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Thread: New RDM 2h

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  1. #1
    Player tyrantsyn's Avatar
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    Tyrantsyn
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    Quetzalcoatl
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    WAR Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    I'm no fan of waiting two-hours to use a JA that lasts 30+ seconds.
    30 seconds is a decent amount of time to pop off a chainspell and add in some decent damage. During VW runs ill normally pop a fanatic's and chainspell nuke anything thats giving us problems. And sometimes just for the hell of it. Being able to modify chain spell threw merits would be great "if" there's decent enough perks for doing it. I would also hope that SE would ad this into it own merit group category with multiple ways to adjust it.

    I get the idea that you don't use your 2 hour very often due to the recast time. But I think you should take some time and find decent situation to use it. 8k to 20k in nuke damage on a VW fight isn't anything to stick your nose up at.
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  2. #2
    Player Daniel_Hatcher's Avatar
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    Alvian
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    MNK Lv 12
    Quote Originally Posted by tyrantsyn View Post
    30 seconds is a decent amount of time to pop off a chainspell and add in some decent damage. During VW runs ill normally pop a fanatic's and chainspell nuke anything thats giving us problems. And sometimes just for the hell of it. Being able to modify chain spell threw merits would be great "if" there's decent enough perks for doing it. I would also hope that SE would ad this into it own merit group category with multiple ways to adjust it.

    I get the idea that you don't use your 2 hour very often due to the recast time. But I think you should take some time and find decent situation to use it. 8k to 20k in nuke damage on a VW fight isn't anything to stick your nose up at.
    When I fight NM's and such I don't fight it just once, so for me Chainspell is utterly useless. The only use it ever had for me was Chainspell > Raise is the 75 cap.
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  3. #3
    Player tyrantsyn's Avatar
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    Quote Originally Posted by Daniel_Hatcher View Post
    When I fight NM's and such I don't fight it just once, so for me Chainspell is utterly useless. The only use it ever had for me was Chainspell > Raise is the 75 cap.
    So your saying for one fight it's not worth it to you to pop out chain spell and add in some damage? Just because afterwards you won't be able to do it for the next fight. I mean, it's there, why not use it. I've seen how useful a chain spell raise can be in a pinch, but I wouldn't sit on my 2 hr just in case that scenario comes up. And if getting your 2hr back up is an issue you can always pop over to abyssea rf and use a revitalizer. Normally in a VW event you have 5 to 10 minutes after a fight to run around if needed while ppl recover. Couldn't imagine any one would have a problem with it if you quick about it. You know the thing is if your not using it, it is a waste.
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  4. #4
    Player Daniel_Hatcher's Avatar
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    Quote Originally Posted by tyrantsyn View Post
    So your saying for one fight it's not worth it to you to pop out chain spell and add in some damage? Just because afterwards you won't be able to do it for the next fight. I mean, it's there, why not use it. I've seen how useful a chain spell raise can be in a pinch, but I wouldn't sit on my 2 hr just in case that scenario comes up. And if getting your 2hr back up is an issue you can always pop over to abyssea rf and use a revitalizer. Normally in a VW event you have 5 to 10 minutes after a fight to run around if needed while ppl recover. Couldn't imagine any one would have a problem with it if you quick about it. You know the thing is if your not using it, it is a waste.
    It's useless even in places like Abyssea where your MP is fine for almost all cases. But you chainspell -> nuke and that MP dies real quick.
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  5. #5
    Player Babekeke's Avatar
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    Quote Originally Posted by Daniel_Hatcher View Post
    When I fight NM's and such I don't fight it just once, so for me Chainspell is utterly useless. The only use it ever had for me was Chainspell > Raise is the 75 cap.
    Perhaps if you had used Chainspell Cure, you wouldn't have needed to Raise.
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  6. #6
    Player Daniel_Hatcher's Avatar
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    Quote Originally Posted by Babekeke View Post
    Perhaps if you had used Chainspell Cure, you wouldn't have needed to Raise.
    That would have saved from AoE magic that one shotted the DD's since when? I think you've got RDM confused with a WHM with Solace.
    (1)

  7. #7
    Player Babekeke's Avatar
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    Quote Originally Posted by Daniel_Hatcher View Post
    That would have saved from AoE magic that one shotted the DD's since when? I think you've got RDM confused with a WHM with Solace.
    Need to party with DDs with -mdt, or that know to get in, WS get out.
    (1)

  8. #8
    Player Daniel_Hatcher's Avatar
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    Quote Originally Posted by Babekeke View Post
    Need to party with DDs with -mdt, or that know to get in, WS get out.
    This was at 75... MDT sets were rare on Titan, the older server I was on.
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  9. #9
    Player Economizer's Avatar
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    Thelaughingman
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    Valefor
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    WHM Lv 99
    Quote Originally Posted by Babekeke View Post
    Perhaps if you had used Chainspell Cure, you wouldn't have needed to Raise.
    White Mage already has this more or less.

    Against mobs that spam barely survivable variants of Thousand Needles, alternating between Curaga spells is incredibly enjoyable, particularly with the AF3+2 pants to make them all free.
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