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  1. #291
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    You're oblivious. Paladin is only really useful on endgame content. This will always be true, simply due to the nature of Paladin. It is a job with a lot of defensive utility and not so hot offensive utility. Know what the problem for you is? Any good DD is going to have enough defensive power to tank any of the rank missions or story quests that you want to do, while putting out much more firepower than a Paladin.

    I don't care if you don't want to do Endgame, but straight up you'll never find Paladin more useful than a DD for what you're interested in. Ever. Bitch and moan all you want about it, no one really cares because it's a matter that cannot fundamentally be solved without massive nerfs to every other job in the game.

    Ochain should be required for high-tier Endgame. Don't want to do Endgame? You don't need an Ochain. You won't be useful, but you won't need an Ochain either.

    As for "bragging rights", I don't give a crap. Does being willing to make an Ochain for myself or my friends and not for some random obnoxious stranger on the internet make me selfish? Uh, sure. Why the heck not. Does being willing to buy my girlfriend dinner but not some jackass in the restaurant who demands that I pay for his meal make me selfish? Why the heck not. I owe you absolutely nothing. Go direct your jealous rage elsewhere and come back when you have something meaningful to contribute to the conversation.
    (5)

  2. #292
    Player AldielQuetz's Avatar
    Join Date
    Jul 2011
    Location
    Knoxville
    Posts
    112
    Character
    Aldiel
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Paladin just is not receiving the same level of thoughtful care that other jobs are. In the last 2 level increases all PLD received was Sepulchre, which is highly situational and 2 spells, Enlight and Protect V. Face the facts, we are getting overlooked and we need to be heard! We demand a new spell if a job like DRK, the tails to our heads of the coin is receiving FOUR new spells? Right? No job traits, no nothing, except talk of balance. Balance is when you increase the damage output of all jobs by a factor of let's say 2, you thusly increase the enmity holding power of the ONLY job specifically DESIGNED from DAY ONE to tank, by the same factor.

    Give us some spells! Give us some traits! DO NOT sit on your hands and mumble once again this same retoric of balance instead of taking action. Bolster our prowess as defenders of the realm, give us the tools to be just as impressive tanks as you have given warrior to be fighters or black mages to be spellcasters. At least make an effort please Camate, we deserve to see the end of this tale in armored glory just as the other jobs will.
    (2)
    Nihonjin ga daisuki desu hohoho! m(_ _)m

  3. #293
    Player DebbieGibson's Avatar
    Join Date
    Jun 2011
    Posts
    250
    Character
    Solbadgirl
    World
    Valefor
    Main Class
    RDM Lv 1
    Quote Originally Posted by AldielQuetz View Post
    Paladin just is not receiving the same level of thoughtful care that other jobs are. In the last 2 level increases all PLD received was Sepulchre, which is highly situational and 2 spells, Enlight and Protect V. Face the facts, we are getting overlooked and we need to be heard! We demand a new spell if a job like DRK, the tails to our heads of the coin is receiving FOUR new spells? Right? No job traits, no nothing, except talk of balance. Balance is when you increase the damage output of all jobs by a factor of let's say 2, you thusly increase the enmity holding power of the ONLY job specifically DESIGNED from DAY ONE to tank, by the same factor.

    Give us some spells! Give us some traits! DO NOT sit on your hands and mumble once again this same retoric of balance instead of taking action. Bolster our prowess as defenders of the realm, give us the tools to be just as impressive tanks as you have given warrior to be fighters or black mages to be spellcasters. At least make an effort please Camate, we deserve to see the end of this tale in armored glory just as the other jobs will.
    Paladin is a great tank, what are you talking about?
    (1)

  4. #294
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Divine Emblem got a massive boost back in July. It might only be once every ten minutes, but being able to do 7k damage in Abyssea without having any super special gear is pretty amazing.
    (0)

  5. #295
    Player AldielQuetz's Avatar
    Join Date
    Jul 2011
    Location
    Knoxville
    Posts
    112
    Character
    Aldiel
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Let's compare, to demonstrate what it is that I am talking about Debbie. Warrior has received a retroactive trait with multiple Tiers in Fencer, it received shield mastery and shield defense bonus and defense bonus II, it received critical attack bonus 1 and 2 and in the same time, all PLD got was shield defense bonus and critical defense bonus.

