Running totals
•Colibri feathers
TH0 - 41/161 = 25.46% +/-7.2%
TH2 - 97/157 = 61.79 +/-8.6%
TH3 - 313/542 = 57.74% +/-4.6%
TH4 - 71/113 = 62.83% +/-10.2%
•Colibri beaks
TH0 - 30/161 = 18.63% +/-6.4%
TH2 - 69/157 = 43.94% +/-8.5%
TH3 - 97/188 = 51.59% +/-7.9%
TH4 - 23/46 = 50.00% +/-14.4%
TH3/4 - 102/211 = 48.34% +/-7.4%
Due to the large amount of effort on my part (90-120 minute per session) I decided not to separate the TH3 and 4 beak drops because, quite simply, it's annoying. I'm not running a bot to do this and a decent amount of the recording is done with pen and paper so if you would like to see this test done differently I encourage you to do it yourself. If you have data you would like added to the running totals please try to post it in the same format as mine.
Example:
Total kills - Total number including both TH3 and TH4
TH4 kills - Number of TH4 kills
Total feathers - Total number including both TH3 and TH4
TH4 feathers - Number of feathers that dropped on TH4 kills
TH3/4 beaks - Total number of beaks including both TH3 and TH4 kills
Edit: Arcon will be supplying separate TH3 and 4 numbers for beaks and will be added to the running totals separately. I will continue to report my beak drops as TH3/4.
Aura statue testing- Credit to Vold
The goal here is to try and discern any noticeable difference between drop rates on rare items between TH2 and high levels of TH.
TH2
Golem shards - 9/100 - 9%
Mythril ores - 47/100 - 47%
Raxa - 0/100 - 0%
Diorite - 11/100 - 11%
TH6
Golem shard - 7/100 - 7%
Mythril ore - 53/100 - 53%
Raxa - 0/100 - 0%
Diorite -7/100 - 7%