There is a significant difference between the two. You can only gain the benefit from one of the combined staves at a time because they all give the same benefit to different spells. Combining melee weapons gives additional benefits to the same action.
If the request was to be able to wrap the magic attack, accuracy, and summoner staves up into one your point would be valid, but all we're really asking for is some inventory relief by not having to carry around 8 identical staves.
Yes, the beneficial effects would be different. Melee weapons would be overpowered and mages would gain relief from not having to carry around so many staves.
The problem is expecting one to happen without the other happening. This is why I suggested being able to only combine two staves, of the same name and element, into one. If the reversal was done for melee weapons, it would not make them overpowered and staff users wouldn't have to carry around so much. From a comedic standpoint, imagine how the description to all of those staves would look in one description box.lol That is not going to happen.
Last edited by InsideOut; 09-23-2011 at 01:46 AM.
Wouldn't it make more sense to combine each elemental affinity macc/mab/perp staff into one for that specific element? The lv51 staves have affinity +1 and +2 for NQ and HQ versions. I always thought it would make sense to do all the work for all three affinity trial lines, then combine them together to get "affinity +5". People have been complaining about inv space since the Lv51 staves, and now that's multiplied by three. Not to mention you can't macro in two different versions of the same staff.
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