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  1. #131
    Player noodles355's Avatar
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    Mar 2011
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    Quote Originally Posted by Camate View Post
    Howdy!

    Though we won't be able to make it in time for the upcoming version update, we have decided to increase the rate in which the Clear Demilune Abyssite changes into a Colored Demilune Abyssite. This will be reflected on the test server a little after the version update takes place.
    The bottle neck is with T2, not T1. T1 are easier to upgrade because there are many instances of the NM in each area and any NM from any area can be used to upgrade. The problem is T2 where there is only ONE NM to upgrade to a perticular T3 abyssite, and that ONE NM only has ONE instance and a 15 minute repop time.

    Edit: What about OUTSIDE Abyssea VNMs? The clear>colour change on them is equally terrible.
    (0)

  2. #132
    Player Zhronne's Avatar
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    Mar 2011
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    Sechs
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    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by noodles355 View Post
    Edit: What about OUTSIDE Abyssea VNMs? The clear>colour change on them is equally terrible.
    They already said in the past that they're fine with the upgrade rate of outside VNMs. They were only concerned about the inside upgrade rate because inside of Abyssea you are under time restraints, which is not the case when you're outside.
    (0)
    And the autumn of life has finally come
    with the promise of winter thaw.

  3. #133
    Player noodles355's Avatar
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    Oh, the same reason they didn't give keys or let you peek inside treasure hunts, because there's no time limit. They're fine with people getting unlucky and spending hours upon hours to upgrade to a T2 abyssite just for it to change to T3 on the first pop of their Empyrean VNM trial upgrade and have to go and spend another god-knows-how long farming another. Good to know they think that's ok, especially concidering the notice when you start FFXI that basically says "dont overplay".
    (0)

  4. #134
    Player Zhronne's Avatar
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    Mar 2011
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    Sechs
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    Asura
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    MNK Lv 99
    Yes it's the same reason. Which honestly doesn't really make much sense to me. I have like... 400+ Aby stones nowadays? But maybe I'm in the minority and the majority still have issues with Aby stones?
    (0)
    And the autumn of life has finally come
    with the promise of winter thaw.

  5. #135
    Player Aver's Avatar
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    Jun 2011
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    155
    Character
    Sayn
    World
    Asura
    Main Class
    BLU Lv 95
    Quote Originally Posted by Juilan View Post
    SE should add more spawns in general, every NM should have a minium of 3 pops... so we can get in and get out, I hate guku aery!
    This. So glad I'm past that crap now.

    Just add more spawns, the new content smell is gone.
    (0)

  6. #136
    Player Nyanoh's Avatar
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    Aug 2011
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    Character
    Nyanoh
    World
    Cerberus
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    BLM Lv 90
    Quote Originally Posted by Suirieko View Post
    This. You already have an idea how much I get pissed off when a random joe Ninja soloer or Bob the Beastmen soloer comes out of nowhere and ninja pops an NM while working on empyrean NM, or just for the sake of seals. Sure, it's all fair and all blah blah blah, but it's incredibly rude and annoying. It's like this. "Hey, I see 10 people getting ready to pop Grandgosier, I'll just go ahead and pop it anyway lol."

    This is even worst when it comes to VNM given that even tier 2 VNM have 10 minutes repops and SOME can solo some tier 3 VNMs. It's really, really annoying.

    When it comes to making tier II VNM easier to get, while it's a nice change and all, the only thing I think about, in that case is. "Uh, not sure if want" because many people said it perfectly, it is only going to make matters worse.

    No, I'm not saying make it so people CAN't solo, but I am saying, get rid of the bottlenecking issue that comes with VNM, especially in the case of Empyrean harp and shield.
    Would help if soloers were more considerate also. When I'm out on DNC soloing for seals or KIs, if I grab a mob and then see a group or even another soloer watching me, I'll go ahead and ask them what they need. As long as they are ok that I get what I popped/claimed the mob for, I don't mind sharing with them. Especially since it can help get more procs a lot of times. And then most times gets them to help me in return by offering that seal/jewel/etc they didn't need on things they pop.
    (0)

  7. #137
    Player Arcon's Avatar
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    Mar 2011
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    San d'Oria
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    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by noodles355 View Post
    Edit: What about OUTSIDE Abyssea VNMs? The clear>colour change on them is equally terrible.
    While technically that's true, there's 2 pops per zone, and 4 zones to pop them in. Not to mention, not nearly as many people are chasing them for upgrades as Abyssea VNMs. I've never had trouble upgrading outside of Abyssea, even if the upgrade rate per abyssite was equally horrible as inside.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  8. #138
    Player Rearden's Avatar
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    Jun 2011
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    458
    Character
    Rearden
    World
    Lakshmi
    Main Class
    PUP Lv 1
    When VNMs were fresh it was just the same if not worse due to a myriad of reason essentially coming down to absolutely horrid game design. I think I went 0/17 once on T3 without shadows - back then, that was a large amount of time. 2-3 hours for a T2, 2-3 hours for a T3 -> hope a T3 is up. And...that's with no one else camping, which was rare back then.

    Now, if that content was in any way relevant you'd actually see complaints about it still as there were back in the day (on other forums). As it is, it's another failed event and sadly, it's actually something I look forward to when compared against doing NM trials :/
    (0)

  9. #139
    Player Zagen's Avatar
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    Mar 2011
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    Zagen
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    Bismarck
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    PUP Lv 99
    Heh crazy idea make the T3 Pop item Gold Box farmable >.> makes it easier for those who are after seals and gives those who want T3 for drops easier way to get color change per se.

    Honestly I'd be happy with instant respawns or multiple NMs for T2/T3 as that would be enough of a fix to keep me wanting to farm them for seals/color change but hey the first idea gets rid of the "I want color change" competition for the most part.
    (0)

  10. #140
    Player Zhronne's Avatar
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    Mar 2011
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    Italy
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    Sechs
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    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Zhronne View Post
    Currently the congestion issue is particularly present in Abyssea Uleguerrand because the T3 VNM there has a much higher drop rate on double Colorless Souls compared to the T3 VNMs of the other two zones.
    That's why the majority of people just camp VNM in Uleg instead of Grau and Altep.
    Sorry to bump my post but I find it strange nobody is commenting this.

    For those of you who still do not know, the 2 T3 VNMs of Grauberg (Maere) and Altep (Brulo) have a MUCH LOWER drop rate of TWO Colorless Souls Compared to the Uleg one (Oogopogo). We're not talking about a 2% difference, we're talking about less than half of the times.
    There's lot of data/proof around on Allakhazam, FFXIAH and BG if you wanna dig.
    It's not just a coincidence that the majority of people are farming souls in Uleg...
    SE should at least comment if this is working as intended or if it's a mistake they didn't notice.
    (0)
    And the autumn of life has finally come
    with the promise of winter thaw.

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