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  1. #31
    Player FrankReynolds's Avatar
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    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    Add a BCNM to Sacraficial Chamber that uses a THF's knife as the entry fee. This BCNM is high level difficult fight against all four Sozus. Upon winning the fight the BCNM will drop a Theif's Knife with one of the following augments and drop rates.

    An augmented Thief's Knife cannot be reused to enter the BCNM.
    SO make everyone go camp the Tonberry NM again? Maybe if you could reuse the dagger for entry, but having people try to get like 20 of these to make the perfect dagger would ruin it for even the guys that just want to try once. I mean... I know everyone wouldnt try for the perfect dagger, but they still have to camp against the guy who is trying for it.
    (0)

  2. #32
    Player Babekeke's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by FrankReynolds View Post
    SO make everyone go camp the Tonberry NM again? Maybe if you could reuse the dagger for entry, but having people try to get like 20 of these to make the perfect dagger would ruin it for even the guys that just want to try once. I mean... I know everyone wouldnt try for the perfect dagger, but they still have to camp against the guy who is trying for it.
    I'm up for anything that adds a little value to thief's knife again. Not to mention that if you're not aware, Sozu Rogberry is now a forced spawn, and knife is a 100% drop. If this was implemented, the respawn time on the ??? used to pop Sozu might need to be a lower repop than the current 15 mins, nothing more.
    (0)

  3. #33
    Player Karbuncle's Avatar
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    Mar 2011
    Posts
    4,314
    I understand the idea of Thief's Knife becoming a status symbol again like it was before the Sozu fix.. But that isn't really my plan. I don't want a 2.5% Chance at getting a dagger that doesn't suck. The idea was to upgrade the Thief's Knife to be acceptable at level ~90+ in terms of damage, since a THF is forced to wear it, which isn't a problem in long battles because you can hit > remove it, But for short battles in rapid succession, it becomes one.

    That aside, I don't care about someones damaged E-peen. The concept is, again, to make it a realistic goal for all Thieves. Not to make it mind-numbingly difficult and without reason. Camping Sozu ??? again against the 500 other Thieves on your server and trying to get a pop from those same 500 people would be torture and unacceptable.

    I don't want a system where you get sh*t 75% of the time as a consolation prize for winning, and being forced to hit the shark pit again in order to get a more acceptable knife.

    The Idea of the upgrade itself is decent (Get item > Enter Solo BCNM > win = Reward) but the Reward Distribution and Item required needs to be something that isn't hinged on a 2% Drop rate off of 5 mobs in 2 zones that have 16 minute repops for an entire Servers population of Thieves.

    What that may be i'm not sure, Give me about an hour and I'll help think of something acceptable for all parties.
    (0)
    Last edited by Karbuncle; 08-28-2011 at 02:06 AM.

  4. #34
    Player Babekeke's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Maybe if the minimum augment stats on it from such a BCNM, were DMG +15, then other stats were simply a bonus. This could mean that initially, you only have to wait for the lag to enter the BCNM with your initial knife. Only the people wanting to enlarge their E-Peen would keep trying to get the extra +3 DMG or +2 DEX or whatever it had to offer, and only they would have to keep going back into the 'shark pit' to get pop item/camp the ???.

    Sounds fair to me
    (0)

  5. #35
    Player Alaik's Avatar
    Join Date
    Mar 2011
    Posts
    127
    Character
    Alaik
    World
    Shiva
    Main Class
    THF Lv 90
    I agree with Spank on the first page. Remove TH+ weapons entirely.
    (1)

  6. #36
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Karbuncle View Post
    What that may be i'm not sure, Give me about an hour and I'll help think of something acceptable for all parties.
    Anything that doesn't allow someone to use one Thief's Knife and manage - through an amount of work that does not use more Thief's Knifes - to be able to eventually get the best augments possible, is unacceptable.

    The Thief's Knife is an item that has actually managed to hold an incredible amount of value over the years and screwing with the economy on this item to fuel someone's ego would only damage the game.

    Either Magian or Synergy trials is fine. Obviously, I prefer Magian trials because they reward effort over luck, but some convoluted system where you farm an item, synergize it into a luck based number of BCNM fight items, then do the fight, get a reward that upgrades the Thief's Knife via Magian trials into a higher and higher damage weapon would still be much better game play then destroying Thief's Knifes to fuel someone's petty and childish ego.

    Edit: Also, look at how many people actually like the idea of doing the suggested idea of knife destroying BCNMs vs how many people hate the idea. I think the only reason we are even discussing it still is because people hate the idea so much that they have to talk about how horrible it is in order to make sure that even the slightest risk of this horrible idea ever being implemented never comes to pass.
    (0)
    Last edited by Economizer; 08-28-2011 at 08:34 AM.

  7. #37
    Player noodles355's Avatar
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    Mar 2011
    Posts
    883
    The problem with the whole idea is that there is no justification for upgrading TK unless you introduce a system to upgrade any weapon. TK is just a weapon. A weapon that we're sadly still forced to use, but still just an ordinary weapon. If you were going to upgrade that then people would start shouting to have all their old 75 weapons upgradeable.
    (2)

  8. #38
    Player Babekeke's Avatar
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    Mar 2011
    Location
    Windurst
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    2,273
    Quote Originally Posted by noodles355 View Post
    people would start shouting to have all their old 75 weapons upgradeable.
    Starting with Hagun, no doubt
    (0)

  9. #39
    Player noodles355's Avatar
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    Mar 2011
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    883
    Well you can make Hagun through trials of the magian.
    (0)

  10. #40
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    It's a special case. No other DD is still forced to use a level 70 weapon. Their old weapons were obsolete'd by new better weapons. Anyone who saw Thief's knife was getting an upgrade and was like "I WANT MAH DESTOYORZ UPGRAEDED" probably actually talks like that.

    EDIT: I just wanna repeat that I would join the taliban and cut peoples heads off if they implemented anything even close to that BC idea.
    (3)
    ↓ Trolling sapling ↓

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