Oh they stick to their original concept and not make them retarded to get? Why buff them so the pointless grind makes it worthwhile? Especially post Empyreans?
The solution:
Drop Alexandrite requirement.
-or-
Lower Alexandrite requirement significantly.
-or-
Sharply increase sources to obtain Alexandrite (You know those AN/CP/ISP/Bastion/Trophies you have pilled up? Yeah.)
Only people who would be against this are those who are on/past the stage and hate seeing people get something easier than them.
I mean, REALLY think about it.
Empyrean:
-Slaughter a barrel full of NMs
-Collect 175 items
-Profit.
Relic:
-Collect useless weapon (argueablly the hardest part)
-Collect currency (just takes a bit if you don't buy.)
-Collect the appropriate items (can be hard if no crafting skill or crafters supplying)
-Profit and get a refund of some kind.
Mythic:
-Progress to Captain Rank
-Collect useless weapon (can be hard given objectives and time restraint on going 12+ floors)
-Do all Assaults with a limitation of 3(4/5) tags that cool down e very real life day
-Collect 150,000 Nyul Tokens (by the way, these take assault tags as well.)
-Collect 100,000 Ampoules (If you have the gear to buy or new to it, you won't have this much stored or acquired in a short period of time.)
-Story Completion
-The Chariot's Defeated
-ToAU kings defeated
-Odin Defeated
-30,000 Alexandrite
-ZNM Trophies...
-Fight Zahak/Bal and if you lose recollect the trophies which means reprogressing ZNM tiers iirc.
I feel like I'm missing something, but look at Mythic's grind.It.Is.Pointless. You can easily drop off:
-Collect useless weapon (can be hard given objectives and time restraint on going 12+ floors)
-Do all Assaults with a limitation of 3(4/5) tags that cool down e very real life day
-Collect 150,000 Nyul Tokens (by the way, these take assault tags as well.)
-Collect 100,000 Ampoules (If you have the gear to buy or new to it, you won't have this much stored or acquired in a short period of time.)
-Story Completion
-The Chariot's Defeated
-ToAU kings defeated
-Odin Defeated
-30,000 Alexandrite
-ZNM Trophies...
And it would be more reasonable. Even if they kept the Alexandrite requirement, it could easily be reduced to something like 5,000, which should be the longest part of it.
No matter how you look at it, it's a pointless grind. It can be the best weapon in the world, the requirements alone are far too much and far too demanding for anything even if this is an MMORPG.
Last edited by Elexia; 09-18-2011 at 11:06 AM.
Dark Knight ~ 90: Yes I actually use a Scythe.
			
			
			
			 
			
				Somehow I think SE is more likely to accept a suggestion like "Make the Alexandrite reward from Salvage non-competitive and make Alexandrite reasonable to stack" than they are to accept a suggestion like "Make Mythic weapons over four times as powerful than anything in the game to balance out their completely ridiculous quest requirements". Just saying.
As someone with 27500 Alexandrite, I'd be down with a straight Alexandrite cost reduction. They would need to do it this way:
1) Reduce Alexandrite requirement to 10,000
2) Permit people to remove Alexandrite from the NPC (this would help even out the huge demand spike of 1)
3) Add Synergy augments to Salvage gear
I would anticipate these effects:
* After an adjustment period, Alexandrite prices would settle so that the gil/hr of Salvage equals that of Dynamis.
* People would farm Salvage for Alexandrite and upgrades to their gear.
* People would farm Einherjar just for the Ampuoles and missed abjurations of years past.
* The increase in Mythic hunters would reinvigorate all the related events, effectively reviving ToAU endgame.
I'm gonna have to disagree with the bolded part. Dynamis requires approximately 17500 coins, and it is the main part of the task. Mythics have many, many tasks, not just Alexandrites. Therefore, Alexandrites need to be WAY cheaper than Dynamis currencies in value.
As it is, technically, Alexandrites are more valuable than Dynamis currencies. All 30,000 Alexandrites would be enough to pay for at LEAST two relics.
While Ampoules are easy to get. Nyzul require constant grind, and have to be balanced out with REdoing all 50 assaults. (Remember you have to do all 50 assaults TWICE overall. One to get Captain, which is required to even start this quest, and one for the five log books you get.
I think the OP needs a tissue, no a box of tissues
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