Page 3 of 12 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 116
  1. #21
    Player Vicious's Avatar
    Join Date
    Mar 2011
    Posts
    116
    Character
    Lyltia
    World
    Lakshmi
    Main Class
    RDM Lv 99
    Nothing is stopping you from playing the old way. Why don't you guys that agree with the OP all hook up on the same server and go have your SC+MB 3k/hr XP parties in the tree or whatever? You'll all be happy, and we'll be happy because we won't have to listen to your shit.

    When you start whining that the devs should change the game to cater to the whims of a very, very slim minority (you), to the detriment of the enjoyment of others (us), yeah, that's when we're going to start disagreeing.
    (5)
    Lyltia: RDM SCH BLM WHM NIN SMN BLU PLD THF DRK
    Aegis 95 Kannagi 90 Almace 90 Hvergelmir 90

    Valkyri: BRD WHM COR THF RDM BLM SCH
    Daurdabla 99 Gjallarhorn 99 Armageddon 90 Twashtar 90

  2. #22
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Vicious View Post
    Nothing is stopping you from playing the old way. Why don't you guys that agree with the OP all hook up on the same server and go have your SC+MB 3k/hr XP parties in the tree or whatever? You'll all be happy, and we'll be happy because we won't have to listen to your shit.

    When you start whining that the devs should change the game to cater to the whims of a very, very slim minority (you), to the detriment of the enjoyment of others (us), yeah, that's when we're going to start disagreeing.
    Because the reality is they just want to bitch about people getting things done fast while they themselves are partaking in said methods.
    (3)

  3. #23
    Player Kensagaku's Avatar
    Join Date
    Mar 2011
    Posts
    652
    Character
    Zeich
    World
    Asura
    Main Class
    BST Lv 99
    Quote Originally Posted by Rafien View Post
    After the GoV party of amazing exp, shortly after, you spend 10 hours skilling everything up to what it should be.

    In the old days, you spend hours grinding away to obtain a level or two, learning your jobs, meeting new people and never having an issue with finding people to help do missions/quests.

    In the new era, you spend hours to obtain 10-20 levels, but spend even greater time skilling the things you neglected, never learning your job and will always be bad at it, and complain no one will help you do WoTG, ASA, etc. because you made no friends.
    I won't lie, my immediate response to this was "lolwut." I apologize for that and have prepared a more eloquent reply to make up for it.

    Anyway, look. The thing is that playing through the old grind paths didn't "teach you your job." Bad players will be bad players whether they went 30-90 in Abyssea or outside, that's a fact. A moderate or higher player should be able to pick up the basics of a job with ease, and then you really can't learn most of the advanced stuff until you hit harder things that force you to figure them out and implement them with any sort of skill. The old grindfests were simply throwing DDs at a party while the bard sang and pulled and slept. RDM or WHM would keep up haste, Refresh in RDM's case, and cures. None of that required much juggling, and the DDs were merely swinging their weapons. There was no "learning" there, merely throwing bodies at things.

    As for recapping your skills? I agree, they fall behind easily. It's why I make it a point at ~70 to be modestly geared even in an Abyssea group and try to land hits, get skillups where I can. It takes less time outside to reskill, and if you're not doing anything in the group at the time anyway it couldn't hurt. Magic is even easier - Need enfeebling? Toss bio or dia. Elemental? Stone, Aero, stone, aero. Dark? Drain/Aspir/Stun. Healing and Enhancing are really the only ones that hurt, and even with the old method my RDM's Enhancing Skill is only in the 250s. Healing's at 190s.

    Meeting new people? I agree that the old parties forced you to meet so many people because it would take hours to get a single level, and thus god knows how many parties to get to 75. I meet a lot of people via Abyssea alliances or PUGs too (the ones that don't make me tear out my hair so I can't focus, anyway), so it's not like you go without meeting people unless you only stick to your group of current friends.
    (4)
    [Kensagaku - formerly of Kujata] - http://www.ffxiah.com/player/Valefor/Kensagaku

  4. #24
    Player Dragoy's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    2,122
    Character
    Dragoy
    World
    Fenrir
    Main Class
    RNG Lv 99

    ><)))°...

