Page 15 of 19 FirstFirst ... 5 13 14 15 16 17 ... LastLast
Results 141 to 150 of 188
  1. #141
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Zhronne View Post
    Sorry to bump my post but I find it strange nobody is commenting this.

    For those of you who still do not know, the 2 T3 VNMs of Grauberg (Maere) and Altep (Brulo) have a MUCH LOWER drop rate of TWO Colorless Souls Compared to the Uleg one (Oogopogo). We're not talking about a 2% difference, we're talking about less than half of the times.
    There's lot of data/proof around on Allakhazam, FFXIAH and BG if you wanna dig.
    It's not just a coincidence that the majority of people are farming souls in Uleg...
    SE should at least comment if this is working as intended or if it's a mistake they didn't notice.
    Probably because it has been discussed before and it this isn't a region exclusive issue its just worse in Ule. On my server during peek times and sometimes even in between peek times Ule is so over capped for color changing you're competing with a lot of people, so much so even altep gets crowded as well, Grau only seems to be crowded by seal farmers, so color changing with them is easier but sometimes even that gets crowded. In the end all zones get crowded by people going after 1 NM just like how Guku and the other KI NMs for Emps were before the gold box change the only difference is you can't bot VNMs anymore
    (0)
    Last edited by Zagen; 09-10-2011 at 01:43 AM.

  2. #142
    Player Easykiller's Avatar
    Join Date
    Aug 2011
    Posts
    10
    Character
    Easykiller
    World
    Bahamut
    Main Class
    DRK Lv 90
    I'd be happy if they added 3 pops to all seal NMs, It really blows when you have to wait 15 minutes for a thf to solo a mob that the 6 people in your party can stagger and kill in 1.
    (0)

  3. #143
    Player Elexia's Avatar
    Join Date
    Mar 2011
    Location
    Bastok/Phoenix
    Posts
    666
    I personally say just drop the VNM system or add an alternate way. This isn't a 'challenge' in any sort of the term other than a challenge to pop it.

    "Yeah we finally get to pop it..!

    2 minutes later

    Okay it's dead, now to rebuild our pop and try to pop it again with 7 soloers and 4 groups here!"

    VNM system is another way to pop things sure, but what was wrong with ??? spawning? I honestly think there's a disconnect somewhere in SE when it comes to these kind of weapons, like how Mythics were supposed to be the casual approach compared to Relics yet it takes 100x more work, and I'm pretty sure the 95 weapon path will require VWNM Round 2 items enmass that comes to randomly in a chest...it's a mess of a system in the end.

    Hell even the VNM outside of abyssea is still pretty badly setup, especially given it seems like Tier I > II can be horrendous or very easy, yet Tier II > III can be almost instant when you're progressing trials and most people these days only care for TII pops. Hell you could even make colorless souls bastion buyable, or trophy items or something that we have almost no use for.
    (1)
    Dark Knight ~ 90: Yes I actually use a Scythe.

  4. #144
    Player Kazaki's Avatar
    Join Date
    Mar 2011
    Posts
    32
    Character
    Kazaki
    World
    Asura
    Main Class
    SAM Lv 99
    Multiple of each VNM no matter what the tier would cause less frustration and more fun gameplay. T1 > T2 changing easier is a good addition too.

    I also agree with everything the OP said.
    (0)
    Last edited by Kazaki; 09-10-2011 at 03:37 AM.

  5. #145
    Player Creelo's Avatar
    Join Date
    Apr 2011
    Posts
    265
    Character
    Creelo
    World
    Sylph
    Main Class
    BRD Lv 99
    Honestly, I skipped over much of the thread, but really want to post about it. @_@

    The VNM system for Daurdabla/Ochain is HORRIBLE. I never want to have to look at another colorless soul again in my life! >.<

    I'm sure it's been said before, but to reiterate SE should add...
    -More T2 spawns in the Heroes zones.
    -Make Red Proc guarantee a change to T3 pop, or at least greatly increase the chance of it. This would help seal farmers out too since they probably don't want to give up their T2 pop for a T3 they have no use for.
    -Fix Brulo/Maere's drops. They HAVE to be borked atm because the chance for them to drop 2 Souls is just so low compared to Ogopogo, especially when there tends to be a decent chance at getting 2 Emp. Weapon drops off of other NMs like Apademak/Dragua/etc.

    I'm just happy I finished Souls long ago before competition truly started to ramp up. To those who are just starting to work on them... Good Luck. <.<

    As a side note, I HATE the VNM system in general. -_- Random as hell pathing on T1 VNMs can kiss my ass.
    (0)

