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  1. #31
    Player
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    Mar 2011
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    301
    Quote Originally Posted by Amador View Post
    I mean, you all asked for the crap that Temper is, don't worry. No other mage job will EVER take that away from RDM.
    To be honest, I'd rather have Temper than Phalanx, but I'm probably not in the majority of WHMs.
    (0)

  2. #32
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Amador View Post
    The idea of Phalanx for WHM is amazing. WHM/SCH would be able to apply Phalanx-ga flawlessly, and would be very fitting for the job as WHM already has to run into the fray of battle to cast bar-spells, Esuna and other such spells to hit the entire group currently engaged. Phalanx would be a fantastic addition.

    Since the spell was already given to PLD, it shouldn't really be an issue since both WHM and PLD gain access to fairly unique White Magic.

    Edit: All of this RDM bickering over what spells they get and don't get is a bit redundant. RDM is a highly well balanced job that can Solo things that most mage jobs simply cannot accomplish. Crying for Cure V, and Crying everytime a spell that was originally given to RDM is given to another job is silly.

    Instead of arguing for spells already implemented. Why don't you focus on asking for spells in the RDM FORUM that would better allow RDM to perform. I mean, you all asked for the crap that Temper is, don't worry. No other mage job will EVER take that away from RDM. Thread hi-jacking for suggestions doesn't make the DEVS care to read into the bickering. That's why there are job tabs which is what they look for.
    It's not RDM's bickering. It doesn't suit WHM and using it as a reasoning of /SCH is just dumb.
    (0)
    Last edited by Daniel_Hatcher; 10-06-2011 at 04:19 AM.

  3. #33
    Player
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    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Why yes, let's give Whm this spell as if it isn't already the most popular and pretty much the most useful mage in the game, then everyone can go either Whm or Blm when it comes time to pick a mage job for events because the others are redundant.
    (4)

  4. #34
    Player
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    Mar 2011
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    1,401
    I don't mind if WHM gets Phalanx. As long as RDM gets Cure 5, -nas, Reraise, AoE Bar/Boosts, Repose and Esuna too.
    (6)

  5. #35
    Player Sasaraixx's Avatar
    Join Date
    Mar 2011
    Posts
    276
    Character
    Sasaraixx
    World
    Carbuncle
    Main Class
    SMN Lv 99
    Quote Originally Posted by Amador View Post

    Instead of arguing for spells already implemented.
    This after advocating giving Phalanx to WHM? Good one.

    Quote Originally Posted by Amador View Post
    Since the spell was already given to PLD, it shouldn't really be an issue since both WHM and PLD gain access to fairly unique White Magic.
    What does having access to unique Divine Magic spells have to do with getting this spell? And the implications for PLD are entirely different than they are for WHM. PLD received the spell in order to use on itself. It IS the main blood tanking job in the game. RDM received it because it is a hybrid melee/mage job and is also a capable tank itself. (Of course it was more so before the enmity nerf.)

    The purpose of giving it to WHM, despite what these melee WHM enthusiasts would have you believe, would be to cast it on the party via /SCH. You'd completely eliminate this role for RDM and SCH because WHM already offers so much more to a any group that would need Phalanx in the first place. Stoneskin and Blink are already sufficient enough to protect a WHM for the occasions when they pull hate.

    Some WHMs really need a reality check. I shutter to think what will happen when the SCH Regen adjustments go live.
    (1)

  6. #36
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Personally, I think that Phalanx in paricular not going to White Mage has nothing to do with balance, and all to do with the role of the job. White Mage isn't a tank by any means. Red Mage and Paladin are.

    Quote Originally Posted by Sasaraixx View Post
    The purpose of giving it to WHM, despite what these melee WHM enthusiasts would have you believe, would be to cast it on the party via /SCH. You'd completely eliminate this role for RDM and SCH because WHM already offers so much more to a any group that would need Phalanx in the first place. Stoneskin and Blink are already sufficient enough to protect a WHM for the occasions when they pull hate.
    If getting this spell natively was about White Mage melee, the solution would obviously be to give Red Mage Dual Wield I at ~45. Then I'd actually have a reason to sub Red Mage.

