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  1. #1
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    Can we just drop that 80% crap ideal already? Nobody wants 80% of one thing when they can get 100% elsewhere. The "other things" RDM brings to the table was never really enough to justify that 20% loss.
    (1)

  2. #2
    Player Mageoholic's Avatar
    Join Date
    Jul 2011
    Location
    Myself
    Posts
    239
    Quote Originally Posted by Seriha View Post
    Can we just drop that 80% crap ideal already? Nobody wants 80% of one thing when they can get 100% elsewhere. The "other things" RDM brings to the table was never really enough to justify that 20% loss.
    Then go level a job that is only able to fill a dedicated singular role then....oh wait you did, numerous times. (so did I and so did mostly every other RDM that didn't play it just to be WHM-1).

    The fact is RDM should not be 100% when it still posses the ability to function in other aspects simply due through gear swaps. All other classes that can do multiple modes have some form of block in place that does not allow for seamless transition. SCH has arts timers, BLU has spells sets, DNC has to use TP for support instead of DMG, PUP has to requip and redeploy autos, DRG varies by sub. RDM can sub whatever it wants and still has the ability to nuke/buff/debuff/melee/heal and can increase these abilities through native skill and gear swaps. The issue is the native skill and gear swaps have been restricted to RDM now to the point where it really shows.

    If you want to be 100% comparable, then SE will need to put a check in place, likely something like Arts that switches between our mage and melee roles. However you would be back a week later complaining your Cures to a 20% hit so your melee could take a 20% increase.

    And I know you would. because it is you.
    (2)
    There is no min only max. Or something like that.