  6. #146
    Player Ashael's Avatar
    Join Date
    Jul 2011
    Posts
    16
    Character
    Ashael
    World
    Shiva
    Main Class
    PLD Lv 90
    T2 should be instant respawn, T3 should be instant respawn. T2 should break if you have a T3. 100% upgrade T2 to T3. Increase X2 drop rate to be equivalent to other NMs when affected by TH. Seriously. My friends' average 29-31 kills per 50 count items. For Plates I killed Giants 45 times. I had five total double drop. So far I've seen 2 double drops on Colorless Souls. Let's remove these clustercuss lame excuse bottlenecks and allow people to get thru with these trials. The fights are a joke, this is just pure tedium and stupidity.
    I work a lot, so for the month of August. I got 10 souls. Woohoo.
    Shiva = all 3 Heroes zone T3s are camped. That means that there's rarely times I can pop my colorfuls and try to upgrade them.
    This isn't about not wanting to work for an item, or wanting to log in and be granted the item magically. This is, I want to make progress towards my goals daily. Going 1/32 to upgrade from T1 > T2 sucks, but it is no where near as mind numbingly depressing as going 1/14 to upgrade T2 > T3. Especially when I have to fight 20 other people to get a bloody pop.
    Alternate methods for attainment would be nice. I hate stupid, idiotic (insert curse words here), luck based bull pucky that forces you to redo content over and over and over and over again for a low percentage chance at your goal. That's not working towards an item, that's being a lemming minded simpleton. Some of this crap needs points system. What's wrong with Ichor, or Assault point style systems for this crap?
    At this rate I'll finish Ochain in another 4 months. Woohoo. FUSE.
    (0)

  7. #147
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    The development team is in fact aware there is a difference in drop rates between the Abyssea zones for Colorless Souls. They will be making fixes in the upcoming version update to make the drop rates in each zone equal.
    (17)
    Devin "Camate" Casadey - Community Team

  8. #148
    Player xbobx's Avatar
    Join Date
    Mar 2011
    Posts
    575
    Character
    Shuffles
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Equally bad lol
    (4)

  9. #149
    Player
    Join Date
    Mar 2011
    Posts
    139
    if you have 3 linkshells going after Amhuluk you have the following options to arrive at that NM.

    Jagged Apkallu Beak:
    -Funereal Apkallu pop NM
    -Gold chest
    Clipped Bird Wing:
    -Manohra pop NM
    -Gold chest
    Bloodied Bat Fur:
    -Asanbosam 15 min respawn
    -Gold Chest

    VNMS in any area:
    -tier 1 with instant respawn
    -tier 2 with 15+ min respawn
    -tier 3 with 15+ min respawn

    ---

    Difference between the two
    Amhuluk's KI requirements can be red proced for 100% drop rate allowing for possibly 30 minutes to obtain 1 pop set for a person

    VNM's on the otherhand are an intense time sink not to mention competition between others. While 3 linkshells may go up against one another with the 3 NMs for Amhuluk, you are at least guaranteed the drop since a ls most likely has the red proc, so even though you may end up waitign 30 minutes to get the Bloodied Bat Fur you can still fall back on farming gold chest in hopes that it drops. Heck if a ls is buys fighting the 15 min respawn NM you can move to a pop NM and take care of that part of the pop requirements while waiting for the NM to reappear or farm gold chest.

    Meanwhile if you have 3 ls going after a VNM it's pretty much, race to see who gets it first, have no guarantee that you'll get the KI, then have all 3 LS compete again cause the KI didn't upgrade. Now please explain how this is balanced you keep failing to realize that there is a complete bottleneck when it comes down to VNMs where it would be less congested just like everything else if you were to just add 2 more to the system. I don't understand how you can say it's balanced when you can clearly tell it isn't.

    Basically how can you call the following balanced:
    3 ??? to obtain the following.
    Amhuluk=Coin of Balance (3)
    Cirein-croin=Jewel of Balance (3)
    Sobek=Stone of Balance (3)

    Only 1 NM of:
    Tristitia=Card of Balance (3)

    So basically in the process of an hour you have the chance to obtain 3-9 coin/stone/jewels meanwhile with the VNM you'll be lucky to obtain 1-3 in an hr-2 based on the competition of the NM.

    While sure you have said this change was to ease the process for upgrading empyrean weapons that concept falls flat when you made Pantokrator a 3 ??? available pop and as far as I can see it has no item drops used for empyrean weapons. So exactly why is it so hard to just add more pops to the VNMs, it's imbalanced, people are saying it's imbalanced and no matter how much you try and cover it up and say it isn't imbalanced it doesn't hide the fact that it is imbalanced.

    I seriously don't know how else this can be explained to the devs and honestly there's an easy way to make the concept work, just have it so you have a clear abyssite, a beta clear abyssite and an alpha clear abyssite. Then just make it so you can only hold one type of those at a time so you can't have a clear, beta and alpha. Since LS are always trying to find this NM they can have 3 members grab one each and figure out which one isn't being hunted down atm. From there they can focus on either the regular one, the beta one or the alpha one but overall a simple change of adding 3 would create a similar balance between the acquisition of the empyrean gear. No matter how you look at it even though you claim because it's one KI so it's balanced the means of obtaining that pop item is so obscene and random that it increases the difficulty in terms of time required to even obtain one pop item. I"m sure people would much rather see VNMs wiped out of abyssea and replaced with 3 NM pops along with 3 ??? to pop the last tier NM rather then having to /heal every 5 seconds in hope they get a read of where it's at.
    (16)

  10. #150
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Airget View Post
    if you have 3 linkshells going after Amhuluk you have the following options to arrive at that NM.

    Jagged Apkallu Beak:
    -Funereal Apkallu pop NM
    -Gold chest
    Clipped Bird Wing:
    -Manohra pop NM
    -Gold chest
    Bloodied Bat Fur:
    -Asanbosam 15 min respawn
    -Gold Chest
    Just pointing out you can't gold box the bat KI.
    (3)

Page 15 of 19 FirstFirst ... 5 13 14 15 16 17 ... LastLast