Change Blood Weapon to Blood Frenzy and have it give you Occ Attacks x-y times starting from twice and going up to 8 times at 99, easy to implement, and could even add that it drains your HP over time because you're using your life force to go into a frenzy, 2 hr solved, I'd use that shit everytime it was up lol
make blood weapon 100% haste and drains 5x your HP per hit and makes you invincible
I wouldn't mind seeing Blood Weapon duration increased, but as it stands now it sucks. Bad. It won't even absorb on Weapon Skills! I mean, if you compare the PLD invincible to Drks Bloodweapon, they just don't add up. Either 30 seconds of complete no physical damage, or have the mob pound in the player while every 4 seconds they recover 250-350 hp+ (excluding missing.)
Not being funny but Blood weapon stacked with 80% haste and souleater turns DRK into an invincible killing machine.
Not say it couldn't use a bit of tweaking that's why we were discussing it http://forum.square-enix.com/ffxi/th...pon-discussion.
Either way this huge DRK QQing recently sux >< i accept DRK has some flaws and i agree the way SE adds stuff to DRK is really dumb (outside of stuff like Endark, Absorb-Buff) but i don't think stuff like blood weapon is useless.
But honestly i play DRK 90% of the time for my linkshell (i have WHM SCH SMN COR all at a really high level) at there request because of what i do with it so honestly i think it just the opinion of the player base that holds DRK back but then look at the evidence of DRKs raging on the forum (inc relic DRKs) going "DRK suck at DD, DRK sux at staying alive and DRK sux at making cakes) so what would you think DRK does other than sux >>
Main : 99 DRK
Subs : 99 SMN COR SCH MELEEWHM
Server : Ragnarök
Relics : 95 Ragnarok and 95 Apoc
Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them.
This topic is now about the Ability: "Blood Rage".
Discuss how great it is, thank you.
DRK seems fine when I see others play it. But I could agree with some 1+ min duration on 2 hour. It isn't like draining HP that doesn't do damage is a big deal if it lasts longer.
Heck, put all 2 hours on 20 min timers like they did for DRG. It would make the game more fun and probably not effect it all too much.
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