You know how the best looking FSAA works? The original approached developed by 3DFX? By rendering the game at a higher resolution then it's displayed. It's called Super Sampling AA.
You can clearly read the text in all the images. And you can clearly see that the game becomes very blurry depending on what setting the "Shadows" option is set at. The purpose of the images to begin with.
Last edited by Laraul; 10-17-2011 at 08:25 AM.
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