    What I am asking for is that the same level of refinement be applied to all jobs, that not only is game balance preserved through opinion but also through equally perfecting and improving all jobs through the implementation of more retroactively applied job traits such as Fencer.

    And yea, doing 3-4k every 10 minutes is fine, divine emblem is fine, but being skipped over for creative and completely new spells is unacceptable. And all I am asking for is the same attention to detail be applied to PLD as is WAR.
    (2)
    Nihonjin ga daisuki desu hohoho! m(_ _)m

  6. #296
    Player DebbieGibson's Avatar
    Join Date
    Jun 2011
    Posts
    250
    Character
    Solbadgirl
    World
    Valefor
    Main Class
    RDM Lv 1
    Quote Originally Posted by AldielQuetz View Post
    Let's compare, to demonstrate what it is that I am talking about Debbie. Warrior has received a retroactive trait with multiple Tiers in Fencer, it received shield mastery and shield defense bonus and defense bonus II, it received critical attack bonus 1 and 2 and in the same time, all PLD got was shield defense bonus and critical defense bonus.

    What I am asking for is that the same level of refinement be applied to all jobs, that not only is game balance preserved through opinion but also through equally perfecting and improving all jobs through the implementation of more retroactively applied job traits such as Fencer.

    And yea, doing 3-4k every 10 minutes is fine, divine emblem is fine, but being skipped over for creative and completely new spells is unacceptable. And all I am asking for is the same attention to detail be applied to PLD as is WAR.
    Perhaps SE doesn't think PLD needs anything more than shield defense bonus and critical defense bonus? I would say that's probably true if that's all they gave the job.
    (1)

  7. #297
    Player AldielQuetz's Avatar
    Join Date
    Jul 2011
    Location
    Knoxville
    Posts
    112
    Character
    Aldiel
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    What needs to happen is, if every request we make is answered with "we cannot do this, it will effect game balance" then we must make requests which encourage greater game balance. This is our only logical recourse Debbie, plain and simple. If 9 out of 10 jobs with spells are getting a new and creative, interesting and cool new spell, I contend that job number 10, no matter what job that is, deserves the same effort on the part of the developers to be included. If the job were BLM I would be saying the same thing, why doesn't Job-X get a new spell too?
    (1)
    Nihonjin ga daisuki desu hohoho! m(_ _)m

  8. #298
    Player DebbieGibson's Avatar
    Join Date
    Jun 2011
    Posts
    250
    Character
    Solbadgirl
    World
    Valefor
    Main Class
    RDM Lv 1
    I feel sure pld will get some fun toys soon!
    (0)

  9. #299
    Player AldielQuetz's Avatar
    Join Date
    Jul 2011
    Location
    Knoxville
    Posts
    112
    Character
    Aldiel
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Ergo, then if all jobs are getting a new job ability but 1, then that job deserves one too. In this case, they didn't leave anyone out as far as job abilities if I recall correctly. Please remind me if I missed one, because that would only help my cause. But the simple fact that in the case of job abilities they left no job behind, then why not in spells?

    The same goes for job traits, WAR has a single handed weapon trait retroactively added and rarely if ever uses a singular 1handed weapon. Why? To encourage PLDs to sub WAR. Then why not just give the only job in the game that consistently uses only 1 single handed weapon this trait? The answer was that SE cannot give PLD any offensive traits yet WAR received Shield Mastery and Shield Defense Bonus, there must be a way to resolve this dichotomy, this duplicitous mind which can give defensive traits to offensive jobs but cannot give offensive traits to defensive ones.

    There must be balance correct? Where is it?
    (2)
    Nihonjin ga daisuki desu hohoho! m(_ _)m

  10. #300
    Player AldielQuetz's Avatar
    Join Date
    Jul 2011
    Location
    Knoxville
    Posts
    112
    Character
    Aldiel
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Let's hope so Debbie! We need help, we need the same level of commitment by SE to our job as I see others receiving.
    (1)
    Nihonjin ga daisuki desu hohoho! m(_ _)m

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