I'd rather SE make the job ability useful than delete it
My issue with SD is SE is showing there lack of knowledge in the game in general in there words....
I'd like to point out stun can be casted outside of most AoEs in the game which makes the use SE intended for null/void (unless SD had a DMG migration)In many cases, dangerous special abilities and magic that are used by the opponent can be halted by Stun, but there are instances where Stun does not work or cannot be cast due to recast timers. There are also instances where players will have to take the damage from some attacks in order to stop more powerful attacks instead.
Either way unless they wanna change so that it can fit into normal HNM or party strats it should be deleted.
And here's the reason it 2 fold
1st is PS2 Limitation i'd rather that space used for something useful (even if it's on another job)
2nd SE keep adding useless stuff to DRK then buffing them with no real effect (see elemental spell/Occult acumen)
As far as DRK goes i'm happy with the job it may lack somewhat in abyssea but i've just subbed mnk and become a v.reliable tank there instead, outside we're really strong.
Also with the update in general. Absorb - Buff is a great addition to DRK considering the LR addition.
In summary
I'm tired of the addtions that mean nothing to DRK
If i had a choice i'd remove SD, Elemental spells(not the Dark magic),Tactical parry and Occult Acumen from DRK so SE could actually focus on adjusting the useful aspects of the job rather making a messy hybird job.
Btw i feel this is dumb how people were so aggressive proposing the idea of and the retort.
Outside abyssea i know DRK is the top DD in alot of cases.
Greatsword w/ torclever is our best combo atm.
As for the comments on how Torclever suck ....
4.5 ftp mod at 100% isn't weak in fact it's the best ftp mod for a melee weapon at 100%
It has a sucky stat mod?? ... at the start yes but please look up Jingang gear/Twlight gear/9 Vit neck(or 4VIT 2% Quad attack) which has made this mod decent now.
It sucks cause it doesn't have an attack bonus.... you know what has an attack bonus DRK lol we can get the highest attack in the game to back up our WS unlike say SAM that get hurt by this alot with Fudo. (which SE gave that dumb response of use gekko then /facepalm)
The Delay sucks... making 6 hit not worth it ... no it means u need stuff like carabonara, adaman, Regain earring for it to be easily worth it ^^
As for the comments of Scythe sucks...
5 hit OAT + Guillotine spam says HI!!!!
At 80% haste u get 100% tp in 3.5-7sec (avg is around 4-4.5 secs) (btw any job that can spam WS for decent DMG in Dyna is <3 for staggering)
Either way from the limited endgame content outside of abyssea i don't really have much trouble competing against other DDs infact in cases where my LR pushs me 15% haste over other DDs then DRK is a really hard job to compete with if played right.
As for people saying souleater is useless .... nope infact since the update 6% hp lost for 12% DMG is really manageable for mages these days (most can be offset with a Regen IV) and in cases when mp isn't a issue it's awesome to use ^^.

.
Reply With Quote





