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Thread: Empathy For BST

  1. #11
    Player Xilk's Avatar
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    Mar 2011
    Location
    Windurst
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    733
    Character
    Xilkk
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    Quote Originally Posted by Caketime View Post
    It's already possible to have pets tank and not lose hate, the master just needs to generate TP and Rampage, cap hate and then dump it on the pet. Maintain with Sheep Charge, Foot Kick, etc. and use biscuits as needed. Allowing me to Snarl that Warrior who just hit a RR for 5k isn't going to break anything, it'll just allow my pet a few seconds to buy some time or use a debuff before getting shredded. Any serious NM will do that too, they don't like cute forest creatures for some reason.
    Yeah, taking all the hate from a will change things. Its not just the 5k RR off the war either. Its the 6k nukes off the BLM's.
    My pet is already almost invincible for eating damage. RR, DG, Savior. It takes 12.5% of any hits that come, and 10% of the time it just absorbs the full hit as hp instead.
    If pet had perfect hate retention as well, then BST would be THE tank for the game. It would be more bandwagon and pt demanded than anything. WHM would be uneeded.

    HMM a bst could EAT all of any other player's hate on a 30s recast... that would be breaking.
    (0)
    Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
    --Beastmaster Forever--

  2. #12
    Player Caketime's Avatar
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    Apr 2011
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    Taco Bell
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    654
    Character
    Anonymous
    World
    Leviathan
    Main Class
    WHM Lv 99
    I like how you paint a terrible, disastrous picture of some bleak future in which Beastmasters do something other than sit around doing nothing or soloing. If Snarl were adjusted SE would make it suck first.
    (0)

  3. #13
    Player Xilk's Avatar
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    Mar 2011
    Location
    Windurst
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    Character
    Xilkk
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    Quote Originally Posted by Caketime View Post
    I like how you paint a terrible, disastrous picture of some bleak future in which Beastmasters do something other than sit around doing nothing or soloing. If Snarl were adjusted SE would make it suck first.
    the proposal was to change a currently very good JA. i would not like to see snarl nerfed because it is changed into something so far fetched.
    if you are proposing a new JA that gets nerfed into uselessness..... then what are you really suggesting?

    If you disagree, and think that the proposed idea would not be game breaking as I say, that is, (an op perfect, free tank) Then please tell me how my interpretation is incorrect.
    (0)
    Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
    --Beastmaster Forever--

  4. #14
    Player Caketime's Avatar
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    Apr 2011
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    Taco Bell
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    654
    Character
    Anonymous
    World
    Leviathan
    Main Class
    WHM Lv 99
    Well to be honest, I don't think they'd leave Snarl as a 100% enmity dump ability if it were PT targetable. Maybe 100% to the master, but a diminished effect if used on the PT. Like, say 25%. That would open up opportunities for more useless trinkets for us to collect and macro in for Snarl.

    I dunno, it was just a thought to make BST more PT friendly, since we currently don't have much utility in a party setting. Unfortunately, I was high and didn't properly write out the full thought.
    (0)

  5. #15
    um... unless other folks are going nuts bst pets tank pretty well, especially outside Aby. In fact, if you were a bst that melee'd with your pet solo the idea was/is to let the pet keep the hate, with you providing a bit of extra damage. With /dnc you can make your pet have even better numbers with eva down or def down and saving to violent flourish the target's bad moves. if you /whm you did the same with dia and slow, but I think /dnc is better at current levels unless you feel the need to spam reraise in which case perhaps different prey is in order? Mainly because DW with 2 pet augmenting axes adds so much to the mix. /nin works too, but I personally have never seen a resist to a Step, halved ninjitsu is a different story.

    Granted, expecting a current player to engage in hate control is a bit like making a budget with the pot of a lottery that hasn't even been drawn yet in mind, unrealistic
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  6. #16
    Player Calamity's Avatar
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    Mar 2011
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    San d'Oria
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    188
    Certain subs and JA's if utilized correctly can make your pet a very effective tank, even in parties. Examples I've used in the past are bst/war with provoke > snarl, or if you wanna add some damage, bst/thf with SA Rampage > snarl. There are all kinds of little tricks you can use to manipulate enmity onto your pet, it just all depends on what's viable in your particular setup.
    (0)

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