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  1. #241
    Player
    Join Date
    Mar 2011
    Posts
    391
    Can you actually get to Lv.95 on the test server? I'd be interested in hearing if Sublimation gets another tic, since it's looking like that's all we really can get this update.
    Also, whats the Haste like on Embrava? Or is it even Haste, I've had a nagging suspicion that it could be -Delay, in which case one or two of those Regain tics are possibly there just to cover the loss in TP gain from -Delay. If that's the case I can't say I'm pleased with my Regen V and still less than apt as Tactician's Roll Regain. Not as 2Hour spells, anyway.

    Furthermore with some more help from Google Translate, I was able to see on the forums that a very well-geared JP player was able to do 1.3k dmg with it, so it's not completely disappointing if the DoT is per tick and not once every 10 seconds as with helices.
    That's still disappointing. That's not even tIV damage, sure we can AoE it but I've been hearing 4~6k damage from Black Mages new -ja, so unless the slip damage that they've neglected to add is damn amazing I really am disappointed. These are two hour spells for crying out loud. They cost 30% of our maximum MP pool. What the fuck is this shit? People were pissed off with Odin and Alexander, but at least Alexander did something useful. Another two spells to add to Scholars list of not worth the MP it costs to cast spells.
    (0)
    Last edited by Sotek; 08-30-2011 at 01:46 AM.

  2. #242
    Player Eric's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    374
    Character
    Aerolite
    World
    Siren
    Main Class
    SCH Lv 99
    Yeah you can get to level 95, but the quest for the limit break is in JP so you have to use the Test Server Moogle to manually set your level to 95.

    As for haste, I'm not sure how to go about testing for that, but I will try my best. I forgot to mention that Embrava's HP regen is 40 hp/tic, and the spell lasts somewhere around 5~7 minutes and can be used with perpetuance.

    By the way, you can use parsimony with both Kaustra and Enbrava and conserve MP can proc. The recast time for each spell confused me because I think they vary by level, but again, I didn't have much time to do all of the testing last night. I will update you guys more later today.

    Edit: Turns out HP regen for Embrava is 40 hp/tic. Still only double Regen III.
    (0)
    Last edited by Eric; 08-30-2011 at 02:00 AM.

  3. #243
    Player
    Join Date
    Mar 2011
    Posts
    391
    Well, Parsimony makes it better I guess, Empyrean legs practically gives up Manafont and at least Stratagem use doesn't particularly matter under Tabula.

    Still, can't say I'm pleased. When people have been asking for a Curative Helix - which would do at least 100HP/tic - and under 2Hour we only get 36HP/tic? Yeah.... Not looking hopeful right now. These might as well be under Addendum for all I can tell. Sure they're slightly overpowered in regards to other spells, but Stratagem use is going to matter without Tabula so theres the massive drawback. They are no where near the level of Odin or Alexander, so I cant really see why they're 2Hour only.
    (0)
    Last edited by Sotek; 08-30-2011 at 01:56 AM.

  4. #244
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Quote Originally Posted by Eric View Post
    Yeah you can get to level 95, but the quest for the limit break is in JP so you have to use the Test Server Moogle to manually set your level to 95.

    As for haste, I'm not sure how to go about testing for that, but I will try my best. I forgot to mention that Embrava's HP regen is 40 hp/tic, and the spell lasts somewhere around 5~7 minutes and can be used with perpetuance.

    By the way, you can use parsimony with both Kaustra and Enbrava and conserve MP can proc. The recast time for each spell confused me because I think they vary by level, but again, I didn't have much time to do all of the testing last night. I will update you guys more later today.

    Edit: Turns out HP regen for Embrava is 40 hp/tic. Still only double Regen III.
    Does Embrava stack with Adloquium, Haste and Regen? If so, given its use under TR, we could also apply those three for a total of 63 HP (?), 5 TP, and extra Haste. I'm still underwhelmed for a 2-hour even if it does stack. If it doesn't stack, I'm exiling Embrava to lolLand with nearly everything else 76-90. Also, is the 5-7 minutes with perpetuance or without? I.E. are we looking at 12.5-17.5 minutes functionally?

    The 1358 number seems like what you'd get with MAB atma and some high INT/MAB accessories over just your AF3+2 numbers. What would sell Merton to me as a 2-hour would be triple that, and a faster tick than helices. The fact that it isn't giving a DoT is disturbing, if not a bug, since it was highlighted as a major feature and anticipated for pearl farming. Please not another overpromise, underdeliver occasion for SCH - I'm seriously at my limit.

    EDIT:
    OK I'm going to reserve judgment for a while. This post is showing very different Merton numbers, with atma, and a DoT effect:

    http://forum.square-enix.com/ffxi/th...austra-Testing

    Either they're changing this with patches or it's buggy. That post sounds a lot better.
    (0)
    Last edited by Merton9999; 08-30-2011 at 05:35 AM.