    Quote Originally Posted by Panthera View Post
    Not that this discussion hasn't been done at least three times, but I agree with the OP.
    Me too. The level limit is set way too low and it's never too late for change. ^^

    I do miss the old-fashion parties, even though I never did party as much as I would rather fool around soloing already early on. Wasn't so much after the levels then.

    And no, I am not saying it should be as 'slow and grindy' as it was.


    But yeah, that is all.
    (5)
    ...or so the legend says.


  5. #25
    Player
    Join Date
    Mar 2011
    Posts
    1,003
    Quote Originally Posted by Kensagaku View Post
    Magic is even easier - Need enfeebling? Toss bio or dia.
    Knitpicking: bio is dark magic skill, not enfeebling.

    Ok, carry on.
    (1)

  6. #26
    Player Cronort's Avatar
    Join Date
    Sep 2011
    Posts
    2
    Character
    Cronort
    World
    Odin
    Main Class
    WAR Lv 8
    I'm just going to say this as someone who played prior to Abbyssea and lost his account because of retarded things they require you remembering and hoping to keep when moving several times (New player thread tells this in more detail).

    Partying up was fun, yes. It still will be. But like you said, it took days to get a lvl 10 party :/ Hahaha. And a person sometimes didn't know how to play a job at lvl 50 or whatever even if they did lvl it from 1 - 50 the hard way. I mean, seriously... There will always be a baddie player. Now, it's up the parties and the person to decide if they'll party with someone who just got themselves PLed. The person should go solo something and learn his ordeals, but perhaps they won't and the people he's with won't mind. It's a just deal with it sort of thing.
    (1)

  7. #27
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    I think they should lower the limit to 20, and add some mobs that are lower level, but give less and less xp / cruor to to you as you reach higher levels, so that by 65-70 you are better off in a regular abyssea group. I wanna see 15 level 25 DDs whacking stuff and getting skillups :P or better yet, just make it like that everywhere outside.
    (0)

  8. #28
    Player Kensagaku's Avatar
    Join Date
    Mar 2011
    Posts
    652
    Character
    Zeich
    World
    Asura
    Main Class
    BST Lv 99
    Quote Originally Posted by cidbahamut View Post
    Knitpicking: bio is dark magic skill, not enfeebling.

    Ok, carry on.
    Whoops. Why did I type that? Bio is dark, I need to re-read what I type.
    (0)
    [Kensagaku - formerly of Kujata] - http://www.ffxiah.com/player/Valefor/Kensagaku

  9. #29
    Player Salvation's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    22
    Character
    Salvation
    World
    Shiva
    Main Class
    WHM Lv 99
    Yeah I remember the "good old days" back when every person that had a job at 75 knew it inside and out and there was absolutely no bad players whatsoever....

    Of course it typically took anywhere from 3 months to a year to get a job to 75 depending on the job's current popularity. I really don't understand this fascination with getting exp the old way. It was inefficient, incredibly boring, and just plain sucked. All these complaints about Abyssea creating bad players is absolutely unfounded as the mechanics of any job always changed at the level cap. Besides, anyone that needs several months of slow exp to learn how to play a job is probably far too stupid to be playing this game in the first place.

    The comments about new players being put off the game is a joke at best. The majority of "new players" are people that are returning to this game after finding out that SE has changed a lot of the content that no doubt caused them to quit in the first place.
    (6)

  10. #30
    Player
    Join Date
    Jun 2011
    Posts
    60
    I should be able to play how I want to play, even if it involves paying someone to get me exp while I do something else.

    There is a reason why everyone is doing it... it's better.
    (4)

Page 3 of 12 FirstFirst 1 2 3 4 5 ... LastLast