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  1. #391
    Player Malamasala's Avatar
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    Mar 2011
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    1,261
    Pacts hitting whole alliances would have been nice. Sadly CORs and BRDs would complain too much.
    (0)

  2. #392
    Player Razushu's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Malamasala View Post
    Pacts hitting whole alliances would have been nice. Sadly CORs and BRDs would complain too much.
    When their buffs cost large chunks of MP then they can complain about us lol. That being said, I can't imagine trying to line up 17 people for haste, and retaining much of my sanity for long.
    (0)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

  3. #393
    Player Tannlore's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    205
    Character
    Tannlore
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Razushu View Post
    When their buffs cost large chunks of MP then they can complain about us lol. That being said, I can't imagine trying to line up 17 people for haste, and retaining much of my sanity for long.
    The solution to this is simple: Make the BP ward range larger. Zone-wide should be enough *grins all evil like*
    (0)
    Last edited by Tannlore; 08-25-2011 at 04:10 AM.
    My other car is a summoner.

  4. #394
    Player Razushu's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Tannlore View Post
    The solution to this is simple: Make the BP ward range larger. Zone-wide should be enough *grins all evil like*
    Thay would be hilarious, we could randomly sit in an area freaking people out by spamming glittering ruby.
    (1)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

  5. #395
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    I still wish SE had given SMN the ability to summon people in party to their location. Shame they took that idea and made a new armor out of it to give as rewards. Reverse D2 sounded like such a funny ability to gain "popularity" with the job. "Need to have 1 SMN with us to refill our ally!" would be the saying for all parties.

    Well, you can't really summon them until they are in the same region so not that amazing. But apparently amazing enough for SE to give it a long recast instead of just some 150 MP + 20 seconds casting time.
    (0)

  6. #396
    Community Rep Camate's Avatar
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    Mar 2011
    Posts
    1,712
    While some fine tuning is still being performed, the stats for abilities to be introduced in the upcoming version update have been pretty solidified, so here is some follow up information.

    Carbuncle: Soothing Ruby (Lv. 94)
    Removes multiple status ailments from party members within area of effect.
    Depending on the level of your summoning magic skill, the number of status ailments removed will vary.

    Currently the below is planned:

      1-100:1
    101-200:2
    201-300:3
    301-400:4
    401-500:5
    501~  : 6 (Imagining this to be the cap for the future)

    Ramuh: Shock Squall (Lv. 92)
    Temporarily prevents all enemies within area of effect from acting.
    We are planning to set the enmity generated by this to be high.
    We are also planning to make the effect duration have a certain range, but we are making adjustments to make it roughly double that of the magic spell “Stun.”

    One more thing, please understand that Cait Sith and Atomos are planned for the future.

    We will not be implementing every single bit of content planned for the future in the upcoming version update. We’d like to get a wide variety of feedback for all the types of information we bring you, whether they be solidified plans to be implemented immediately, plans only at the discussion phase, or things way out in the future, so we will try our best to give you a lot of information about future content.
    (8)
    Devin "Camate" Casadey - Community Team

  7. #397
    Player Malamasala's Avatar
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    Mar 2011
    Posts
    1,261
    A moment there you had me at "removing ailments generates a ton of hate", but it is obviously the stunga ability you meant to quote. No party hitting pact generates any enmity.

    Will the other wards get similar scaling adjustments? I'd really like to see for example phalanx scale instead of being -15 damage all levels.
    (4)

  8. #398
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Holy crap, that just made the already best DD in Voidwatch even more valuable.

    All those NMs that cast every single AoE debuff in the game, say hello to Carbuncle.
    (3)

  9. #399
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Quote Originally Posted by Malamasala View Post
    A moment there you had me at "removing ailments generates a ton of hate", but it is obviously the stunga ability you meant to quote. No party hitting pact generates any enmity.

    Will the other wards get similar scaling adjustments? I'd really like to see for example phalanx scale instead of being -15 damage all levels.
    Fixed that, sorry!!
    (0)
    Devin "Camate" Casadey - Community Team

  10. #400
    Player Kimara's Avatar
    Join Date
    Mar 2011
    Location
    Ragnarok
    Posts
    119
    Character
    Kiimara
    World
    Phoenix
    Main Class
    DNC Lv 99
    Quote Originally Posted by Camate View Post
    Fixed that, sorry!!

    Thanks for the info as always! Can't wait !
    (0)

    Sig by Kingfury!
    (jobs in order) SMN90, BST90, WHM90, BLM90, DNC90, THF 90

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