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  1. #201
    Player Areola's Avatar
    Join Date
    Mar 2011
    Posts
    91
    I wonder if there tallying our lists as we speak. Camate should post a top 5 list based off the poll so far. Also i would like Pugils/Jagils added to the list.

    hell if SE gave me a slim and pugil jug pet I would totally forgive them for making cloudsplitter unusable
    (0)
    The Sublimely Magnificent Ject Shot Mark III

  2. #202
    Player Fadnog's Avatar
    Join Date
    Mar 2011
    Posts
    40
    Character
    Fadnog
    World
    Carbuncle
    Main Class
    BST Lv 99
    The top 5 jugs i want are:

    1. Puk
    2. VNM Crab (the one with the barnacles and rocks and such on it)
    3. Opo opo
    4. Slime/Clot
    5. Pugil/Jagil

    I'll settle for any unique design for a jug pet like CourierCarrie though.
    (0)
    - Fadnog -
    BST99 BLU99

  3. #203
    Player
    Join Date
    Aug 2011
    Posts
    111
    Quote Originally Posted by Koroma View Post
    There are pets id rather see like all the ones i meantioned on page 14 but why wouldnt you want to see a slime? It's been bsts favorite lvling pet since time began.

    I'm pretty certain most people who are picking slimes haven't really put much thought into how that pet would fit into the current game world. Think about the Leech and Coeurl pets, people have been wanting them for a long time but when they were released (with exception to leech's water resist ) no one really cares about them.

    The way I see it, the only good use for slime is for tanking. But at level 95 in abyssea we don't need a Slime pet.. its over kill. Anything you can solo now is a breeze at 95, Some NMs no longer even require you to use DG, you can get by with just PDT gear and Regen atma alone. The Slime might open up some choices for you to use offensive atmas for some of the high NMs but again... if you can solo these NMs now, at 95 they're a joke, you don't need a slime. Most of the NMs off limit to use now is because they spam magic damage which is a major problem with slime's very low HP and magic defense, so they would be near useless in those fights.

    Outside of abyssea you have Voidwatch to look forward to and I don't see a slime tank being anything more than a decoy for these NMs. Besides SE already stated they may be giving us a Adamontoise crab pet.... how many tanks do you guys want!?
    (0)

  4. #204
    Player Limecat's Avatar
    Join Date
    Mar 2011
    Posts
    303
    Character
    Limecat
    World
    Carbuncle
    Main Class
    WHM Lv 99
    Actually... here's an idea. Maybe they could use all of them? Sort of in line with the idea for a jug that spits out a random critter, though not that exactly. It could be set up more like a chocobo whistle. A player has to choose which pet they want to use, and when they use the 99 jug it summons what they went with from the list. Maybe have acquiring each pet be a mini-quest, and then you can set your jug at an NPC from what you've unlocked. Or maybe if the devs wanted to make it a little less trivial to change, require the player to go fetch certain items related to what they want to use, give them to the hypothetical npc, and that would lock in what the 99 jug calls out. If you wanted to try something else/change back, you'd need more items(same sort of deal as changing your fellow's weapon, essentially).
    (6)

  5. #205
    Player Minikom's Avatar
    Join Date
    Mar 2011
    Posts
    93
    Character
    Minikomby
    World
    Quetzalcoatl
    Main Class
    RDM Lv 99
    • Chigoe
    • Hippogryph
    • Karkinos (Crab)
    • Orobon
    • Hecteyes
    • Rafflesia
    • Slime
    • Ruszor
    (0)

  6. #206
    Player Gotterdammerung's Avatar
    Join Date
    Mar 2011
    Location
    Yhoator Jungle
    Posts
    325
    Quote Originally Posted by Mavrick View Post
    I'm pretty certain most people who are picking slimes haven't really put much thought into how that pet would fit into the current game world. Think about the Leech and Coeurl pets, people have been wanting them for a long time but when they were released (with exception to leech's water resist ) no one really cares about them.

    The way I see it, the only good use for slime is for tanking. But at level 95 in abyssea we don't need a Slime pet.. its over kill. Anything you can solo now is a breeze at 95, Some NMs no longer even require you to use DG, you can get by with just PDT gear and Regen atma alone. The Slime might open up some choices for you to use offensive atmas for some of the high NMs but again... if you can solo these NMs now, at 95 they're a joke, you don't need a slime. Most of the NMs off limit to use now is because they spam magic damage which is a major problem with slime's very low HP and magic defense, so they would be near useless in those fights.

    Outside of abyssea you have Voidwatch to look forward to and I don't see a slime tank being anything more than a decoy for these NMs. Besides SE already stated they may be giving us a Adamontoise crab pet.... how many tanks do you guys want!?
    The slime opens up options in many situations for different atma and gear combo's. Slimes don't have a weakness to magic. They just don't have any extra resistance against magic and there weak element is fire and there strong element is water.

    Outside abyssea it gives us the chance to cap pdt with a pet and still have the same mdt as we had on other pets.

    We don't know what a slime jugs hp will be and we don't know how well any of the proposed pets will perform. Jug pets have a history of performing NOTHING like their wild counterparts. They are either extremely better than there wild counterparts or extremely weaker. It is pretty useless to surmise witch way it will go.

    But fundamentally, a slime is not as awful a choice as you imply.

