in terms of tanking, hitting faster keeps hate, and if you're with other good players you're probably going to have a hard time keeping it.
in terms of playing DRK, why the hell are you tanking.
in terms of tanking, hitting faster keeps hate, and if you're with other good players you're probably going to have a hard time keeping it.
in terms of playing DRK, why the hell are you tanking.
In terms of any job whats the harm in playing a job to it's full potential derp.
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Tanking in a large group
Ok when ur in a large group on 1 NM DRK/MNK prolly isn't the way to go for that 1 NM....
But say your killing glaviod being DRK/MNK to farm pops is useful for the large group because it only needs a WHM to surrport it so it helps the group split up.
/SAM can't do this to the same extent /MNK is a far better tank for holding> staggering then killing NMs.
Either way the point here is because u need less surrport and your more useful to the party.
It comes down to this when i consider DRK for events.
DRK/SAM DMG and staggering only
DRK/MNK Slightly less DMG, Staggering and being one of the best tanks.
Since DMG is covered so much better by crit WS jobs I usally choose the DRK/MNK.
In smaller groups
Even if ya in a smaller group with a MNK or NIN that can Tank why would you want to be less of strain a WHMs mp i mean in a small group if every DD can tank it's much more easier than a DD that will just pull hate and die or drain you WHMs mp.
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Either way this is all main DRK stuff i mean if ya have MNK and DRK at the same level u'd use MNK to tank over DRK but if your like me and you have all the best gear for DRK + Emperyan being able to tank only adds to that.
The last thing i want to mention i have duoed(or low man WHM DRK/MNK + yellow staggers) almost all the Emperyan weapon NM with just a WHM as surrport in most cases.
Mobs with charm can be kited,
Sobek you need a second tank cause of death,
HQ Hydra sux i have done it but it's not 100%,
The HQ Khimmy u need a second stunner (3 stunners to be safe)
I can't think of any others i have issues with.
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With Apoc again yes it beats SScythe but SScythe on /MNK you use for the HP as well if you can live with the loss of Counter DMG and survivabilty then by all means RR Apoc GH ^^
Either way my Atma choices are more based on my Gear ect.
I didn't mention RR/SS/Winged Gloom
Which with the right gear caps out -50% Physical/Magic DMG meaning if you have 4k HP you'll have 8k effective HP which for some mobs is great
Honestly atma choice is more to do with situation than one atma set for all case.
Last edited by Rezeak; 09-08-2011 at 01:51 PM.
Main : 99 DRK
Subs : 99 SMN COR SCH MELEEWHM
Server : Ragnarök
Relics : 95 Ragnarok and 95 Apoc
Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them.
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