SMN Hastega lasts too short at subjob level ;( Waste of MP.
If RDM got Cure V I'd relevel my WHM mules so they were useful again.
Less vital, I'm sure, but I think White Mage would retain a place in the imaginary community of imaginary jobs that make up Vana'diel's imaginary monster-slaying workforce.
Assuming all jobs can cap eventually Cure Potency (seems like a safe assumption) and thus ideal equipment (although I'm low-balling a bit on the end result, because I don't know the exact number for all jobs and for the point I want to make it's fine if White Mage's extra 50 to 100-ish HP healed is not included):
Red Mage - Cure V - 135 MP - 1050 HP restored
Scholar - Cure V - 121 MP (Light Arts) - 1189 HP restored (Light Weather)
White Mage - Cure V - 83 MP (if the full amount of HP is restored) - 1050 HP restored - 367 Stoneskin
There's a lot of stuff that affects casting time and recast, so I'll just say that all three of these jobs are really good at reducing casting time in their own ways and that's the reason Blue Mage isn't in this running. White Mage probably has the longest recasts by a small amount, and Scholar would have a miserable cast time if Rapture were to be included.
This doesn't take things like the jobs subbing each other, Light Weather being usable on other folks, or MP recovery abilities into account, but on paper White Mage is clearly ahead when repeatedly curing people in Voidwatch and similarly difficult content.
I'll readily admit that all three would be pretty much the same for marathon content like NeoDynamis, with Red Mage winning out against the fodder, White Mage winning out against the few challenging things that pop up, and Scholar being better at neither yet somehow inspiring complaints from everybody because Scholar produces the highest numbers in the chat log.
For Abyssea, I don't know. There's such a variance in content and buffs there that I can't even guess. MP recovery is as irrelevant there as anything else. Really, the only thing that would make you run out of MP is going on Red Mage to repeatedly cast Cure V while also casting Blizzard IV at every opportunity.
As for my personal feelers:
A big part of it is that I see most not-Voidwatch content as something a bro or bro-ette should be able to grab a smattering of friends and do as long as basic roles are filled, and that's currently true in all aspects except for healing. Healing in new content is often White Mage or bust. Abyssea is a glaring example of this at work.
In my ideal world, though, White Mage would have gotten meaningful healing growth along with a useful Cure VI and everyone with Cure progression would have Cure V or some unique healing spell that fits each job. I'd rather everybody have something good than one bro have something of dubious use and everyone else have nothing.
Last edited by SpankWustler; 09-07-2011 at 10:07 PM. Reason: Editted for clarity. I mostly took out words that I typed twice.
after seeing that i realize it would be kind of ridiculous to have c5 on sch with rapture and light weather going
could still cure more than whm with just rapture, which with how we are borderlined forced to use now, wouldnt change much with the addition of cure 5, we've been using rapture and we will continue using rapture (when needed) if sch were to get cure 5.
LOL why in gods name would anyone sub /smn for sch, that has got to be the dumbest thing ever, no matter what /smn gets subed nothing can ever make it appealing. they are fine as /rdm and in some sitations /blm even /whm has uses if you are purely support/healing only for haste mainly. it's bad enough whms sub rdm.
But back on topic this crap will never end,
WHM's primary job is to HEAL AND SUPPORT why the hell do people keep trying to make it useless by asking for their traits if you want cure 5 PLAY WHITE MAGE for crying out loud, rdm is not ment to fully keep everyone cured, neither is SCH they are made to be hybrids how many times do we have to keep going to this "waaa i want cure 5 because i want my hybrid job to be better then the jobs that are meant to do it mainly"
its not only just the potency of the spell, its the hate values that are tagged on cure 4
and by that knowledge of what you are saying, sch should stop curing, and hell nuking since they are evidently inferior to blm as well, and if we wanted to nuke we should be playing blm. i love your logic.
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