Page 4 of 4 FirstFirst ... 2 3 4
Results 31 to 36 of 36

Thread: Casual FFXI

  1. #31
    Player Mirabelle's Avatar
    Join Date
    Mar 2011
    Location
    DeadParrotSociety
    Posts
    354
    Quote Originally Posted by Aarahs View Post
    All that means for you, Mirabelle, is that it will take you longer to achieve your goals than the guy who plays twice as much. I personally still have assaults, nyzul, WotG, and some misc things to complete still, but I'm doing what I can day by day. I also have an empy weapon in progress, but instead of whining about it, I'm actually doing something about it.
    I think its not just play time but group sizes that plays into it. Whenever you need 18 well geared characters spending 12 hrs together in order to advance, it becomes hardcore and not casual based. Abyssea is nice that way. Its easier to get small groups and do things for a few hours and feel you've made progress. Old Dyna, Old Sky, Old Sea, Old HNM's were not like that. VWNM certainly isn't that bad but could have been made a bit better.
    (0)
    Yo Ho Yo Ho, a pirate's life for me!

  2. #32
    Player Psxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    San d Oria
    Posts
    198
    Character
    Psxpert
    World
    Sylph
    Main Class
    MNK Lv 99
    I think there's a wrong feeling and perspective to who and what is a casual/hard core player.

    -You do what ever it take to beat the game, unlock secrets etc.
    -It relaxes you after a hard days RL work, gaming's a hobby whether serious or to kill time.

    Mix and match what ever you like.. if your a casual complaining about this and that on an MMO... remember, SE designed this game FOR hardcore Final Fantasy fanboys/girls as well as MMO fans. If your new to the scene, its best you get rolling with the punches.
    It's an interesting topic, you can take it any direction.


    Casual players aren't here to conform with the design of the game for what ever it worth... you want a party but cant stay online for too long ( this would kinda cancel-out the goal to access of higher level gear and areas but "oh,well"), play offline Final Fantasy where you have an instant party. Another suggestion is to find friends of family who love MMOs or Final Fantasy so they can log with you and play, (there you go, resources and instant party members).

    Casual gaming vs hardcore gaming are terms which divide the playing field, something that affects the game dynamics drastically and is something I don't like. A game is designed... DESIGNED to make players play... PLAY. If your not play then the company who designed it must be doing something wrong. It's also a social network and people learn to get along, share experiences and (maybe) compete.

    Even if the game has something really hard (designed for the hard-core) and you don't like it but still play... well, You'll just have to get better at the game then. If you're still playing, it's because the game was designed to get you to PLAY.

    You don't like waiting for party/ help ; ; /cry and play an offline FF. That's all I have to say on the subject.


    "Peace to all my HARDCORE FF-Gamers. To all the elites the Mnk, Sam and PLD pimps VS the shameless Ninjas in Sylph. Play HARD and take care of one another!"
    (1)
    "With the POWER of Taru...!"

    @@@~'~~~;SYLPH WORLD;~~~,~@@@

  3. #33
    Player Zatias's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria.
    Posts
    379
    Character
    Zatias
    World
    Asura
    Main Class
    DRK Lv 99
    To me, hardcore means you're willing to sacrifice your real life time to better yourself in the game.

    Casual, on the other hand, means you play on your free time and don't worry too much about loot; priority is enjoying it with your friends.

    I consider myself a casual player. I tend to solo or lowman during the majority of my time online. It's nice not feeling the pressure of a big LS's schedule when you have other stuff you want or need to do. That's not saying that big LS equals hardcore, but for much of the "hardcore" events you need (or needed, rather) a decent sized and skilled group.
    (4)

  4. #34
    Player Psxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    San d Oria
    Posts
    198
    Character
    Psxpert
    World
    Sylph
    Main Class
    MNK Lv 99
    Quote Originally Posted by Zatias View Post
    To me, hardcore means you're willing to sacrifice your real life time to better yourself in the game.

    Casual, on the other hand, means you play on your free time and don't worry too much about loot; priority is enjoying it with your friends.

