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  1. #241
    Player Byrth's Avatar
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    Mar 2011
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    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Who gives a shit anyway?

    At all the events Summoner is useful for, MP is not a limiting factor.

    I'm pretty sure a Nirvana Summoner isn't going to give two shits if you can look cooler soloing EPs than they can. Also, for the record, -7 Perp * 60 ticks = 420 MP. Depending how efficiently you can turn Nirvana's Perp into Refresh through gear swaps, you're already much of the way to 900.
    (3)

  2. #242
    Player
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    Mar 2011
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    1,067
    Quote Originally Posted by Greatguardian View Post
    I don't understand what in the world you're saying.

    Are you seriously intimating that a Nirvana SMN can't regain 900MP over 3 minutes through Spirit Taker? Is that what you want me to prove?
    As someone who actually used Spirit Taker for 5 years, I *know* it will take you at least 3 Spirit Takers to get 900MP. How do I know that? 1.0 multiplier @ 100% is as effective as it gets (Martial Staff is way better than Nirvana at MP recovery, but we're talking BG-level incompetence). Spirit Taker damage = normal hit + (INT + MND)/2. I was at 220ish (INT + MND) before the release of Myrkr, and the gear hasn't gotten any better. What does a normal hit do? 200-250 damage tops, with a better weapon than Nirvana. That means that Spirit Taker is 300-400 damage now.

    So, to get 900 MP and keep aftermath, you need 3 Spirit Takers that HIT and 300% TP garland. You need 600% TP for Nirvana and only 300% TP for Hvergelmir. Possible? Only on your calculators. In the real game, even solo farming, the SMN is going to switch targets every 30 seconds.

    Byrth, I know BG isn't accustomed to being schooled, but 900MP/3 minutes counts that perp. Go home.
    (1)

  3. #243
    Player Soranika's Avatar
    Join Date
    Aug 2011
    Location
    Windurst
    Posts
    452
    Melee SMNs aren't as common as what I feel the forums suggest. I lost count of how many things I could get kicked out of on SMN if I dared run up to hit something aside from being inside abyssea doing staff or club procs for red and/or blue. No SMN would also solo melee an actual NM that capable of cleaning an avatar's clock in seconds flat, which leads me to believe a lot of 'dedicated' melee SMN over-exaggerate or I just still suck in the melee department.

    Still, Myrkr definitely beats Spirit Taker by a mile. It's hard to compare using Spirit Taker on Nirvana (which I don't know where this argument came from) because it's not obtainable to anyone not 100% dedicated to getting a mythic weapon. Those are VERY few in numbers these days. Perp cost argument to make Nirvana seem great is near moot because with now AF3, perp cost of an avatar is brought down to like 3-4mp per tick, not counting the slew of refresh gear now available.

    Hvergelmir only benefits SMN that does extracurricular things of very little merit. Though by that, I mean doing things that other people don't do anymore because there's no "good reward" from it. There's nothing going for it *yet* for BLM or SCH. I'm still waiting to see what 95 emps offer. It's hard to deny too that SE got lazy making the emp weapons as if all jobs are capable of taking a role of DD, even down to giving them all the same aftermath. But I guess at the very least, it gives SMN (and I suppose BLM and SCH) a reason to carry TP wings.
    (0)
    Main Job: SMN95 <Hvergelmir 85 obtained 9/10/11>
    Side Jobs: WHM95 DNC95
    Gimp Jobs: SCH95 NIN95
    Quote Originally Posted by Kimikryo View Post
    If waiting 15 minutes is such an issue to you, I hope you never get stuck in public transport or in an elevator. You probably will go insane.

  4. #244
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
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    11,274
    Hvergelmir only benefits SMN that does extracurricular things of very little merit.
    Who are you to judge the merit value of what other people do?

    No SMN would also solo melee an actual NM that capable of cleaning an avatar's clock in seconds flat
    Such people, as well as any intelligent reasonable person, doesn't do something when it's pretty obvious that it won't work for a given situation. However, in a group with other people, I still keep the weapon handy in abyssea and pop a TP wing to use Myrkr, since it's effectively like having another big Ether and I'd have no other use for the wing other than to proc- which, if someone happens to want it, I will find a normal mob nearby to get TP with, as anyone would.

    Most people who have one of these weapons don't just run around and melee everything in sight. They still behave intelligently for the most part and know how to use all aspects of their job(s). They only use their weapon when there is benefit for them in doing so and the risk level is not too high.
    (0)
    Last edited by Alhanelem; 09-18-2011 at 01:25 AM.

  5. #245
    Player
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    Mar 2011
    Location
    Windurst
    Posts
    2,169
    In party situations you would want a Smn, you don't want them meleeing, therefore Hverg (as far as aftermath goes) is a boost to Smn in activities they aren't called to perform. Otherwise, it's negligible since you can generate enough mp without using myrkr + forms of regain.

    And if all you need is the WS, you don't even need Hverg for that.
    (1)
    Last edited by Neisan_Quetz; 09-18-2011 at 01:25 AM.

  6. #246
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    11,274
    And if all you need is the WS, you don't even need Hverg for that.
    Hvergelmir is actually easier to get than the WoE weapon, if your server is like mine where no one does it, and the weapon boosts the stat mod while the WoE weapon doesn't. If you have any intention of getting the WS, there's no reason not to get the empyrean over the WoE version.
    (0)

  7. #247
    Player
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    Mar 2011
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    Quote Originally Posted by Soranika View Post
    Hvergelmir only benefits SMN that does extracurricular things of very little merit. Though by that, I mean doing things that other people don't do anymore because there's no "good reward" from it.
    Voidwatch has terrible rewards and is the only confirmed place where the mob isn't zerged or brewed.
    (0)

  8. #248
    Player
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    Mar 2011
    Location
    Windurst
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    SMN is useless inside Abyssea and superfluous for old content not zerged, and?
    (1)

  9. #249
    Player Leonlionheart's Avatar
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    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Dallas View Post
    Voidwatch has terrible rewards and is the only confirmed place where the mob isn't zerged or brewed.
    Just zerged all of windy yesterday w/ 2 Ukons and 1 Maschu+2

    sup
    (1)

  10. #250
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    11,274
    Zingggggg.
    (0)

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