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  1. #11
    Player scaevola's Avatar
    Join Date
    Mar 2011
    Posts
    728
    Character
    Scaevola
    World
    Cerberus
    Main Class
    THF Lv 99
    Sometimes I think people forget how limited and dumb endgame was before ToAU.


    (Punchline is that after ToAU it immediately reverted to being limited and dumb)
    (1)
    tandava crackows + chocobo jig + animated flourish = prouesse ring

  2. #12
    Player Dew's Avatar
    Join Date
    Mar 2011
    Location
    MolaMola Enterprises
    Posts
    115
    Character
    Dew
    World
    Bismarck
    Main Class
    RDM Lv 99
    Another q.q and i'm quiting thread. lol
    (8)

  3. #13
    Player llello's Avatar
    Join Date
    Oct 2011
    Posts
    17
    Character
    Uhnono
    World
    Bismarck
    Main Class
    RDM Lv 1
    See ya.

    And your little SS was stupid, who really cares if you canceled your main or one of your dozens of mule accounts i'm sure you say you have. (Take Care.)
    (2)

  4. #14
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    I liked Limbus, Salvage etc. Extensions of these where you can upgrade your gear to +1 versions is fine with me.
    (1)

  5. #15
    Player Aeonk's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    136
    Character
    Aeonknight
    World
    Carbuncle
    Main Class
    PLD Lv 99
    Quote Originally Posted by scaevola View Post
    Sometimes I think people forget how limited and dumb endgame was before ToAU.


    (Punchline is that after ToAU it immediately reverted to being limited and dumb)
    Know the crazy part?
    I'd rather go back to Dragon's Aery than farm 1500 Heavy Plates. Much less 3000.
    (4)
    Last edited by Aeonk; 10-22-2011 at 03:36 PM.

  6. #16
    Player Hashmalum's Avatar
    Join Date
    Apr 2011
    Posts
    201
    Character
    Hashmalum
    World
    Ragnarok
    Main Class
    RDM Lv 99
    Quote Originally Posted by Dew View Post
    Another q.q and i'm quiting thread. lol
    Is there something wrong with that? Would it be better for people to just quit and not tell anyone why, so that neither the playerbase nor the dev team knows what would be needed to bring them back? Because until these promised overhauls of FFXIV are finished, SE is really in no position to be indifferent to people leaving.
    (6)

  7. #17
    Player Tagrineth's Avatar
    Join Date
    Apr 2011
    Posts
    252
    Character
    Tagrineth
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    They aren't going to change the exclusive boxes system of Voidwatch, but they are going to both increase drop rates across the board, and make the fights less grueling (even cutting most voidwatch NMs' HP by 30% would be a huge improvement...).

    Which will make the problem pretty much irrelevant, most likely.

    We'll see how it goes.
    (0)

  8. #18
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Tagrineth View Post
    They aren't going to change the exclusive boxes system of Voidwatch, but they are going to both increase drop rates across the board, and make the fights less grueling (even cutting most voidwatch NMs' HP by 30% would be a huge improvement...).

    Which will make the problem pretty much irrelevant, most likely.

    We'll see how it goes.
    Quote Originally Posted by Camate View Post
    However! The development team will be making adjustments in the future to reduce the overall length of each battle. In addition, when they add more chapters to the Voidwatch system, and introduce even stronger monsters, the drop rates for these tougher challenges will be increased beyond what is currently in place.
    Doesn't actually say that the current content will see any increased drop rates. I also think that cutting the mob's HP by 30% just means less chance to proc the fights to full. A better fix would be to allow the mobs to be procced to full faster, so that the mob can be killed sooner. Of course, implementing both suggestions would be even better^^
    (0)

  9. #19
    Player Rearden's Avatar
    Join Date
    Jun 2011
    Posts
    458
    Character
    Rearden
    World
    Lakshmi
    Main Class
    PUP Lv 1
    Or the option to add treasure to the chest.
    (6)

  10. #20
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Rearden View Post
    Or the option to add treasure to the chest.
    Unfortunately, the Japanese are a proud people. They've said it won't happen, so to then introduce it would be to go back on their word, which would probably shame them and their family, or something.

    I can't see it ever happening, much to my disappointment.

    Only likely thing that might come out of this, is with enough people shouting for it to happen, the new 'dungeon crawler' event might actually implement this system. I do personally like the 'personal treasure chest' option, as it means that noone can ninja lot you or anything, but the lack of an option to add your loot to spoils if you don't want/already have it is just ridiculous.
    (5)

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