    I consider myself a casual player. I tend to solo or lowman during the majority of my time online. It's nice not feeling the pressure of a big LS's schedule when you have other stuff you want or need to do. That's not saying that big LS equals hardcore, but for much of the "hardcore" events you need (or needed, rather) a decent sized and skilled group.


    I Approve!




    I'm in a LS who are considered "HARDCORE" but they're just like you and me. They can be on time for a DYNA run every Tuesday and Saturday (yes, ppl still play in Dynamis), organize runs, farm currency and pay members. It's one big happy family.

    Those who want to be alone, play solo and not be apart of the big picture tend to complain "this and that": That's my only argument.

    Be a well rounded MMO player, I'm not an elite but I'm not casual either... I just care a lot about the game and playing with others (and of-course I want to be ubber-ubber to beat the story ^^).
    (1)
    "With the POWER of Taru...!"

    @@@~'~~~;SYLPH WORLD;~~~,~@@@

  5. #35
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Rezeak View Post
    Now we're moving on to VW and WoE

    For hardcore players that can play everyday it kinda works the time sinks are still huge but it works for those that want the best of the best.
    But for the casual player it's impossible for them (there is really no way a casual player is gonna spend month of a 95 woe weapon or years on 95 emperyan weapon) and the drops arn't that good to justify the time put in.

    Anyway i guess what i'm asking for is that SE doesn't exclude casual players from certain event by make the rewards suck or need a huge amount of time to get so that FFXI can last longer with more people.
    IMO Voidwatch is actually more causal friendly than a lot of old EG event at 75 era(dyna/sky/sea/limbus/HNM etc), and still able to satisfy hardcore players.

    Causal player usually value RL more than FF, that's why they don't join old lv 75 EG events because it requires committement. And old lv 75 EG event is all about attendance, points, participation in a LS and such. It requires way too much committement if you often want to have dinner with family, have different/irregular work schedule and such. There's no way a causal players can get old lv 75 pimp items like Kirin/ground king/JOL/Odin/DL/omega drops unless you buy them. Because there will always have someone more hardcore with higher attendance or points gets priority to lot them. You may ended up going out with your family for dinner for 3~4 times and ended up behind everyone else on the list. In fact you may not be able to join the LS event at all if you log on on none event time, which happens often if you value RL more than FF.

    On the other hand since everyone get equal chance to get VW drop, there will be a chance that causals still able to obtain pimp items. Everyone's chance to get items are equal in VW, hardcore or causal. So you no longer have to worry about attendance and such and able to go out for dinner without worrying. Further more, since most of the smaller LS requires man power to cap lights, they /shout very often. That means you no longer have to do this event with your LS if you missed your LS event, you can do it with other LS and still be able to get drop. Since everyone gets indiviual chests, other LS is willing to accept extra helpers without worrying about ninja lot too.

    So yes, you can spend time IRL all you want, log on to game anytime and see a /shout pt, join them and if lucky enough you may get an ex/rare body. That's something will never happen in the old days(except JP, they often /shout for dyna), there's no way you can join a Kirin /shout and see w legs FL for helpers. If you want a w legs, you gonna do event with LS for months. IMO VW just provide a chance for causals to obtain ex/rare items without worrying about attendance and lotting priority.
    (0)

  6. #36
    Player Krashport's Avatar
    Join Date
    Mar 2011
    Posts
    646
    Character
    Krash
    World
    Odin
    Main Class
    SMN Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    Actually, it is unprecedented. I have never heard of an MMO that crashed and burned on launch was revamped and then became a success.

    No MMO that has failed it's launch has ever been successful. Moreover, no MMO sequel has ever been successful either. Players see it as "replacing" their favorite game and automatically hate it.
    Very true,^^b I think If SQUARE ENIX didn't put so much time into making a new MMO and put all that time and money into their fans with FFXI making it better adding new content more fixes to the old, Then adding level raise and abyssea, or just said hey guys the PC Vs Console wars are over PC wins start upgrading we are remaking Final Fantasy XI, Might have been a better out come. Only successful M.M.O. sequel that I know of would be Ever Quest > Ever Quest II, only thing though it didn't crashed and burned on launch. Maybe they should really think about making FFXIV into a remake.
    (1)

Page 4 of 4 FirstFirst ... 2 3 4