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  1. #111
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Economizer View Post
    If you exclude these arbitrarily (even more programing then easily upgrading a knife) from your change (more programing then easily upgrading a knife) that causes balance issues that would have to be examined between the two (yet more dev time).
    The programming effort amounts to about the time it takes to remove the line that resets TP.

    And about the boni to WS you get from that, how is it different from the 13 other slots you can already change freely, that sometimes provide even larger boni? Att+20? There's better for most jobs. DA+10? For some jobs there's better. Only TP+100 would be exceptional I guess (at least for the WS where TP actually matters).

    Would it push dual wielding DDs? Most certainly, is that a bad thing? No, because damage was one of the things people in here always complained about as well. Only dual wielding job that can somewhat DD is NIN, and they're not great at that either. BLU? Their damage comes from magical damage. DNC? They're THF+1 in terms of damage, which is like saying 0+1.

    I don't see how this affects game balance so much, and if it does, just adjust the TP Bonus +100 Magian weapons to work from main hand only, that's the only massive damage boost I can see (and not for all WS either). The largest factor for any physical Weapon Skill is base damage, and by that it would still be limited the way it is now, since only main hand base damage is used for WS calculations.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  2. #112
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    I still say the easiest way to do this is to cap TH at +2 from gear
    (1)

  3. #113
    Player Karbuncle's Avatar
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    Mar 2011
    Posts
    4,314
    That'd certainly fix the problem with least amount of effort involved.
    (0)

  4. #114
    Player noodles355's Avatar
    Join Date
    Mar 2011
    Posts
    883
    Quote Originally Posted by Economizer View Post
    WS Damage and TP bonus weapons supposedly don't work in your offhand.
    I said "WS damage boosting weapons". Weapons with +Att/Str, +DA, etc are weapons that boost WS damage through various means. Did not mean the WSDMG+10% whatever weapons.
    (0)

  5. #115
    Player
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    Aug 2011
    Posts
    1,749
    Based on the concept that nothing SE plans for Thief really makes sense, here is my suggestion:

    Upon trading the Thief's Knife to an Ebon Panel in the depths of sea, it vanishes from your inventory.

    Two days later (game days or real life days, it's random), an NPC named "Thief's Wife" begins to follow you around. The Thief's Wife is that Galka with a bald spot and a fu manchu, wearing a full Bronze Subligar set and armed with an Ukonvasara which is never used or even drawn. If you buy another Thief's Knife and attempt to equip it, the Thief's Wife shouts "No Dear!" and such an action will not be allowed.

    Your Treasure Hunter upgrade messages will be replaced by shouts from the Thief's Wife, with a +1 bonus taken into account. For variety, the Thief's Wife will shout things like "Treasure Hunter Level 7, Honey Bunny!" and "Good job Sweetums, that's Treasure Hunter Level 11!" By shout, I mean these things will literally appear in the shout channel using normal mechanics with one exception. It is not possible to filter them by any means.

    When inevitably nothing drops, the Thief's Wife will perform a /comfort motion with you as the target. A look deep in the Thief's Wife's eyes, however, will let you know that the Thief's Wife still blames you for the absence of a drop. In this way, the process will mirror a real relationship.

    So, development team, what do you think? This sounds like it's right up your alley.
    (9)
    Last edited by SpankWustler; 09-02-2011 at 10:19 PM. Reason: "Sweetums" is a pet name and thusly should be capitalized.

  6. #116
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Lmao at your reason for editing.
    (0)

  7. #117
    Player Nebo's Avatar
    Join Date
    Apr 2011
    Location
    Thief
    Posts
    475
    Character
    Nebo
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by SpankWustler View Post
    Based on the concept that nothing SE plans for Thief really makes sense, here is my suggestion:

    Upon trading the Thief's Knife to an Ebon Panel in the depths of sea, it vanishes from your inventory.

    Two days later (game days or real life days, it's random), an NPC named "Thief's Wife" begins to follow you around. The Thief's Wife is that Galka with a bald spot and a fu manchu, wearing a full Bronze Subligar set and armed with an Ukonvasara which is never used or even drawn. If you buy another Thief's Knife and attempt to equip it, the Thief's Wife shouts "No Dear!" and such an action will not be allowed.

    Your Treasure Hunter upgrade messages will be replaced by shouts from the Thief's Wife, with a +1 bonus taken into account. For variety, the Thief's Wife will shout things like "Treasure Hunter Level 7, Honey Bunny!" and "Good job Sweetums, that's Treasure Hunter Level 11!" By shout, I mean these things will literally appear in the shout channel using normal mechanics with one exception. It is not possible to filter them by any means.

    When inevitably nothing drops, the Thief's Wife will perform a /comfort motion with you as the target. A look deep in the Thief's Wife's eyes, however, will let you know that the Thief's Wife still blames you for the absence of a drop. In this way, the process will mirror a real relationship.

    So, development team, what do you think? This sounds like it's right up your alley.
    If I can Trick Attack my Thief's Wife, I'm down like China Town.
    (3)

  8. #118
    Player
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    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Nebo View Post
    If I can Trick Attack my Thief's Wife, I'm down like China Town.
    The Thief's Wife seems to move into position for Trick Attack when you engage a monster, but runs around the monster at Flee speed once the job ability Trick Attack is used. This, along with following the Thief constantly, is the only AI which the Thief's Wife possesses.

    This AI is based on popular tactics used by various melee jobs.
    (4)

  9. #119
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by SpankWustler View Post
    The Thief's Wife seems to move into position for Trick Attack when you engage a monster, but runs around the monster at Flee speed once the job ability Trick Attack is used. This, along with following the Thief constantly, is the only AI which the Thief's Wife possesses.

    This AI is based on popular tactics used by various melee jobs.
    {lie}. They don't run at Flee speed.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  10. #120
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    A player experienced at avoiding Trick Attack has spent years honing his craft to perfection. He can make a feint to the left then pull hard to the right, or even back up just barely within melee range to force the Thief out of range. An NPC is incapable of both the malice and forethought needed for such techniques, so I figure a movement speed bonus would balance that out.
    (2)

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