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  1. #1
    Player Staren's Avatar
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    Apr 2011
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    Character
    Staren
    World
    Leviathan
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    SAM Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    Relics are 170 million gil at 10k per currency. I wouldn't call that "easy".

    I also have a feeling that the last relic trial will be something similar to the 1500 plates needed for the current Empyrean trial, especially if SE plans to take another look at the relic stats at 99 like they previously said.
    You apparently havent done dreamworlds dyna, heck even regular new dyna we were getting 200 ish coins a run consistently. <90 days is still drastically easier than almost a year.
    (0)

  2. #2
    Player Atomic_Skull's Avatar
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    Mar 2011
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    Character
    Bjorne
    World
    Fenrir
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    MNK Lv 5
    Quote Originally Posted by Staren View Post
    You apparently havent done dreamworlds dyna, heck even regular new dyna we were getting 200 ish coins a run consistently. <90 days is still drastically easier than almost a year.
    Quote Originally Posted by Square Enix
    [Update Details]

    - The accuracy of area of effect attacks striking the weak point of a monster that is not being targeted has been reduced in the following zones.

    Dynamis - Valkurm / Dynamis - Buburimu
    Dynamis – Qufim / Dynamis - Tavnazia
    I'm sorry what were you saying?
    (0)

  3. #3
    Player Elexia's Avatar
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    Mar 2011
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    666
    Quote Originally Posted by Atomic_Skull View Post
    I'm sorry what were you saying?
    While it was a stupid move it actually does nothing. Yes you prefer Mythics in all their retarded to get glory, however, you can still get a ton of currency a night without AoE spamming.

    Keep tryin.
    (0)
    Dark Knight ~ 90: Yes I actually use a Scythe.

  4. #4
    Player Atomic_Skull's Avatar
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    Mar 2011
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    Bjorne
    World
    Fenrir
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    MNK Lv 5
    Quote Originally Posted by Elexia View Post
    While it was a stupid move it actually does nothing. Yes you prefer Mythics in all their retarded to get glory, however, you can still get a ton of currency a night without AoE spamming
    Yes but not at the "omg currencies are falling like the rain in Pashhow Marshlands" level it was before.

    You can bet your ass that "reduced" really means "damn close to zero"

    COP dynamis was intended to give people a harder path to get more currencies in a given amount of time, not to make it so easy to get currencies that you can duo a relic in a month. This nerf shows that SE has no intention of allowing the latter to happen. They want the difficulty at a certain level and they will keep on nerfing it till it's where they want it. Tanaka is back and easy mode FFXI is over.
    (0)
    Last edited by Atomic_Skull; 10-05-2011 at 09:07 AM.

  5. #5
    Player Staren's Avatar
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    Apr 2011
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    Character
    Staren
    World
    Leviathan
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    SAM Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    I'm sorry what were you saying?
    A) You'll notice I mentioned getting near 200 coins a run regularly in normal zones which you'll also notice wasnt in that fix.

    B) They only nerfed AoE farming JA farmers so far are reporting no loss in currency/run. So it is still possible for an adaptive group to report similar if not the same numbers from CoP Zones.
    (2)

  6. #6
    Player Atomic_Skull's Avatar
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    Bjorne
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    Fenrir
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    MNK Lv 5
    Quote Originally Posted by Staren View Post
    A) You'll notice I mentioned getting near 200 coins a run regularly in normal zones which you'll also notice wasnt in that fix.

    B) They only nerfed AoE farming JA farmers so far are reporting no loss in currency/run. So it is still possible for an adaptive group to report similar if not the same numbers from CoP Zones.
    If people are getting the same number of coins from COP zones that they have been getting from old dynamis zones for the past 6 months then the price isn't going to fall now is it?
    (0)

  7. #7
    Player Staren's Avatar
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    Apr 2011
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    114
    Character
    Staren
    World
    Leviathan
    Main Class
    SAM Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    If people are getting the same number of coins from COP zones that they have been getting from old dynamis zones for the past 6 months then the price isn't going to fall now is it?
    If you do old zones at one run a day you can finish a relic in about 3 months. Cop Zones was making runs worth double to triple that amount. So 400-600 coins a run regularly. It would have made a relic doable in a month to two. Three months is about how long we spent working on our first empyreans before the level cap raises and only for a few hours everyday not a full blown 56 hours a week working on it. To be honest in my opinion Relics are as easy to get as the first tier of Empyreans just doing cities. CoP zones are still giving 300+ coins a run to JA procers which means you can still finish a relic for 2hrs a day in less than three months. Yes Relics are still a joke to get now even with the nerf. Mythics on the other hand are only getting harder and harder to get. Prices in bazaar for alex are regularly 20k now and you still need twice the coins and you're lucky to find 100 alex floating around in bazaars once every couple of days outside the overabundance of coins floating around. Please do the new dyna content before you call a relic hard, I made that mistake and then at someone's request I started trying dyna before bashing how it wasnt better than old dyna. At this point we're looking at pumping out relics shortly after we finish the mythic which is sadly at least 6months from now but we'll be able to get 4-5 relics in the time it took us to make a mythic, and we'll still have time to make empys due to how short dyna is. This only exemplifies the ease of relics/empys to mythics.
    (0)

  8. #8
    Player Atomic_Skull's Avatar
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    Bjorne
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    Fenrir
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    MNK Lv 5
    Quote Originally Posted by Staren View Post
    If you do old zones at one run a day you can finish a relic in about 3 months.
    No normal person is going to to do dynamis 7 days a week for three straight months.

    If you do then you are basement dweller and should quit FFXI for your own good.
    (1)
    Last edited by Atomic_Skull; 10-07-2011 at 08:37 AM.

  9. #9
    Player Kimble's Avatar
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    Mar 2011
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    Character
    Jimb
    World
    Asura
    Main Class
    COR Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    No normal person is going to to do dynamis 7 days a week for three straight months.

    If you do then you are basement dweller and should quit FFXI for your own good.
    Putting aside 2 hours a day to do dynamis is being a basement dweller?
    (1)

  10. #10
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    Quote Originally Posted by Atomic_Skull View Post
    No normal person is going to to do dynamis 7 days a week for three straight months.

    If you do then you are basement dweller and should quit FFXI for your own good.
    You realize that exact argument can be turned right back at Duties, Tasks and Deeds being extremely retarded, right?

    Who's going to do 160 minutes of a combination of Nyzul Isle, Assault, Einherjar and Salvage 7 days a week for 10 months? Granted you can drop Nyzul Isle/Assault - and thus 30 minutes - off after about 4 months. Einherjar isn't a daily event (but it probably will be), but Salvage alone is 100 minutes a day - only 20 off Dynamis - and you'd be doing it for well over triple the time you would Dynamis.
    (2)
    Last edited by Sotek; 10-07-2011 at 10:23 AM.

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