
Originally Posted by
Dart
raging rush/drakes/evis (to a lesser extent) says hi. They're still stronger than anything drk can do in the ws department (non empy) then when you compare our empy ws we still lose out) the only dd job aside from drk that doesn't have access to a crit ws via its main weapon is samurai, and it really isn't in the same boat as drk. (everyone here knows how rapeface fudo is outside abyssea)
The only way that drk will be a viable contender in a serious DD alliance is to somehow increase our average ws damage, because truthfully our melee phase is pretty solid. Crit based ws is a simple solution to this. Others have put forth the idea to change cratio's and the like and a few other things.
if torcleaver or quietus would become crit based then drk could pump out some pretty impressive ws averages without having to resort to /thf which does hurt our total damage output.
many of the ideas to change drk magic and the like do have merit, but they aren't what's holding drk back in terms of being a serious DD, which is the main point that I believe needs to be fixed with the job. Our magic side brings utility that war, mnk, sam just doesn't have and only needs slight tweaking to really be something fun.
Personally I want to be able to come on my drk and keep up dmg wise with other jobs inside and outside abyssea. (to reiterate I by no means, way, shape, or form want to make drk the premier dd job in the game. I just want to be in the fight and push the war's, mnk's, sam's, drg's a little etc.)
I'm not trying to start a flame fest. I'm just pointing a few things out.