That is a valid point. With AF3+2 head I think Regen IV would heal 34HP per tic. With gear and merits a WHM can increase this to 39HP/tic for 75 seconds. I don't think that 40HP+ is too much to ask for. I like the idea of the healing helix doing a a big tic at the start. If that is not implemented, perhaps a mild passive bonus could be added for the duration of the helix - something like shining ruby.
The other concern with these kind of spells (and this goes for WHM too) is the long casting time and as you mention, the duration of the spell.

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