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  1. #31
    Player noodles355's Avatar
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    Mar 2011
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    883
    You should be dDex capped with cruor buffs and RR. I believe for most melees RR/SS/Apoc beats RR/GH/Apoc now since they lifted the Crit dmg cap. SS/RR/Dead Aim should put you at 100% Crit Dmg on regular hits and 60% on Jishnus. It's slightly better for melee, I can't see a reason why it wouldn't hold true for Rng, RR/SS/SD or RR/GH/SD. Tbh both are probably pretty damn close, GH will also offer 25 Racc.
    (0)

  2. #32
    Player Vortex's Avatar
    Join Date
    Mar 2011
    Posts
    287
    Character
    Mystina
    World
    Cerberus
    Main Class
    RNG Lv 99
    Quote Originally Posted by noodles355 View Post
    You should be dDex capped with cruor buffs and RR. I believe for most melees RR/SS/Apoc beats RR/GH/Apoc now since they lifted the Crit dmg cap. SS/RR/Dead Aim should put you at 100% Crit Dmg on regular hits and 60% on Jishnus. It's slightly better for melee, I can't see a reason why it wouldn't hold true for Rng, RR/SS/SD or RR/GH/SD. Tbh both are probably pretty damn close, GH will also offer 25 Racc.
    Apoc does absolutly nothing for rng as ranged attacked don't triple attack, so apoc is useless for everything except a free reraise, i have been sticking to RR/SS/Stout arm and never looked back, you also do not need the ranged accuracy at all. so that is a bit irrelavent, assuming you are good geared on rng anyway. I personaly don't see the use in GH on rng over any of those 3 other then if you really need more subtle blow (AGI), you have to also realize that things you fight in abyssea do not live long either.
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    Last edited by Vortex; 09-08-2011 at 07:40 PM.

  3. #33
    Player noodles355's Avatar
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    Mar 2011
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    883
    Quote Originally Posted by Vortex View Post
    Apoc does absolutly nothing for rng as ranged attacked don't triple attack, so apoc is useless for everything except a free reraise, i have been sticking to RR/SS/Stout arm and never looked back, you also do not need the ranged accuracy at all. so that is a bit irrelavent, assuming you are good geared on rng anyway. I personaly don't see the use in GH on rng over any of those 3 other then if you really need more subtle blow (AGI), you have to also realize that things you fight in abyssea do not live long either.
    I'm unsure where I mentioned using Apoc on Rng. Perhaps you should read the post again. I said that after raising the Crit damage cap that for most melees RR/SS/Apoc pulled ahead of RR/GH/Apoc, and that for ranger it should be similar: RR/SS/SD should have pulled ahead of RR/GH/SD.
    I know reading is tough, but please give it a shot, especially when we're actually agreeing on the same thing (That SS should be better than GH).
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  4. #34
    Player Ezekieal's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    88
    Character
    Ezekieal
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by Vortex View Post
    You definatly must have had a very terrible gandiva rng then, because i have pretty much outdamaged any other rng with gandiva, and i use Stout arm, SS and RR and i have not been dissapointed with the overall damage. WSs ranging anywhere between 4-8k mainly and normal hits anywhere between 6-900 1400+ with aftermath.
    Well yeah duh! It stands to reason if we were using identical gear and atma set ups he should of been doing slightly more powerful jishnu's with lvl 90 Gandiva sporting 3 dmg and 15 dex over the Harrier +2. (For the sake of arguement not talking about aftermath as thats the only real difference. And a big difference it is too.)

    However it was not the the lvl 90 Gandiva it was the lvl 85 so he had 10 dex over me but i had 5 base dmg over him, if i remember rightly i was using RR/GH/VV didnt have sea daughter at the time and the 50% crit dmg cap was still up.

    Just for the record i dont regret choosing Harrier over Gandiva, yeah its not as good but i was the only person on my server with Jishnu's Radiance for months. Was worth it. I bet future trials for Harrier are gonna be a walk in the park compared to Gandiva too, very happy about that.

    Any who i wanted to say to the people who are trying to deside Gandiva or Harrier, go for Gandiva if you can obviously its better, maybe not so much with the ws but its all about the aftermath, having said that the 85-90 trial is a pain i hear and 90 - 95 and 95 - 99 will be also.

    So will a lvl 85 Gandiva still be better than a lvl 99 Harrier? (in terms of Jishnu's dmg) I doubt it.

    As for the atma arguement i would say RR/SS/SD is definately the way to go now.

    God i miss playing rng, SE PLEASE MAKE SOME CONTENT WHERE WE ARE RELEVENT! KTHANKS!
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    Last edited by Ezekieal; 09-08-2011 at 09:56 PM.

  5. #35
    Player xbobx's Avatar
    Join Date
    Mar 2011
    Posts
    575
    Character
    Shuffles
    World
    Ragnarok
    Main Class
    PUP Lv 99
    On some weapons, I wouldnt put it past the fact that the elemental line may end up better because it will be too hard to finish an emp weapon.
    (0)

  6. #36
    Player Rewdawg's Avatar
    Join Date
    Jun 2011
    Location
    Windurst
    Posts
    9
    Character
    Rewdawg
    World
    Quetzalcoatl
    Main Class
    SMN Lv 99
    i have started on the trial for gandiva currnetly on 3rd one but see everyone mention stout arm, ss and rr or gh . i know rr is razed ruins and gh is gnarled horn but what does ss stand for as there are several atmas with ss for endings. also i currently use nin and dnc for my sub should i be using something else as a sub? and thanks for all the replys they have been very helpful. thank you everyone.
    (0)

  7. #37
    Player Ezekieal's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    88
    Character
    Ezekieal
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by Rewdawg View Post
    i have started on the trial for gandiva currnetly on 3rd one but see everyone mention stout arm, ss and rr or gh . i know rr is razed ruins and gh is gnarled horn but what does ss stand for as there are several atmas with ss for endings. also i currently use nin and dnc for my sub should i be using something else as a sub? and thanks for all the replys they have been very helpful. thank you everyone.
    Sanguine Scythe
    (0)

  8. 09-09-2011 02:23 PM
    Reason
    Off topic.

  9. #38
    Player Feliciaa's Avatar
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    Mar 2011
    Posts
    118
    Character
    Feliciaa
    World
    Phoenix
    Main Class
    RNG Lv 90
    Quote Originally Posted by Rewdawg View Post
    i have started on the trial for gandiva currnetly on 3rd one but see everyone mention stout arm, ss and rr or gh . i know rr is razed ruins and gh is gnarled horn but what does ss stand for as there are several atmas with ss for endings. also i currently use nin and dnc for my sub should i be using something else as a sub? and thanks for all the replys they have been very helpful. thank you everyone.
    /nin or /sam are the best SJs for rng. Both have their ups and downs. It really depends on what you are doing and what other jobs your teamed up with.
    (0)

  10. #39
    Player Ezekieal's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    88
    Character
    Ezekieal
    World
    Lakshmi
    Main Class
    THF Lv 99
    /war has its uses too ^^
    (0)

  11. #40
    Player Feliciaa's Avatar
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    Mar 2011
    Posts
    118
    Character
    Feliciaa
    World
    Phoenix
    Main Class
    RNG Lv 90
    With the way /Sam works now I'm not confident that berserk could beat everything /Sam brings to the table anymore. However, I do agree that /war brings a lot of firepower to a zerg fight. I just don't think it brings enough vs. The ws frequency of /sam.
    (0)

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