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  1. #1
    Player Wo1verine's Avatar
    Join Date
    Jul 2011
    Posts
    20
    Character
    Spiro
    World
    Odin
    Main Class
    COR Lv 90
    Yeah in line with how caster jobs tend to work, this will simply be the spell you cast now instead of curagaIV. Just like you use curV, curVI, instead of cureIV for various reasons, in the event of needing to cure 4-6 pt members of a massive aoe quickly (incase a 2nd massive aoe follows) whms will now cast curagaV instead of curagaIV. After conserveMP, gear, sj abilities etc. the extra 120mp should not be an issue. Especially because, like its been said, the use of this spell will be generally rare.
    (1)

  2. #2
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Wo1verine View Post
    Just like you use curV, curVI, instead of cureIV for various reasons
    Actually, casting Cure VI is a bad idea most of the time. Until SE either knocks 100MP off the cost or actually makes it more potent (it caps out with less potency then Cure V if you pop a brew to test it), it is going to stay this way. Cure IV is essential for any White Mage who isn't trained in the ways of dumping all their MP because they only curebot people in Abyssea.
    (1)