This is something that seriously needs addressed. People who are talking about breezing through these in a matter of days apparently don't have to worry about work, family or any other responsibilities or they have their linkshells out converting for them. Even assuming you have 38 people with T3 pops ready to go (and insanely supposing you get 2 drops every mob!) you're looking at approximately 19 hours JUST to do the T3s. Forget the clear > colorful > T3 upgrade time and the fact upgrades aren't even close to 100%.
19 hours is about my available playtime in a given work week working a 40 hour job and taking care of your "standard" adult responsibilities. With another 12 or so hours on the weekends if I spend the majority of my free time on the weekends playing. And I don't even have kids and I don't have family that lives in the area to whom I have any responsibilities..
The bottom line is that this game is well past seven years old. Even if you assume people were 13 when they started playing this game they're getting to the age where they should be responsible adults playing in their free time. And if you expect people who are responsible adults to play your game, you've got to allow them the chance to access items without massive time sinks.
The advisory SE gives at the login screen about "be sure not to ingore your friends, family, work, etc." has become a giant joke. Dedicating nearly as much time to this game as you do to your job in a week should be MORE than enough to complete these things in a reasonable timeframe.
As it is, tonight alone between competition and poor convert rates my group has spent three and a half hours without a single T2 > T3 convert. And for the past hour that's been with zero competition and killing the mob mad fast.
In the same time frame we could have done 6+ of ANY other 85 Empyrean mob. Minimum. Probably like 15 Cirein-Croins or Ulhuadshis. And those are conservative estimates. The mobs themselves are a joke to kill with 2-3 decent players, short of random mishaps.
Bottlenecking people based on ability to claim vs. ability to actually defeat the mobs and do the true work is rubbish. You're not a better or more dedicated player for being finished in a very short time frame. You're lucky, have more time or more people willing to do things for you.
Edit: appologies, I finished this without a conclusion. That conclusion being thus:
Increase VNM spawn rate, increase the number of mobs that drop colorless souls or, if you think these are too "easy", add some other, more challenging way to obtain them that focuses on a group's ability to obtain pop items and defeat the mob.
Do not leave it up to competition and dumb luck. The developers saw the error of their ways (finally) getting rid of all the old 24 hour king-pop HNMs. Now they need to get rid of this step backward they've made with these VNM claiming nonsense.

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