The game was about grinding, SE is attempting to take the grind out of a lot of the game, including Exping, and end-game loot.
They're obviously going to release a bit more difficult content in the future, because we've been asking for it. but their goal is to make the game much more accessible. The past is the past, the game has evolved, and its not longer intended to be a giant grindfest from start to finish.
I think there needs to be Casual content, and harder content, We seem to be in the works of getting both, But i think the grind aspect of the game is what made a lot of people turned off by it, and their working to make it easier for everyone in the end.
I think every MMO or game in general has some grind about it in some way, But beyond that, SE is introducing the proc system to make this a lot less of a problem. I expect harder content in the future (because we're asking for it).Grinding Drop rates
Not sure what you mean, If its merits. Abyssea and things like Universal 2x Exp and GoV are their working intention to relieve the grind of Merits and leveling up.Grinding to level up stats
Square Enix introduced Skill up food, Skill up Rings, Martial master, Increasing skill-ups across the board, all in an effort to relieve that grind.Grinding Weapon skill ups
Everything has been moving away from grinds and making the game a lot more accessible and casual friendly.
I think at one point the game was all bout grinds, long tedious ones, but they moved away from that with Abyssea in every way, exp and loot... we may be seeing a bit of grind coming back for drops like with Neo-Dynamis and Voidwatch, But i dont view that as a bad thing![]()
Last edited by Karbuncle; 08-27-2011 at 09:13 AM.
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