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  1. #561
    Player HimuraKenshyn's Avatar
    Join Date
    Sep 2011
    Posts
    181
    Character
    Starskyy
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by Camate View Post
    Austin, Texas for Game Developers Conference Online. The BBQ was out of this world! lol

    Bayohne was calling me saying he missed me too! Couldn't handle the FFXI forum pressure I guess...
    Small world hope you enjoyed my little town lucky the heat broke lol.....
    (0)

  2. #562
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by HimuraKenshyn View Post
    Small world hope you enjoyed my little town lucky the heat broke lol.....
    Wiki says Austin, Texas has a population of 797,390... if it were in the UK that would make it the 3rd most populated city (after London, then Birmingham, unless I missed one). Just shows how perspectives differ, eh?
    (0)

  3. #563
    Player Agetos's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    39
    Character
    Agetos
    World
    Leviathan
    Main Class
    COR Lv 99
    i love living in austin, not too many people, and not too few. plus there's always a chance you'll run in to something strange. Those of you who have been here might have heard of leslie the hobo lol.
    (0)

  4. #564
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    So, was anybody expecting the SCH fix (the one currently on the test server) to be released live with tuesday's patch?
    I wonder when we'll see it. Compared to the past, this time they're taking more time to release content on live severs from the first time it appeared on test servers.
    (0)
    And the autumn of life has finally come
    with the promise of winter thaw.

  5. #565
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Yeah I figured they'd toss it in there but they didnt. Guess we'll have to wait a while longer.
    (0)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  6. #566
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    I thought so too, and now there's a post apologizing for the delay of items planned for October, and it doesn't even list the SCH changes. Oh well, I have mixed feelings about them anyway.
    (0)

  7. #567
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    That post apologizes for the delay in the release of new content on the TEST SERVER, it's not about live servers at all.
    But still yeah, the fixes to those 3 jobs have been on the test server for quite some time, it was definitely expected for them to include them in tuesday's patch.
    (0)
    And the autumn of life has finally come
    with the promise of winter thaw.

  8. #568
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Unless there's a typo it seems the new Test Server patch finalized the Helix changes and tweaked a bit more our Regen:
    1) Potency furtherly increased (o.O wow?)
    2) Lenght shortened (Q____Q)

    Number 2 was totally un-necessary... hope it won't be a huge difference.
    Helix changes are kinda meh, people using /SCH will get 60 seconds Helixes.
    I think this applies only to /SCH and to SCHs not using Dark Arts.
    Because a level 95 SCH using Dark Arts should see an even longer lasting time than 90 seconds, right?


    Edit:
    Yes, according to THIS post I'm right.
    (0)
    Last edited by Zhronne; 10-28-2011 at 08:08 PM.
    And the autumn of life has finally come
    with the promise of winter thaw.

  9. #569
    Player Sasaraixx's Avatar
    Join Date
    Mar 2011
    Posts
    276
    Character
    Sasaraixx
    World
    Carbuncle
    Main Class
    SMN Lv 99
    I'm losing faith . . .

    Quote Originally Posted by Gildrein
    Scholar

    The potency of Regen while Light Arts is in effect has been increased, and its duration shortened.

    The effect duration of Helix spells will now be based on the caster's level.
    Level Duration
    20 — 39 30 seconds
    40 — 59 60 seconds
    60 and up 90 seconds
    Unless the boost to Regen is substantial this isn't helpful at all. Having the duration last a long time was important given the casting time of the spell.

    I really have no idea what they are doing with Helices. Where is the boost SCH main is supposed to get from Dark Arts? It sounds to me like some jobs can still cast these spells more effectively than the main job it was intended for.
    (0)

  10. #570
    Player Sasaraixx's Avatar
    Join Date
    Mar 2011
    Posts
    276
    Character
    Sasaraixx
    World
    Carbuncle
    Main Class
    SMN Lv 99
    Quote Originally Posted by Zhronne View Post

    Helix changes are kinda meh, people using /SCH will get 60 seconds Helixes.
    I think this applies only to /SCH and to SCHs not using Dark Arts.

    Edit:
    Yes, according to THIS post I'm right.
    Are you sure? The post only mentions job level. That could just mean your main job level and not SCH job level.
    (0)

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