Quote Originally Posted by Meyi View Post
<stal>
Quote Originally Posted by Meyi View Post
In case you haven't noticed, when you solo the items in the treasure pool only stay in the treasure pool for five minutes, just as if you had been in a party. That's five minutes to clean your inventory and make room for the item, or else it falls. There is no special extra time just because you're soloing.

They fixed the party treasure pool awhile ago actually. Before it would be if someone was full on inventory it would just fall to the ground. Now if someone is full on inventory, the item will find a different party member to fall to. There are only two reasons anything from party pool should fall to the ground: 1. Everyone except a specific person passed and said person who didn't pass was full, or 2. Everyone in the party is completely full when the item falls from pool.

You have five whole minutes to figure it all out.
The fact that we've generally accepted half-measures and behavioral adaptations to get around the bad gameplay issues is irrelevant when asking for them to be fixed. You could also say, "The solution to Paralyze eating your Remedies is to spam a stack of Remedies."

<stal> doesn't do anything for /follow, and drops aren't in the pool for 5 minutes if one guy lots and everyone else passes (they only fall to ground in that situation if they can't be held by the lotter).

Also, JA delay exists on all jobs. There's one second of "hard" delay (you can't use any other JA or spell) followed by one "soft" second of auto-attack block (you can use other JAs or spells, but you can't auto-attack). Using another JA during the soft second resets it back to the hard second, but is much more efficient than doing JA -> attack round -> JA (you stand to gain up to a second).