    Shoot, even now you can sub Red Mage for Phalanx and Magic Attack Bonus, equip a staff, and go to town doing AOE farm in Abyssea. Native Phalanx access isn't really necessary for White Mage unless your goal is to AOE it.

    Quote Originally Posted by Sasaraixx View Post
    Some WHMs really need a reality check. I shutter to think what will happen when the SCH Regen adjustments go live.
    Ignoring the snarky comments people have been making about White Mage in general, even when they aren't doing anything that could remotely considered wrong, like asking for Phalanx, I doubt that many if any White Mages will care. Regen is simply not MP efficient for White Mages, but is for Scholars and Red Mages.
    (0)

  7. #37
    Ok, first off, the data file for Phalanx has not been changed to include WHM. Many of the existing spells were altered in the game's data files to include jobs past 75, meaning we know things like PLD gets Holy II at 99 or SCH gets Thunder V at 99. So no, it does not look like WHM is going to get Phalanx.

    Secondly, stop being so greedy. It isn't enough to be the best (and practically only) healing job in the game, now you want to completely obliterate RDM's enhancing niche? (Considering the various barspell bonuses, protectra, and shellra WHM is already a better buffer.)

    Right now WHM is one of the strongest jobs in the game. Instead of asking for things that the job neither needs nor deserves, you should be happy to not be hit with the nerf bat. (Right fellow Warriors?)
    (3)

  8. #38
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Quote Originally Posted by Ophannus View Post
    I don't mind if WHM gets Phalanx. As long as RDM gets Cure 5, -nas, Reraise, AoE Bar/Boosts, Repose and Esuna too.
    Exactly. Why stop at Phalanx > WHM? Let's give every mage job every spell.

    Seriously, I can't imagine a more boring activity than to start picking out spells from other jobs I could use on WHM and asking for them. It's the small unique features of jobs that are designed to perform the same essential function that makes them interesting to me. I was a lot happier playing both RDM and SCH when it came time for them to start getting their own spells. The fact that SE is killing these unique abilities by either lowering them to sub level (the heinous helix adjustment coming) or not providing progressions to them so the subbed versions are nearly as potent (storms, gravity, phalanx) is sad.

    The only reason I tolerate and participate in the "give RDM and/or SCH Cure V" discussions is because it's a natural progression to a basic line of spells they already possess. Also, most importantly, because those jobs need to be able to compete as healers, and SE seems incapable of (or unwilling to) making this happen through their enfeebling and enhancing abilities.

    Last, if WHM gets Phalanx, I'd probably put the macro on the same palette as Deodorize. When I can recover the entire party's HP with one free spell or chain cast Cure V unbeknownst to the enemy, the idea of preventing ~40 damage a hit is just pointless. It's not meaningless on SCH and RDM because I can't do the other stuff. For soloing I already have Phalanx with /RDM or don't need it with /NIN.
    (0)

  9. #39
    Player tyrantsyn's Avatar
    Join Date
    Sep 2011
    Location
    612 wharf ave next to the gentlemen's club.
    Posts
    522
    Character
    Tyrantsyn
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    "IF" whm gets a version of this spell it'll be a ra version. And I wouldn't be surprised if it was a merited spell. Seems to be the theme between whm and rdm spells. As a rdm I wouldn't care if whm got it native, with current gear set's whm couldn't touch rdm duration time or potency. It would be a lesser version and would only be a alternative to the rdm version. And if phalanx II see a revision, it will probably trump anything whm receives any ways. Fyi anytime i see my pld throw up his phalanx, i just run over and overwrite his on the spot. Luv /sch.
    (0)

  10. #40
    Player Daniel_Hatcher's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by tyrantsyn View Post
    "IF" whm gets a version of this spell it'll be a ra version. And I wouldn't be surprised if it was a merited spell. Seems to be the theme between whm and rdm spells. As a rdm I wouldn't care if whm got it native, with current gear set's whm couldn't touch rdm duration time or potency. It would be a lesser version and would only be a alternative to the rdm version. And if phalanx II see a revision, it will probably trump anything whm receives any ways. Fyi anytime i see my pld throw up his phalanx, i just run over and overwrite his on the spot. Luv /sch.
    WHM has more Enhancing gear than RDM and same basic skill (/SCH), only Duration RDM wins on now.
    (0)

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