  5. #245
    Player TimeMage's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Frejan
    World
    Ragnarok
    Main Class
    SCH Lv 99
    On alla they said Embrava is 38 regen, 4 regain, and around 33% haste, with a 5 min duration. If that's the case... I think the spell is pretty good. On top of that, it seems like it has its own icon, meaning that it stacks with other buffs, namely normal haste. That means 12.5 mins of very buffed melees, which is really nice for fights that can't be zerged but benefit from increased damage output. Let's say it's only 30% haste, that plus 15% haste spell plus 25% haste from gear is 70% haste, plus Hasso or Haste Samba (Hasso more realistic in the situations you'd 2Hr) is capped haste for a LOT of time. Yeah, yeah, BRD can get to I think 23% haste without 2H with two songs... But it gives us a decent niche in tough NMs.

    Kaustra on the other hand... ;_; With magian staff, good atmas and good nuking gear it should do at least 6k per mob per cast to be worthwile.
    (1)
    Frejan from Ragnarok, at your service.

  6. #246
    Player Eric's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    374
    Character
    Aerolite
    World
    Siren
    Main Class
    SCH Lv 99

    More 2hr Spell Info! With Pictures!

    Quote Originally Posted by Merton9999 View Post
    EDIT:
    OK I'm going to reserve judgment for a while. This post is showing very different Merton numbers, with atma, and a DoT effect:

    http://forum.square-enix.com/ffxi/th...austra-Testing

    Either they're changing this with patches or it's buggy. That post sounds a lot better.
    I'm curious to see this guy's gear. I've asked several other SCH that were online, but none of them have reported those high numbers.

    To be fair, none of those people play SCH as their main job at level 90(including me, the last time I played SCH 90 was before I deleted my old char), so I think it may all have to do with equipment/atma.

    EDIT: By comparison, my gear is at the point where it is doing 1800~2000 dmg with Blizzard V and Fire V on Flamingos in Tu'Lia, while Kaustra was still doing the same amount of damage. It's probably highly dependent on MAB or something, because I cap out at around the same damage no matter what mob I use it on.

    http://i52.tinypic.com/qqzl6p.png

    EDIT #2: Here is a picture of Kaustra on Flamingos, and of another SCH telling me how much damage he was able to do.

    http://i51.tinypic.com/30l0w83.png

    EDIT #3: Embrava seems to give 30% haste and doesn't affect TP gained (therefore it's not just weapon delay reduction). It also stacks with Adloquium and Haste. Not sure if it counts for the magic haste cap.

    http://i54.tinypic.com/2d7zj3k.png <-(Hearing this comment from a JP nearly made me spit my water out)

    Edit #4: Kaustra doesn't work with Immanence. You can, however, magic burst it. Also, it wears off when you die. . . Hopefully the translation team will fix the text.
    http://i55.tinypic.com/dg1lq8.png (The Flamingo is no longer Kaustra.)
    http://i56.tinypic.com/wclaox.png (Immanence X)
    http://i56.tinypic.com/b6amb8.png (Magic Burst O)
    (0)
    Last edited by Eric; 08-30-2011 at 08:04 AM.

  7. #247
    Player Ahrana's Avatar
    Join Date
    Mar 2011
    Posts
    69
    Character
    Ahrana
    World
    Cerberus
    Main Class
    SCH Lv 96
    Quote Originally Posted by TimeMage View Post
    On alla they said Embrava is 38 regen, 4 regain, and around 33% haste, with a 5 min duration. If that's the case... I think the spell is pretty good. On top of that, it seems like it has its own icon, meaning that it stacks with other buffs, namely normal haste. That means 12.5 mins of very buffed melees, which is really nice for fights that can't be zerged but benefit from increased damage output. Let's say it's only 30% haste, that plus 15% haste spell plus 25% haste from gear is 70% haste, plus Hasso or Haste Samba (Hasso more realistic in the situations you'd 2Hr) is capped haste for a LOT of time. Yeah, yeah, BRD can get to I think 23% haste without 2H with two songs... But it gives us a decent niche in tough NMs.
    I'm making the assumption that this counts against your magic haste, in which case it caps at just over 43%. It's better then nothing, and I'm hoping it ends up being better then it looks on paper.
    (0)

  8. #248
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Just checked on the test server it appears all jobs get Klimaform if they're /SCH surely as it's SCH's artifact weapon (so to speak) it should be blocked..

    Would you report that in the Test Server bugs section?
    (1)

  9. #249
    Player Eric's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    374
    Character
    Aerolite
    World
    Siren
    Main Class
    SCH Lv 99
    I don't think it's a bug.
    (2)

  10. #250
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    Just checked on the test server it appears all jobs get Klimaform if they're /SCH surely as it's SCH's artifact weapon (so to speak) it should be blocked..

    Would you report that in the Test Server bugs section?

    Somehow i'm not surprised.
    (0)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

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