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  1. #351
    Player Sasaraixx's Avatar
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    Mar 2011
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    276
    Character
    Sasaraixx
    World
    Carbuncle
    Main Class
    SMN Lv 99
    That is a valid point. With AF3+2 head I think Regen IV would heal 34HP per tic. With gear and merits a WHM can increase this to 39HP/tic for 75 seconds. I don't think that 40HP+ is too much to ask for. I like the idea of the healing helix doing a a big tic at the start. If that is not implemented, perhaps a mild passive bonus could be added for the duration of the helix - something like shining ruby.

    The other concern with these kind of spells (and this goes for WHM too) is the long casting time and as you mention, the duration of the spell.
    (1)

  2. #352
    Player Zhronne's Avatar
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    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    The current casting times I could deal with if the spell lasted long enough. 60 seconds is not enough, imho.
    (4)
    And the autumn of life has finally come
    with the promise of winter thaw.

  3. #353
    Player Sasaraixx's Avatar
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    Mar 2011
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    276
    Character
    Sasaraixx
    World
    Carbuncle
    Main Class
    SMN Lv 99
    The duration is a problem, but also as a main healer it can be a bit risky to spend 5 seconds casting a regen spell if you are fighting anything dangerous. A lot can happen in those few seconds. That is party of the reason why I don't use those spells during battle.
    (2)

  4. #354
    Player Raksha's Avatar
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    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Zhronne View Post
    Didn't they already find it out?
    When you're in Grimoire and you use spells related to your current Arts you have a chance that the spell will generate 0 enmity.

    So for example you're in Light Arts and using Cure IV? You have a low chance your Cure IV will generate zero enmity.


    I never saw any testing that indicated this, only speculation.
    (0)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  5. #355
    Player Zhronne's Avatar
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    Mar 2011
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    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    I think I saw some moderate testing on BG? But maybe I'm just thinking about something else.


    @Sasa
    fair point, that's why if regen effects were to last long it would be easier to find a moment to place it on targets. But anyway, let's see what happens with the adjustements to Light Arts, hopefully it will be about speedcasting and lasting, instead of just potency
    (0)
    Last edited by Zhronne; 09-17-2011 at 01:29 AM.
    And the autumn of life has finally come
    with the promise of winter thaw.

  6. #356
    Player Raksha's Avatar
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    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Zhronne View Post
    I think I saw some moderate testing on BG? But maybe I'm just thinking about something else.
    I've kept my eye open for info ever since it was released, and I haven't come across it. There was a lot of testing in the final magian empyrean armor thread but no confirmations of any effect(s). if it was posted in the random question thread I might've missed it, but none of the wikis have any links to testing.
    (0)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  7. #357
    Player Urteil's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Camate View Post
    I got some info to give you all an idea of what the development is already working on for future scholar adjustments.

    The next job adjustment focus will be on Light Arts and Dark Arts.
    Below is the concept:

    1. Make adjustments so that Light Arts affects the effect of Regen and Dark Arts affects the effect of Helix spells
    2. Adjust the level Regen III/IV are learned
    3. Adjust the level Helix spells are learned as well as their MP cost
    4. Adjust the recast timer of Modus Veritas
    5. Adjust the effect duration of Klimaform
    6. Make adjustments to Tabula Rasa

    We will be posting more information here on the forum as well as adding things to the test server some time after the September version update.

    o_o Amazing.
    (0)

  8. #358
    Player Raksha's Avatar
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    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Urteil View Post
    o_o Amazing.
    more like a-meh-zing

    Will have to wait and see though.
    (0)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  9. #359
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Camate View Post
    I got some info to give you all an idea of what the development is already working on for future scholar adjustments.

    The next job adjustment focus will be on Light Arts and Dark Arts.
    Below is the concept:

    1. Make adjustments so that Light Arts affects the effect of Regen and Dark Arts affects the effect of Helix spells
    2. Adjust the level Regen III/IV are learned
    3. Adjust the level Helix spells are learned as well as their MP cost
    4. Adjust the recast timer of Modus Veritas
    5. Adjust the effect duration of Klimaform
    6. Make adjustments to Tabula Rasa

    We will be posting more information here on the forum as well as adding things to the test server some time after the September version update.
    If nothing else, this post is an excellent example of when to use the words "affect" and "effect". Folks don't call Camate a linguist for nothing!

    I think it's safe to assume that everything is so vague because exact ideas are still being hammered out, so it seems a little early to start complaining. They're headed in the right direction by making spells and abilities unique to Scholar more potent or easily used, at least, so I'm okay with waiting to see exactly what they're going to do.
    (2)

  10. #360
    Player Sira's Avatar
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    Mar 2011
    Posts
    83
    Quote Originally Posted by Raksha View Post
    I've kept my eye open for info ever since it was released, and I haven't come across it. There was a lot of testing in the final magian empyrean armor thread but no confirmations of any effect(s). if it was posted in the random question thread I might've missed it, but none of the wikis have any links to testing.
    there was testing on BG (please dont ask for a link as i do not have it, i did not think i would have to keep it for proof) using libra and i think dia, dont quote me on the spell used. the spell occasionally generated no enmity.
    (0)

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