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  1. #11
    Player Babekeke's Avatar
    Join Date
    Mar 2011
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    Windurst
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    Quote Originally Posted by Arcon View Post
    Subbed you only get TH2, not TH3. If you say that TH3 is useful, you just gave yourself a reason to bring a THF.
    Unless you have A TH aug Tarutaru Sash, of course. Or you're in abyssea using TH atma. Or you have treasure hound in Quon present zones.

    /THF users will no doubt go out of their way to get a taru sash, so /THF = TH3/4

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    (Edit so as not to require a second post)

    Quote Originally Posted by FrankReynolds View Post
    we learn from this:
    A) treasure hunter from gear is the same as treasure hunter from procs.
    Correct.

    Quote Originally Posted by FrankReynolds View Post
    B) treasure hunter from gear / procs. is so weak that it takes 1000 + kills to see a measurable increase from it.

    Great job testing guys, now make them fix it.

    Edit: I guess if you plan on killing the same NM 1000+ times, then you will see the benefit of bringing a Thief. That means that the reason Treasure Hunter is considered SOOOOOO powerful is: we will be Killing the same Notorious Monster 1,000,000,000 Times. Thanks for that glimpse into the future of FFXI.
    All I can say to this is OMFG, are you serious?
    If they reported back and said:
    we killed 1 mob with TH9 and 1 mob with TH10, and we got more scales on the TH10 kill
    we'd have sent them back with their tails between their legs. Instead, they produce a fair sample size, and idiots like you just see it as NEEDING 1000 kills to see a difference.

    The trouble with increasing a chance, is that it's still a chance. If you increase TH to have a 95% drop rate and kill a mob once, you could still not get the drop then next time kill it with 5% chance of drop and it drops.

    I hope you're glad I took out the time to respond to your trolling
    (1)
    Last edited by Babekeke; 10-07-2011 at 03:45 PM.