader1; 10-16-2011 at 07:13 AM.

  10. #10
    Player Ash's Avatar
    Join Date
    Mar 2011
    Posts
    77
    Character
    Ashmulder
    World
    Shiva
    Main Class
    DRK Lv 99
    Quote Originally Posted by Cljader1 View Post
    So SE moves the thread but offers us no reply on the direction of drk...C'mon SE can you have a dialog with us like you do with the sch's, will would like to adleast know what we can look forward too.
    You must be new to these forum, cuz this is typical s-e response, aka delete or move thread and not giving an answer.


    Welcome to the official forums.
    (0)
    0/3 Spelunker Hat

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