    P.S. funny story, I solo'd Charybdis with a lvl 65 mousse back at lvl 80. I reached the pdt cap at the time of 100% on blunt b4 ducal guard existed. And was playing around on every NM and monster that did blunt dmg, in every zone that had a slime. It was silly but fun =)


    Quote Originally Posted by Limecat View Post
    Actually... here's an idea. Maybe they could use all of them? Sort of in line with the idea for a jug that spits out a random critter, though not that exactly. It could be set up more like a chocobo whistle. A player has to choose which pet they want to use, and when they use the 99 jug it summons what they went with from the list. Maybe have acquiring each pet be a mini-quest, and then you can set your jug at an NPC from what you've unlocked. Or maybe if the devs wanted to make it a little less trivial to change, require the player to go fetch certain items related to what they want to use, give them to the hypothetical npc, and that would lock in what the 99 jug calls out. If you wanted to try something else/change back, you'd need more items(same sort of deal as changing your fellow's weapon, essentially).
    I Like this idea and actually suggested something similar in the OP of the "Pet Shop" thread.

    I said " Also, on a side note, I have always thought it would be neat to have a beastmaster AF quest line which upon completion would reward a beastmaster with a choice of a personalized pet from a list of more rare types of monsters. Ex. Kraken, opo-opo, hex eye, ect. "

    I love your more detailed idea. Especially the part about being able to trash your choice and re-do the quest to make a new selection. I hope LOTS MORE poeple hit the like button on limecat's post.
    (1)
    Last edited by Gotterdammerung; 09-11-2011 at 03:49 AM.

  7. #207
    Player Makunouchi's Avatar
    Join Date
    Aug 2011
    Location
    Sandy
    Posts
    2
    Character
    Makunouchi
    World
    Quetzalcoatl
    Main Class
    THF Lv 90
    from the list it would be
    Hippogryph
    Scolopendrid(with hell scissors maybe with run wild or whatever)
    Slime(was always fun mischarming these back in the day)
    Hanuman
    Ruszcor.

    Now back to the Beast Strength Chart, we are missing some in certain areas. consider giving us
    Hound or Doomed type mobs for undead.
    Bomb/Snoll/Dijinn/Cluster for Arcana
    Puk for Dragon
    Ahriman or Tauri for Demon
    Fifth Ecosystem No comment, not sure it would matter, would be nice to have a shark from sea tho and a soccer ball to play around with lol

    I do like the idea of Guttler/Aymur getting their own exclusive jugs, my idea for them would be one of them each being able to call Kyo/Pya, which are Rocs, they are pets of Lhu Mhakaracca(guttler owner npc) I would def turn in my Ogre Killer and key items for it lol.

    I would much rather have Charm back in my arsenal than fake pets but whatever.
    I also understand the astral flow type of ja or whatever, I am good with it, I believe those HNM/exclusive mobs that we Currently CAN NOT CHARM should only be used with that JA.

    I am done nn
    (0)

  8. #208
    Player Xilk's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    733
    Character
    Xilkk
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    It seems like few bst recognize the the real dd potential for a scorpion jug. Its not just in the really nice Death Scissors or Hell Scissors move, although that is really awesome.

    Its this little ability:
    Sharp Strike: 50% Attack Boost. 4 minute 15 second duration.

    Do you have any idea how big a 50% attack boost is!? Even w/out the boost, go ahead into one of the abyssea zones w/ some scorpions. Compare how they eat at your atma buffed pets compared to other mobs.

    Scorpions are SERIOUSLY tough even before these great DD boosting ready moves. We have several various tank pets that are really cool now. Yuly the eva tank, Nazuna has HUGE hp pool, fargann (and Gerard soon) for water magic resist tanking, Broncha seems the highest general magic resist(imo probably due to high int) and a incoming Adamantoise pet sounds like a supertank to me.

    Really we have this wonderful swissarmy-knife selection of jugs gathering together. I"d love to see the niches filled and the most important niche we could really use is a Damage dealer. Run wild just doesn't seem to be fulfilling my expectations yet here. (mainly because I can't pin down what it does besides a big regen effect and killing your pet. I'm still really hoping there is more to it).

    Scorpion and Opo-opo are my best hopes for a great DD. (opo-opo have fantastic abilities, and if its based off hanuman.... thats even better)
    (2)
    Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
    --Beastmaster Forever--

  9. #209
    Player Stabbytabby's Avatar
    Join Date
    Jul 2011
    Posts
    13
    Character
    Stabbytabby
    World
    Valefor
    Main Class
    BST Lv 99
    If slime gets to keep its full natural resistances, slime is #1

    But, since I don't expect it to (see slug on test server).

    0. Slime (if it keeps phys resists)
    1. Scolopendrid (will need a new pet with +Attack after sheep)
    2. Hippogryph (we'll need a new THF and we still lack a bird)
    3. Ruszor (if it keeps some of the good tp moves)
    4. Rafflesia (same as Ruszor, or if it's a WAR w/triple attack race trait)
    5. Chigoe (assuming they don't explode easily like the wild ones)
    (0)

  10. #210
    Player Aydindril's Avatar
    Join Date
    Sep 2011
    Posts
    6
    Character
    Aydindril
    World
    Siren
    Main Class
    DRG Lv 90
    I never actually put in my vote in here, so included is a link to a visual aid to help anyone who is on the fence for which pet we definitely need - scorpion please.

    http://i305.photobucket.com/albums/n...b34n/moosh.png
    (2)

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